--- deliantra/server/Changes 2010/04/25 07:08:57 1.668 +++ deliantra/server/Changes 2010/04/25 10:45:38 1.669 @@ -54,7 +54,6 @@ TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player TODO: one can apply, but not open, containers without keys TODO: fix luck in random rolls -TODO: - entering a map will now respect move_on and other effects. - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. @@ -78,6 +77,7 @@ - (maps) the library should be less of a death trap now. - (maps) exits no longer point to auto-apply exits, most affected maps now have proper doors or a similar solution. + - entering a map will now respect move_on and other effects. - only talk to the items on the nearest mapspace, or, of there are none, to the player, not ALL items in vicinity. - do not update the floorbox while running, to avoid big item @@ -106,6 +106,8 @@ - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. - (arch,maps,code) rebalanced value of spellbooks greatly. it's now mostly based on the spell's level in the spellbook. + - (maps) fix some map regions and the region tree. + - the server will now be more picky when parsing the regions file. - improve editor support protocol slightly, provide workarounds for 2.10 clients. - tcp.ext didn't unbind in reloads.