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75 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
75 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
76 | in a select number of mlab maps. |
76 | in a select number of mlab maps. |
77 | - (maps) the library should be less of a death trap now. |
77 | - (maps) the library should be less of a death trap now. |
78 | - (maps) exits no longer point to auto-apply exits, most affected |
78 | - (maps) exits no longer point to auto-apply exits, most affected |
79 | maps now have proper doors or a similar solution. |
79 | maps now have proper doors or a similar solution. |
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80 | - quit_character was causign a runtime exception, causing it to not |
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81 | work since 2.93. |
80 | - entering a map will now respect move_on and other effects, |
82 | - entering a map will now respect move_on and other effects, |
81 | except for auto-apply exits :/ |
83 | except for auto-apply exits :/ |
82 | - only talk to the items on the nearest mapspace, or, of there |
84 | - only talk to the items on the nearest mapspace, or, of there |
83 | are none, to the player, not ALL items in vicinity. |
85 | are none, to the player, not ALL items in vicinity. |
84 | - do not update the floorbox while running, to avoid big item |
86 | - do not update the floorbox while running, to avoid big item |