--- deliantra/server/Changes 2010/01/23 20:24:50 1.551 +++ deliantra/server/Changes 2010/04/28 20:57:12 1.676 @@ -1,47 +1,266 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. + Version numbers sort like decimal numbers. -TODO: apartment-descritpions for gotisch1/2 +2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 +2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 +2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 +2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 +2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 +2010-04-07 23:58:02.2729+ +2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- +2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 +2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 +2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 +2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 +2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 +2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 +2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 +2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 +2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 +2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 +2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 +2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 +2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 +2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 +2010-04-07 23:58:02.2731 [ABT] [??] ??:0 +2010-04-07 23:58:02.2732 [ABT] [??] ??:0 +2010-04-07 23:58:02.2732 [ABT] [??] ??:0 +2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 +2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 +2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 +2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 + +2010-04-28 20:39:50.4319 Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29) +2010-04-28 20:39:50.7517 [ABT] Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29) at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003 +2010-04-28 20:39:50.7517+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003 +2010-04-28 20:39:50.7517+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3569 +2010-04-28 20:39:50.7517+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3632 +2010-04-28 20:39:50.7517+ cf::main() called at -e line 0 +2010-04-28 20:39:50.7517+ +2010-04-28 20:39:50.7517 [ABT] --- C backtrace follows --- +2010-04-28 20:39:50.7517 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1287 +2010-04-28 20:39:50.7517 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:228 +2010-04-28 20:39:50.7517 [ABT] [query_cost(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:128 +2010-04-28 20:39:50.7517 [ABT] [query_cost_string(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:368 +2010-04-28 20:39:50.7517 [ABT] [object::describe(object*)] /root/src/cf.schmorp.de/server/common/item.C:1326 +2010-04-28 20:39:50.7517 [ABT] [examine(object*, object*)] /root/src/cf.schmorp.de/server/common/item.C:1417 +2010-04-28 20:39:50.7517 [ABT] [manual_apply] /root/src/cf.schmorp.de/server/server/apply.C:3393 +2010-04-28 20:39:50.7517 [ABT] [object::apply(object*, int)] /root/src/cf.schmorp.de/server/server/apply.C:3720 +2010-04-28 20:39:50.7517 [ABT] [command_apply(object*, char*)] /root/src/cf.schmorp.de/server/server/c_object.C:164 +2010-04-28 20:39:50.7517 [ABT] [execute_newserver_command(object*, char*)] /root/src/cf.schmorp.de/server/server/commands.C:163 +2010-04-28 20:39:50.7517 [ABT] [PlayerCmd(char*, int, player*)] /root/src/cf.schmorp.de/server/socket/request.C:493 +2010-04-28 20:39:50.7517 [ABT] [refptr::operator->() const] /root/src/cf.schmorp.de/server/socket/../include/util.h:558 +2010-04-28 20:39:50.7517 [ABT] [client::execute(packet_type const*, char*, int)] /root/src/cf.schmorp.de/server/socket/lowlevel.C:245 +2010-04-28 20:39:50.7517 [ABT] [client::handle_command()] /root/src/cf.schmorp.de/server/socket/loop.C:107 +2010-04-28 20:39:50.7517 [ABT] [handle_newcs_player] /root/src/cf.schmorp.de/server/server/player.C:2076 +2010-04-28 20:39:50.7518 [ABT] [process_players1] /root/src/cf.schmorp.de/server/server/main.C:184 +2010-04-28 20:39:50.7518 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:220 +2010-04-28 20:39:50.7518 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:406 +2010-04-28 20:39:50.7518 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1668 +2010-04-28 20:39:50.7518 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 +2010-04-28 20:39:50.7518 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 +2010-04-28 20:39:50.7518 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 +2010-04-28 20:39:50.7518 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1078 +2010-04-28 20:39:50.7518 [ABT] [??] ??:0 +2010-04-28 20:39:50.7518 [ABT] [??] ??:0 + + TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. -TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? -TODO: cast invisible... TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' -TODO: cf:object::find_by_count!!11 TODO: summon cult does not properly create multipart monsters? -TODO: kill flag_is_water/is_water 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list -{ - "dungeon_depth" : "3", - "dungeon_level" : "8", - "exitstyle" : "sstair", - "final_map" : "/quests/peterm/quests/ogre_chief", - "floorstyle" : "stones2", - "layoutstyle" : "maze", - "monsterstyle" : "humanoid", - "orientation" : "1", - "origin_map" : "/world/world_106_115", - "origin_x" : 9, - "origin_y" : 18, - "random_seed" : 623236402, - "region" : "highway", - "symmetry" : 1, - "wallstyle" : "earthen", - "xsize" : 29, - "ysize" : 19 -} +TODO: removing a single map tag from one map kills the tag on other maps as well, apparently +TODO: golem survives "longer" now - too long? +TODO: clean up skill handling in kill_object. +TODO: make the "feed all faces" flag persistent between logins. +TODO: mining experience +TODO: +2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t +ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() +TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). +TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments +TODO: mining class +TODO: freelist freeing +TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player +TODO: one can apply, but not open, containers without keys +TODO: fix luck in random rolls +TODO: additional error log +TODO: move sound.conf, jeweler conf to datadir... + - (maps, arch) complete revamping of the transport routes - all cities are + now easily reachable, at a price. + - (maps) the mana fountain now has a ratelimit of 30 potions per hour. + - (maps) added (navar) gravedigger, that buys players gravestones. + - (maps) added the rathouse quest for the shockwave spell in navar + (by Dustfinger). + - (maps) Fixed bad floor tile in navar apartment. + - made (wizard) look_at show also uuids. + - added cf::object::find_object_uuid (::find_object already exists!). + - (maps) added new apartment, made by LinuxLemoner. + - (maps) added quest for the mining skill scroll to valleynoy. + - (maps) added greedy highlevel book shop to heaven town. + - (arch) added sounds: zombie death, book reading, inscription. + - (arch) made the hill giants loose more body parts. + - (arch, maps) added black unicorn horn, required to access mlab hell. + - (arch) increased the (possible) number of arrows/bolts found in shops + and made them a bit more expensive. + - (maps) add more glory hole treasure styles. + - (maps, arch) add "hollow" variants of cave\d tiles, and use them + in a select number of mlab maps. + - (maps) the library should be less of a death trap now. + - (maps) exits no longer point to auto-apply exits, most affected + maps now have proper doors or a similar solution. + - moved formulae, attackmess, artifacts, exp_table, materials and + races files to arch, where they belong (exp_table is no longer in + confdir but in datadir now!). + - quit_character was causign a runtime exception, causing it to not + work since 2.93. + - entering a map will now respect move_on and other effects, + except for auto-apply exits :/ + - only talk to the items on the nearest mapspace, or, of there + are none, to the player, not ALL items in vicinity. + - do not update the floorbox while running, to avoid big item + updates that cost network bandwidth and processing power. + - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which + caused overflows causing monsters to become living deads. + - unapply weapons and armour before trying to improve it. + - teach the random map generator the ability to read ".rmg" files + that specify which actual style map to generate, and use it for + the default decorstyle to avoid inappropriate maps to be used. + - support (with some limitations) multiple different skills with the + same subtype. + - fix "nekosan duplication" bug - map swap out was not atomic, + so nekosan could end up beign saved AND escaped to another map. + - show invisible no longer makes magic mouths visible. + - move_type changes (spells, skills etc.) now will correctly + take move_on/move_off into account (e.g. buttons). + - display (exit) or (random map) in client for those objects. + - removed (useless) spell damage columns from spell info and replace + it by effective casting level - clients > 2.10 required to display + properly. + - building of levers/doors works again for all kinds of floors. + - the player can now withdraw and deposit all the available money. + - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for + steinwandstadt/celvear. + - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. + - (arch,maps,code) rebalanced value of spellbooks greatly. it's now + mostly based on the spell's level in the spellbook. + - (maps) fix some map regions and the region tree. + - the server will now be more picky when parsing the regions file. + - improve editor support protocol slightly, provide workarounds for 2.10 + clients. + - tcp.ext didn't unbind in reloads. + - map-tags.ext didn't properly close the database on reloads. + - cfutil skips .-directories when scanning. + - build.ext prevents players from building on other player's maps. + - rent.ext allows the dm to enter anytime. + - NPC_Dialogue adds a new predefined variable, $map. + - new "build" event hook. + - get rid of archetype min/max values except max_x (which should go, too). + - added fix_generated_item and cf::object::generate to XS interface. + - no longer use uppercase identifiers for saving anywhere, but support + them on loading, for old playerfiles and maps. + - removed is_legal_2ways_exit - this is apparently dead code, and + would be handled differently nowadays anyway. + - random map .meta were not being expired at all. + - replace move_ob/move_object functiony by the equivalent move method. + - update to automake 1.10. + - invitation to maps with unagressive and friendly monsters doesn't + require level 4 anymore. + - do not let update_stats muck with the chosen_skill anymore. + - monsters now rotate through all skills (in chosen_skill). + - fix lots of path-related buffer overflows in the random map generator. + - detect/sense curse/magic will no longer work on items that don't + need identify. + - added detect mineral vein spell. + - support "wall overlays" in the random map generator - not very generic, + used by minable veins. + - (maps) relocated jeweler town to another directoy. + - (arch) implement mining pickaxes and mining skill. + - (arch) add missing stonebig_club archetype from cfextended. + - jeweler skill doesn't diminish input values anymore. + - generate most constants for perl automatically. + - properly check for weapon name prefix ("Ragnarok's sword"). + - when player dies, restore his food to at least 200. + - support multiple inheritance for arch sources (inherit a,b,c). + - switch to storable-n-format for facedata, for better interoperability. + - implement generic "ranged" item framework (pickaxe, fishing rod). + - the singing skill actually respects the direction now. + - oratory and singing now require a direction. + - use_skill now requires that you can actually apply the skill tool. + - do not invoke perl on every user command anymore by providing + a command and an unknown_command event. + - move mark, run, run_stop, fire and fire_stop commands back from + perl to C++, for speed reasons (basically undo patchset 1304). + - add a client_destroy event, so we don't have to hook the + attachable destroy event (which is called much more often). + - removed (unused) FLOOR object type. + - fix errornous change_abil messages for rods (and other types). + - remove include/commands.h and server/c_new.C, and refactor + all into server/commands.C. + - save and restore combat/ranged/current slot for players. + - the server now batches item's face/fx commands, as opposed + to sending one fx per item - helps mostly at connect and + with floorbox updates. + - implemented ext::player_env::play_music_once $who->contr, "km/...". + - the random map generator now supports selecting difficult for + more style categories than just monsters (all except fountains + apparently). + - object serialiser no longer creates empty "owner" references. + - make sure failed castings take some time, too, to avoid being + smitten by your god. + - many more failmsgs and help texts. + - support log suspension/resumption, e.g. for defragmenting. + - stop thrown objects when their speed goes too low. + - log the number of unique logins seen every minute in a compact + format (for statistics). + - do not send delitem for players. + - support static scalar data members properly in genacc now. + - implement "simple" freelist management for objects. + - recycle object counts now - to support longer uptimes. + - got rid of the dreaded write_parameters_to_string (666 chars omitted) + function (and yes, 666 is exact!). + - random map generator results should now be fully repeatable. + - fixed possible crash bug in build code. + - rename find_marked_object to ->mark and speed up. + - player movers properly destroy themselves when used up, instead + of leaking. + - do not show msg for unidentified objects that need identification. + - convert formulae/bookarch/settings file parser to thawer framework. + - finally get rid of fgets (..., thawer) and use a much cleaner + next_line method. + - use nicer file format for exp_table and attackmess + (more like other resource files). + - make parse errors during server startup fatal. + - properly initialise all maptile values in constructor. + - improved {link} map. + - optional unloadable extensions will not lead to an endless loop. + - server will cleanly autorestart when running out of protocol IDs. + - use faster and slightly more exact find_dir_2 replacement. + - building listening books is possible again. + - (maps, arch) added archetype for building instructions and replaced + the copies of the instructions in the maps with it. + - (arch) made the spark shower spell available in shops. + - don't create a second LOGIN event on character creation. + - correctly generate "You paid xyz" message in shops. -TODO: removing a single map tag from one map kills the tag on other maps as well, apparently +2.93 Sat Feb 13 15:52:36 CET 2010 + - (maps) fix travel to valdor and back. - do no longer by default eval map cod ein safe compartments (this can be re-enabled using the safe_eval config option). - (maps) fix an apparent crash bug caused by broken generstors in lorak. + - fix data corruption issues caused by recursive calls to + unordered_mapwalk - now every caller must provide its own + buffer. - (maps) improve tindervale maps slightly. - (arch) considerably decrease slag ex price. - (arch) fix filth archetype. + - extension dependency resolve was completely broken. - multipart objects would cause save_throw_object to crash - it now acts on the head only. - do not try to connect to an irc server unless explicitly configured. @@ -54,11 +273,23 @@ - player->killer_name did not properly flag the name as unicode. - aggressively mark many more methods as utf8 or octet-expecting, and provide a non-destructive SvPVutf8 variant. + - do not allow dragon players to change their title via the settings. + - ratelimited jeweler skill nugget conversion. - under high load, the server stopped swapping out to make the server more responsive, but making it impossible to reduce the load by... swapping out. slot queuing will now always make some progress. - improve the quality of the load-avg calculation. + - (maps) fixed quest npc in jeweler dungeon quest. + - don't fail to write the runtime file if the temporary already exists. + - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at + player now. + - rewrote hiscore code from scratch to use async I/O, store uuid and + timestamp and use a tab in the client to increase awareness. + - npc dialog setflag/setsatte now check for defined'ness, so + setflag 0 is possible. + - make install now deletes old extensions, to ease upgrades in the + deliantra vm. 2.92 Thu Dec 24 04:51:56 CET 2009 - the destruction spell could/would corrupt server memory quite often. @@ -126,6 +357,7 @@ have led to weird item multiplications. - store hash value in shstr, not used by anything, but doesn't use much memory. - fixed crash bug in learn_spell command. + - enhanced output of the mapinfo command. - remove all traces of FLAG_NO_FIX_PLAYER. - avoid sv_derived_from calls (lots of hash lookups) when converting from perl to c++. @@ -689,7 +921,7 @@ archetype *archname* (chairs of different facings were merged). - bugfix: fix a potential crash issue in find_object_name (not used normally). - - bugfix: locked doors cnanot be bashed down by magical means + - bugfix: locked doors cannot be bashed down by magical means (destruction, magic missile etc.). - swarm spells without a direction now use various spiral patterns instead of being fully random. @@ -778,7 +1010,7 @@ - refactored the object remove/insert functions and most related functions (decrease, split, merge_ob etc.). - make it compile better on freebsd (reported by pippijn). - - remove GT_UPDATE_INV (no longer applicable). + - removed GT_UPDATE_INV (no longer applicable). - fix the longstanding "container stays open" bug. - improved floorbox updating to be incremental and other protocol optimisations. @@ -1070,3 +1302,4 @@ - removed most all of the weather code - unified logging to stderr and file - too many minor changes to document +