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Comparing deliantra/server/Changes (file contents):
Revision 1.643 by root, Thu Apr 15 03:34:29 2010 UTC vs.
Revision 1.667 by root, Sat Apr 24 18:26:12 2010 UTC

302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36 35
37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39TODO: summon cult does not properly create multipart monsters? 38TODO: summon cult does not properly create multipart monsters?
402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41 40
42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43 42
44TODO: golem survives "longer" now - too long? 43TODO: golem survives "longer" now - too long?
45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46TODO: clean up skill handling in kill_object. 44TODO: clean up skill handling in kill_object.
47TODO: make the "feed all faces" flag persistent between logins. 45TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience 46TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55TODO: one can apply, but not open, containers without keys
56TODO: - entering a map will now respect move_on and other effects.
57 - (maps, arch) complete revamping of the transport routes - all cities are
58 now easily reachable, at a price.
49 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
50 - (maps) added (navar) gravedigger, that buys players gravestones. 60 - (maps) added (navar) gravedigger, that buys players gravestones.
51 - (maps) added the rathouse quest for the shockwave spell in navar 61 - (maps) added the rathouse quest for the shockwave spell in navar
52 (by Dustfinger). 62 (by Dustfinger).
53 - (maps) Fixed bad floor tile in navar apartment. 63 - (maps) Fixed bad floor tile in navar apartment.
54 - made (wizard) look_at show also uuids. 64 - made (wizard) look_at show also uuids.
55 - added cf::object::find_object_uuid (::find_object already exists!). 65 - added cf::object::find_object_uuid (::find_object already exists!).
56 - (maps) added new apartment, made by LinuxLemoner. 66 - (maps) added new apartment, made by LinuxLemoner.
57 - (maps) added quest for the mining skill scroll to valleynoy. 67 - (maps) added quest for the mining skill scroll to valleynoy.
68 - (maps) added greedy highlevel book shop to heaven town.
58 - (arch) added sounds: zombie death, book reading, inscription. 69 - (arch) added sounds: zombie death, book reading, inscription.
59 - (arch) made the hill giants loose more body parts. 70 - (arch) made the hill giants loose more body parts.
60 - (arch, maps) added black unicorn horn, required to access mlab hell. 71 - (arch, maps) added black unicorn horn, required to access mlab hell.
61 - (arch) increased the (possible) number of arrows/bolts found in shops 72 - (arch) increased the (possible) number of arrows/bolts found in shops
62 and made them a bit more expensive. 73 and made them a bit more expensive.
63 - (maps) add more glory hole treasure styles. 74 - (maps) add more glory hole treasure styles.
75 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76 in a select number of mlab maps.
77 - (maps) the library should be less of a death trap now.
78 - (maps) exits no longer point to auto-apply exits, most affected
79 maps now have proper doors or a similar solution.
80 - only talk to the items on the nearest mapspace, or, of there
81 are none, to the player, not ALL items in vicinity.
64 - do not update the floorbox while running, to avoid big item 82 - do not update the floorbox while running, to avoid big item
65 updates that cost network bandwidth and processing power. 83 updates that cost network bandwidth and processing power.
66 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 84 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
67 caused overflows causing monsters to become living deads. 85 caused overflows causing monsters to become living deads.
68 - unapply weapons and armour before trying to improve it. 86 - unapply weapons and armour before trying to improve it.
69 - teach the random map generator the ability to read ".rmg" files 87 - teach the random map generator the ability to read ".rmg" files
70 that specify which actual style map to generate, and use it for 88 that specify which actual style map to generate, and use it for
71 the default decorstyle to avoid inappropriate maps to be used. 89 the default decorstyle to avoid inappropriate maps to be used.
72 - support (with some limitations) multiple different skills with the 90 - support (with some limitations) multiple different skills with the
73 same subtype. 91 same subtype.
92 - fix "nekosan duplication" bug - map swap out was not atomic,
93 so nekosan could end up beign saved AND escaped to another map.
74 - show invisible no longer makes magic mouths visible. 94 - show invisible no longer makes magic mouths visible.
75 - move_type changes (spells, skills etc.) now will correctly 95 - move_type changes (spells, skills etc.) now will correctly
76 take move_on/move_off into account (e.g. buttons). 96 take move_on/move_off into account (e.g. buttons).
77 - display (exit) or (random map) in client for those objects. 97 - display (exit) or (random map) in client for those objects.
78 - removed (useless) spell damage columns from spell info and replace 98 - removed (useless) spell damage columns from spell info and replace
81 - building of levers/doors works again for all kinds of floors. 101 - building of levers/doors works again for all kinds of floors.
82 - the player can now withdraw and deposit all the available money. 102 - the player can now withdraw and deposit all the available money.
83 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 103 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84 steinwandstadt/celvear. 104 steinwandstadt/celvear.
85 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 105 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
106 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
107 mostly based on the spell's level in the spellbook.
86 - improve editor support protoocl slightly, provide workarounds for 2.10 108 - improve editor support protocol slightly, provide workarounds for 2.10
87 clients. 109 clients.
88 - tcp.ext didn't unbind in reloads. 110 - tcp.ext didn't unbind in reloads.
89 - map-tags.ext didn't properly close the database on reloads. 111 - map-tags.ext didn't properly close the database on reloads.
90 - cfutil skips .-directories when scanning. 112 - cfutil skips .-directories when scanning.
91 - build.ext prevents players from building on other player's maps. 113 - build.ext prevents players from building on other player's maps.
104 - invitation to maps with unagressive and friendly monsters doesn't 126 - invitation to maps with unagressive and friendly monsters doesn't
105 require level 4 anymore. 127 require level 4 anymore.
106 - do not let update_stats muck with the chosen_skill anymore. 128 - do not let update_stats muck with the chosen_skill anymore.
107 - monsters now rotate through all skills (in chosen_skill). 129 - monsters now rotate through all skills (in chosen_skill).
108 - fix lots of path-related buffer overflows in the random map generator. 130 - fix lots of path-related buffer overflows in the random map generator.
131 - detect/sense curse/magic will no longer work on items that don't
132 need identify.
109 - added detect mineral vein spell. 133 - added detect mineral vein spell.
110 - support "wall overlays" in the random map generator - not very generic, 134 - support "wall overlays" in the random map generator - not very generic,
111 used by minable veins. 135 used by minable veins.
112 - (maps) relocated jeweler town to another directoy. 136 - (maps) relocated jeweler town to another directoy.
113 - (arch) implement mining pickaxes and mining skill. 137 - (arch) implement mining pickaxes and mining skill.
138 - (arch) add missing stonebig_club archetype from cfextended.
139 - jeweler skill doesn't diminish input values anymore.
114 - generate most constants for perl automatically. 140 - generate most constants for perl automatically.
115 - properly check for weapon name prefix ("Ragnarok's sword"). 141 - properly check for weapon name prefix ("Ragnarok's sword").
116 - when player dies, restore his food to at least 200. 142 - when player dies, restore his food to at least 200.
117 - support multiple inheritance for arch sources (inherit a,b,c). 143 - support multiple inheritance for arch sources (inherit a,b,c).
118 - switch to storable-n-format for facedata, for better interoperability. 144 - switch to storable-n-format for facedata, for better interoperability.
119 - implement generic "ranged" item framework (pickaxe, fishing rod). 145 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 - the singing skill actually respects the direction now. 146 - the singing skill actually respects the direction now.
121 - oratory and singing now require a direction. 147 - oratory and singing now require a direction.
122 - use_skill now requires that you can actually apply the skill tool. 148 - use_skill now requires that you can actually apply the skill tool.
123 - do not invoke perl on every user command anymore by providing 149 - do not invoke perl on every user command anymore by providing
124 a comamnd and an unknown_command event. 150 a command and an unknown_command event.
125 - move mark, run, run_stop, fire and fire_stop commands back from 151 - move mark, run, run_stop, fire and fire_stop commands back from
126 perl to C++, for speed reasons (basically undo patchset 1304). 152 perl to C++, for speed reasons (basically undo patchset 1304).
127 - add a client_destroy event, so we don't have to hook the 153 - add a client_destroy event, so we don't have to hook the
128 attachable destroy event (which is called much more often). 154 attachable destroy event (which is called much more often).
129 - removed (unused) FLOOR object type. 155 - removed (unused) FLOOR object type.
156 - fixed possible crash bug in build code. 182 - fixed possible crash bug in build code.
157 - rename find_marked_object to ->mark and speed up. 183 - rename find_marked_object to ->mark and speed up.
158 - player movers properly destroy themselves when used up, instead 184 - player movers properly destroy themselves when used up, instead
159 of leaking. 185 of leaking.
160 - do not show msg for unidentified objects that need identification. 186 - do not show msg for unidentified objects that need identification.
161 - convert formulae file parser to thawer framework. 187 - convert formulae/bookarch/settings file parser to thawer framework.
188 - finally get rid of fgets (..., thawer) and use a much cleaner
189 next_line method.
190 - use nicer file format for exp_table and attackmess
191 (more like other resource files).
192 - make parse errors during server startup fatal.
193 - properly initialise all maptile values in constructor.
194 - improved {link} map.
195 - optional unloadable extensions will not lead to an endless loop.
196 - server will cleanly autorestart when running out of protocol IDs.
197 - use faster and slightly more exact find_dir_2 replacement.
198 - building listening books is possible again.
199 - (maps, arch) added archetype for building instructions and replaced
200 the copies of the instructions in the maps with it.
201 - (arch) made the spark shower spell available in shops.
162 202
1632.93 Sat Feb 13 15:52:36 CET 2010 2032.93 Sat Feb 13 15:52:36 CET 2010
164 - (maps) fix travel to valdor and back. 204 - (maps) fix travel to valdor and back.
165 - do no longer by default eval map cod ein safe compartments 205 - do no longer by default eval map cod ein safe compartments
166 (this can be re-enabled using the safe_eval config option). 206 (this can be re-enabled using the safe_eval config option).

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