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Comparing deliantra/server/Changes (file contents):
Revision 1.654 by root, Fri Apr 16 07:20:24 2010 UTC vs.
Revision 1.670 by root, Tue Apr 27 07:20:48 2010 UTC

302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36 35
37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39TODO: summon cult does not properly create multipart monsters? 38TODO: summon cult does not properly create multipart monsters?
402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41 40
42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43 42
44TODO: golem survives "longer" now - too long? 43TODO: golem survives "longer" now - too long?
45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46TODO: clean up skill handling in kill_object. 44TODO: clean up skill handling in kill_object.
47TODO: make the "feed all faces" flag persistent between logins. 45TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience 46TODO: mining experience
49TODO: make exp_table reloadable.
50TODO: 47TODO:
512010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t 482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() 49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). 50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
54TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments 51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55TODO: one can apply, but not open, containers without keys
56TODO: fix luck in random rolls
57 - (maps, arch) complete revamping of the transport routes - all cities are
58 now easily reachable, at a price.
55 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
56 - (maps) added (navar) gravedigger, that buys players gravestones. 60 - (maps) added (navar) gravedigger, that buys players gravestones.
57 - (maps) added the rathouse quest for the shockwave spell in navar 61 - (maps) added the rathouse quest for the shockwave spell in navar
58 (by Dustfinger). 62 (by Dustfinger).
59 - (maps) Fixed bad floor tile in navar apartment. 63 - (maps) Fixed bad floor tile in navar apartment.
60 - made (wizard) look_at show also uuids. 64 - made (wizard) look_at show also uuids.
61 - added cf::object::find_object_uuid (::find_object already exists!). 65 - added cf::object::find_object_uuid (::find_object already exists!).
62 - (maps) added new apartment, made by LinuxLemoner. 66 - (maps) added new apartment, made by LinuxLemoner.
63 - (maps) added quest for the mining skill scroll to valleynoy. 67 - (maps) added quest for the mining skill scroll to valleynoy.
68 - (maps) added greedy highlevel book shop to heaven town.
64 - (arch) added sounds: zombie death, book reading, inscription. 69 - (arch) added sounds: zombie death, book reading, inscription.
65 - (arch) made the hill giants loose more body parts. 70 - (arch) made the hill giants loose more body parts.
66 - (arch, maps) added black unicorn horn, required to access mlab hell. 71 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 - (arch) increased the (possible) number of arrows/bolts found in shops 72 - (arch) increased the (possible) number of arrows/bolts found in shops
68 and made them a bit more expensive. 73 and made them a bit more expensive.
69 - (maps) add more glory hole treasure styles. 74 - (maps) add more glory hole treasure styles.
70 - (maps, arch) add "hollow" variants of cave\d tiles, and use them 75 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
71 in a select number of mlab maps. 76 in a select number of mlab maps.
77 - (maps) the library should be less of a death trap now.
78 - (maps) exits no longer point to auto-apply exits, most affected
79 maps now have proper doors or a similar solution.
80 - entering a map will now respect move_on and other effects.
81 - only talk to the items on the nearest mapspace, or, of there
82 are none, to the player, not ALL items in vicinity.
72 - do not update the floorbox while running, to avoid big item 83 - do not update the floorbox while running, to avoid big item
73 updates that cost network bandwidth and processing power. 84 updates that cost network bandwidth and processing power.
74 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 85 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
75 caused overflows causing monsters to become living deads. 86 caused overflows causing monsters to become living deads.
76 - unapply weapons and armour before trying to improve it. 87 - unapply weapons and armour before trying to improve it.
91 - building of levers/doors works again for all kinds of floors. 102 - building of levers/doors works again for all kinds of floors.
92 - the player can now withdraw and deposit all the available money. 103 - the player can now withdraw and deposit all the available money.
93 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 104 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94 steinwandstadt/celvear. 105 steinwandstadt/celvear.
95 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 106 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
107 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
108 mostly based on the spell's level in the spellbook.
109 - (maps) fix some map regions and the region tree.
110 - the server will now be more picky when parsing the regions file.
96 - improve editor support protoocl slightly, provide workarounds for 2.10 111 - improve editor support protocol slightly, provide workarounds for 2.10
97 clients. 112 clients.
98 - tcp.ext didn't unbind in reloads. 113 - tcp.ext didn't unbind in reloads.
99 - map-tags.ext didn't properly close the database on reloads. 114 - map-tags.ext didn't properly close the database on reloads.
100 - cfutil skips .-directories when scanning. 115 - cfutil skips .-directories when scanning.
101 - build.ext prevents players from building on other player's maps. 116 - build.ext prevents players from building on other player's maps.
114 - invitation to maps with unagressive and friendly monsters doesn't 129 - invitation to maps with unagressive and friendly monsters doesn't
115 require level 4 anymore. 130 require level 4 anymore.
116 - do not let update_stats muck with the chosen_skill anymore. 131 - do not let update_stats muck with the chosen_skill anymore.
117 - monsters now rotate through all skills (in chosen_skill). 132 - monsters now rotate through all skills (in chosen_skill).
118 - fix lots of path-related buffer overflows in the random map generator. 133 - fix lots of path-related buffer overflows in the random map generator.
134 - detect/sense curse/magic will no longer work on items that don't
135 need identify.
119 - added detect mineral vein spell. 136 - added detect mineral vein spell.
120 - support "wall overlays" in the random map generator - not very generic, 137 - support "wall overlays" in the random map generator - not very generic,
121 used by minable veins. 138 used by minable veins.
122 - (maps) relocated jeweler town to another directoy. 139 - (maps) relocated jeweler town to another directoy.
123 - (arch) implement mining pickaxes and mining skill. 140 - (arch) implement mining pickaxes and mining skill.
124 - (arch) add missing stonebig_club archetype from cfextended. 141 - (arch) add missing stonebig_club archetype from cfextended.
142 - jeweler skill doesn't diminish input values anymore.
125 - generate most constants for perl automatically. 143 - generate most constants for perl automatically.
126 - properly check for weapon name prefix ("Ragnarok's sword"). 144 - properly check for weapon name prefix ("Ragnarok's sword").
127 - when player dies, restore his food to at least 200. 145 - when player dies, restore his food to at least 200.
128 - support multiple inheritance for arch sources (inherit a,b,c). 146 - support multiple inheritance for arch sources (inherit a,b,c).
129 - switch to storable-n-format for facedata, for better interoperability. 147 - switch to storable-n-format for facedata, for better interoperability.
130 - implement generic "ranged" item framework (pickaxe, fishing rod). 148 - implement generic "ranged" item framework (pickaxe, fishing rod).
131 - the singing skill actually respects the direction now. 149 - the singing skill actually respects the direction now.
132 - oratory and singing now require a direction. 150 - oratory and singing now require a direction.
133 - use_skill now requires that you can actually apply the skill tool. 151 - use_skill now requires that you can actually apply the skill tool.
134 - do not invoke perl on every user command anymore by providing 152 - do not invoke perl on every user command anymore by providing
135 a comamnd and an unknown_command event. 153 a command and an unknown_command event.
136 - move mark, run, run_stop, fire and fire_stop commands back from 154 - move mark, run, run_stop, fire and fire_stop commands back from
137 perl to C++, for speed reasons (basically undo patchset 1304). 155 perl to C++, for speed reasons (basically undo patchset 1304).
138 - add a client_destroy event, so we don't have to hook the 156 - add a client_destroy event, so we don't have to hook the
139 attachable destroy event (which is called much more often). 157 attachable destroy event (which is called much more often).
140 - removed (unused) FLOOR object type. 158 - removed (unused) FLOOR object type.
175 - use nicer file format for exp_table and attackmess 193 - use nicer file format for exp_table and attackmess
176 (more like other resource files). 194 (more like other resource files).
177 - make parse errors during server startup fatal. 195 - make parse errors during server startup fatal.
178 - properly initialise all maptile values in constructor. 196 - properly initialise all maptile values in constructor.
179 - improved {link} map. 197 - improved {link} map.
198 - optional unloadable extensions will not lead to an endless loop.
199 - server will cleanly autorestart when running out of protocol IDs.
200 - use faster and slightly more exact find_dir_2 replacement.
201 - building listening books is possible again.
202 - (maps, arch) added archetype for building instructions and replaced
203 the copies of the instructions in the maps with it.
204 - (arch) made the spark shower spell available in shops.
205 - don't create a second LOGIN event on character creation.
180 206
1812.93 Sat Feb 13 15:52:36 CET 2010 2072.93 Sat Feb 13 15:52:36 CET 2010
182 - (maps) fix travel to valdor and back. 208 - (maps) fix travel to valdor and back.
183 - do no longer by default eval map cod ein safe compartments 209 - do no longer by default eval map cod ein safe compartments
184 (this can be re-enabled using the safe_eval config option). 210 (this can be re-enabled using the safe_eval config option).

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