ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.620 by root, Sun Apr 11 04:20:57 2010 UTC vs.
Revision 1.677 by root, Wed Apr 28 21:05:33 2010 UTC

292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: apartment-descritpions for gotisch1/2 342010-04-28 20:39:50.4319 Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29)
352010-04-28 20:39:50.7517 [ABT] Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29) at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
362010-04-28 20:39:50.7517+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
372010-04-28 20:39:50.7517+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3569
382010-04-28 20:39:50.7517+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3632
392010-04-28 20:39:50.7517+ cf::main() called at -e line 0
402010-04-28 20:39:50.7517+
412010-04-28 20:39:50.7517 [ABT] --- C backtrace follows ---
422010-04-28 20:39:50.7517 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1287
432010-04-28 20:39:50.7517 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:228
442010-04-28 20:39:50.7517 [ABT] [query_cost(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:128
452010-04-28 20:39:50.7517 [ABT] [query_cost_string(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:368
462010-04-28 20:39:50.7517 [ABT] [object::describe(object*)] /root/src/cf.schmorp.de/server/common/item.C:1326
472010-04-28 20:39:50.7517 [ABT] [examine(object*, object*)] /root/src/cf.schmorp.de/server/common/item.C:1417
482010-04-28 20:39:50.7517 [ABT] [manual_apply] /root/src/cf.schmorp.de/server/server/apply.C:3393
492010-04-28 20:39:50.7517 [ABT] [object::apply(object*, int)] /root/src/cf.schmorp.de/server/server/apply.C:3720
502010-04-28 20:39:50.7517 [ABT] [command_apply(object*, char*)] /root/src/cf.schmorp.de/server/server/c_object.C:164
512010-04-28 20:39:50.7517 [ABT] [execute_newserver_command(object*, char*)] /root/src/cf.schmorp.de/server/server/commands.C:163
522010-04-28 20:39:50.7517 [ABT] [PlayerCmd(char*, int, player*)] /root/src/cf.schmorp.de/server/socket/request.C:493
532010-04-28 20:39:50.7517 [ABT] [refptr<player>::operator->() const] /root/src/cf.schmorp.de/server/socket/../include/util.h:558
542010-04-28 20:39:50.7517 [ABT] [client::execute(packet_type const*, char*, int)] /root/src/cf.schmorp.de/server/socket/lowlevel.C:245
552010-04-28 20:39:50.7517 [ABT] [client::handle_command()] /root/src/cf.schmorp.de/server/socket/loop.C:107
562010-04-28 20:39:50.7517 [ABT] [handle_newcs_player] /root/src/cf.schmorp.de/server/server/player.C:2076
572010-04-28 20:39:50.7518 [ABT] [process_players1] /root/src/cf.schmorp.de/server/server/main.C:184
582010-04-28 20:39:50.7518 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:220
592010-04-28 20:39:50.7518 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:406
602010-04-28 20:39:50.7518 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1668
612010-04-28 20:39:50.7518 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
622010-04-28 20:39:50.7518 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
632010-04-28 20:39:50.7518 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
642010-04-28 20:39:50.7518 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1078
652010-04-28 20:39:50.7518 [ABT] [??] ??:0
662010-04-28 20:39:50.7518 [ABT] [??] ??:0
67
68
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 69TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique
38 70
39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 71TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 72TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41TODO: summon cult does not properly create multipart monsters? 73TODO: summon cult does not properly create multipart monsters?
422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 742010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43 75
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 76TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46TODO: freed objects cache instead of salloc/sfree
47 77
48TODO: do not show msg for unidentified objects.
49TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50TODO: thrown objects hit natively (with their own skill).
51TODO: golem survives "longer" now. 78TODO: golem survives "longer" now - too long?
52TODO: slow down some skills (e.g. stealing)
53TODO: apply range checkign should go to apply_special
54TODO: stealing, mining, others has no "there is nothing" message.
55TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
57TODO: clean up skill handling in kill_object. 79TODO: clean up skill handling in kill_object.
80TODO: make the "feed all faces" flag persistent between logins.
81TODO: mining experience
82TODO:
832010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
84ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
85TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
86TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
87TODO: mining class
88TODO: freelist freeing
89TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
90TODO: one can apply, but not open, containers without keys
91TODO: fix luck in random rolls
92TODO: additional error log
93TODO: move sound.conf, jeweler conf to datadir...
94 - (maps, arch) complete revamping of the transport routes - all cities are
95 now easily reachable, at a price.
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 96 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones. 97 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar 98 - (maps) added the rathouse quest for the shockwave spell in navar
61 (by Dustfinger). 99 (by Dustfinger).
100 - (maps) Fixed bad floor tile in navar apartment.
62 - made (wizard) look_at show also uuids. 101 - made (wizard) look_at show also uuids.
63 - added cf::object::find_object_uuid (::find_object already exists!). 102 - added cf::object::find_object_uuid (::find_object already exists!).
64 - (maps) added new apartment, made by LinuxLemoner. 103 - (maps) added new apartment, made by LinuxLemoner.
65 - (maps) added quest for the mining skill scroll to valleynoy. 104 - (maps) added quest for the mining skill scroll to valleynoy.
105 - (maps) added greedy highlevel book shop to heaven town.
66 - (arch) added sounds: zombie death, book reading, inscription. 106 - (arch) added sounds: zombie death, book reading, inscription.
67 - (arch) made the hill giants loose more body parts. 107 - (arch) made the hill giants loose more body parts.
68 - (arch, maps) added black unicorn horn, required to access mlab hell. 108 - (arch, maps) added black unicorn horn, required to access mlab hell.
109 - (arch) increased the (possible) number of arrows/bolts found in shops
110 and made them a bit more expensive.
111 - (maps) add more glory hole treasure styles.
112 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
113 in a select number of mlab maps.
114 - (maps) the library should be less of a death trap now.
115 - (maps) exits no longer point to auto-apply exits, most affected
116 maps now have proper doors or a similar solution.
117 - moved formulae, attackmess, artifacts, exp_table, materials and
118 races files to arch, where they belong (exp_table is no longer in
119 confdir but in datadir now!).
120 - jeweler and sound config files are now normal datafiles as well.
121 - quit_character was causing a runtime exception, causing it to not
122 work since 2.93.
123 - entering a map will now respect move_on and other effects,
124 except for auto-apply exits :/
125 - only talk to the items on the nearest mapspace, or, of there
126 are none, to the player, not ALL items in vicinity.
127 - do not update the floorbox while running, to avoid big item
128 updates that cost network bandwidth and processing power.
69 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 129 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70 caused overflows causing monsters to become living deads. 130 caused overflows causing monsters to become living deads.
71 - unapply weapons and armour before trying to improve it. 131 - unapply weapons and armour before trying to improve it.
72 - teach the random map generator the ability to read ".rmg" files 132 - teach the random map generator the ability to read ".rmg" files
73 that specify which actual style map to generate, and use it for 133 that specify which actual style map to generate, and use it for
74 the default decorstyle to avoid inappropriate maps to be used. 134 the default decorstyle to avoid inappropriate maps to be used.
135 - support (with some limitations) multiple different skills with the
136 same subtype.
137 - fix "nekosan duplication" bug - map swap out was not atomic,
138 so nekosan could end up beign saved AND escaped to another map.
139 - show invisible no longer makes magic mouths visible.
75 - move_type changes (spells, skills etc.) now will correctly 140 - move_type changes (spells, skills etc.) now will correctly
76 take move_on/move_off into account (e.g. buttons). 141 take move_on/move_off into account (e.g. buttons).
77 - display (exit) or (random map) in client for those objects. 142 - display (exit) or (random map) in client for those objects.
78 - removed (useless) spell damage columns from spell info and replace 143 - removed (useless) spell damage columns from spell info and replace
79 it by effective casting level - clients > 2.10 required to display 144 it by effective casting level - clients > 2.10 required to display
81 - building of levers/doors works again for all kinds of floors. 146 - building of levers/doors works again for all kinds of floors.
82 - the player can now withdraw and deposit all the available money. 147 - the player can now withdraw and deposit all the available money.
83 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 148 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84 steinwandstadt/celvear. 149 steinwandstadt/celvear.
85 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 150 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
151 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
152 mostly based on the spell's level in the spellbook.
153 - (maps) fix some map regions and the region tree.
154 - the server will now be more picky when parsing the regions file.
86 - improve editor support protoocl slightly, provide workarounds for 2.10 155 - improve editor support protocol slightly, provide workarounds for 2.10
87 clients. 156 clients.
88 - tcp.ext didn't unbind in reloads. 157 - tcp.ext didn't unbind in reloads.
89 - map-tags.ext didn't properly close the database on reloads. 158 - map-tags.ext didn't properly close the database on reloads.
90 - cfutil skips .-directories when scanning. 159 - cfutil skips .-directories when scanning.
91 - build.ext prevents players from building on other player's maps. 160 - build.ext prevents players from building on other player's maps.
104 - invitation to maps with unagressive and friendly monsters doesn't 173 - invitation to maps with unagressive and friendly monsters doesn't
105 require level 4 anymore. 174 require level 4 anymore.
106 - do not let update_stats muck with the chosen_skill anymore. 175 - do not let update_stats muck with the chosen_skill anymore.
107 - monsters now rotate through all skills (in chosen_skill). 176 - monsters now rotate through all skills (in chosen_skill).
108 - fix lots of path-related buffer overflows in the random map generator. 177 - fix lots of path-related buffer overflows in the random map generator.
178 - detect/sense curse/magic will no longer work on items that don't
179 need identify.
109 - added detect mineral vein spell. 180 - added detect mineral vein spell.
110 - support "wall overlays" in the random map generator - not very generic, 181 - support "wall overlays" in the random map generator - not very generic,
111 used by minable veins. 182 used by minable veins.
112 - (maps) relocated jeweler town to another directoy. 183 - (maps) relocated jeweler town to another directoy.
113 - (arch) implement mining pickaxes and mining skill. 184 - (arch) implement mining pickaxes and mining skill.
185 - (arch) add missing stonebig_club archetype from cfextended.
186 - jeweler skill doesn't diminish input values anymore.
114 - generate most constants for perl automatically. 187 - generate most constants for perl automatically.
115 - properly check for weapon name prefix ("Ragnarok's sword"). 188 - properly check for weapon name prefix ("Ragnarok's sword").
116 - when player dies, restore his food to at least 200. 189 - when player dies, restore his food to at least 200.
117 - support multiple inheritance for arch sources (inherit a,b,c). 190 - support multiple inheritance for arch sources (inherit a,b,c).
118 - switch to storable-n-format for facedata, for better interoperability. 191 - switch to storable-n-format for facedata, for better interoperability.
119 - implement generic "ranged" item framework (pickaxe, fishing rod). 192 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 - the singing skill actually respects the direction now. 193 - the singing skill actually respects the direction now.
121 - oratory and singing now require a direction. 194 - oratory and singing now require a direction.
122 - use_skill now requires that you can actually apply the skill tool. 195 - use_skill now requires that you can actually apply the skill tool.
123 - do not invoke perl on every user command anymore by providing 196 - do not invoke perl on every user command anymore by providing
124 a comamnd and an unknown_command event. 197 a command and an unknown_command event.
125 - move mark, run, run_stop, fire and fire_stop commands back from 198 - move mark, run, run_stop, fire and fire_stop commands back from
126 perl to C++, for speed reasons (basically undo patchset 1304). 199 perl to C++, for speed reasons (basically undo patchset 1304).
127 - add a client_destroy event, so we don't have to hook the 200 - add a client_destroy event, so we don't have to hook the
128 attachable destroy event (which is called much more often). 201 attachable destroy event (which is called much more often).
129 - removed (unused) FLOOR object type. 202 - removed (unused) FLOOR object type.
140 apparently). 213 apparently).
141 - object serialiser no longer creates empty "owner" references. 214 - object serialiser no longer creates empty "owner" references.
142 - make sure failed castings take some time, too, to avoid being 215 - make sure failed castings take some time, too, to avoid being
143 smitten by your god. 216 smitten by your god.
144 - many more failmsgs and help texts. 217 - many more failmsgs and help texts.
218 - support log suspension/resumption, e.g. for defragmenting.
219 - stop thrown objects when their speed goes too low.
220 - log the number of unique logins seen every minute in a compact
221 format (for statistics).
222 - do not send delitem for players.
223 - support static scalar data members properly in genacc now.
224 - implement "simple" freelist management for objects.
225 - recycle object counts now - to support longer uptimes.
226 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
227 function (and yes, 666 is exact!).
228 - random map generator results should now be fully repeatable.
229 - fixed possible crash bug in build code.
230 - rename find_marked_object to ->mark and speed up.
231 - player movers properly destroy themselves when used up, instead
232 of leaking.
233 - do not show msg for unidentified objects that need identification.
234 - convert formulae/bookarch/settings file parser to thawer framework.
235 - finally get rid of fgets (..., thawer) and use a much cleaner
236 next_line method.
237 - use nicer file format for exp_table and attackmess
238 (more like other resource files).
239 - make parse errors during server startup fatal.
240 - properly initialise all maptile values in constructor.
241 - improved {link} map.
242 - optional unloadable extensions will not lead to an endless loop.
243 - server will cleanly autorestart when running out of protocol IDs.
244 - use faster and slightly more exact find_dir_2 replacement.
245 - building listening books is possible again.
246 - (maps, arch) added archetype for building instructions and replaced
247 the copies of the instructions in the maps with it.
248 - (arch) made the spark shower spell available in shops.
249 - don't create a second LOGIN event on character creation.
250 - correctly generate "You paid xyz" message in shops.
145 251
1462.93 Sat Feb 13 15:52:36 CET 2010 2522.93 Sat Feb 13 15:52:36 CET 2010
147 - (maps) fix travel to valdor and back. 253 - (maps) fix travel to valdor and back.
148 - do no longer by default eval map cod ein safe compartments 254 - do no longer by default eval map cod ein safe compartments
149 (this can be re-enabled using the safe_eval config option). 255 (this can be re-enabled using the safe_eval config option).
250 decrease). 356 decrease).
251 - fixed a small uncleanlieness in item converters, which might 357 - fixed a small uncleanlieness in item converters, which might
252 have led to weird item multiplications. 358 have led to weird item multiplications.
253 - store hash value in shstr, not used by anything, but doesn't use much memory. 359 - store hash value in shstr, not used by anything, but doesn't use much memory.
254 - fixed crash bug in learn_spell command. 360 - fixed crash bug in learn_spell command.
361 - enhanced output of the mapinfo command.
255 - remove all traces of FLAG_NO_FIX_PLAYER. 362 - remove all traces of FLAG_NO_FIX_PLAYER.
256 - avoid sv_derived_from calls (lots of hash lookups) when converting 363 - avoid sv_derived_from calls (lots of hash lookups) when converting
257 from perl to c++. 364 from perl to c++.
258 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 365 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
259 and use it in some "inner" loops. 366 and use it in some "inner" loops.
813 - bugfix: when unapplying skills also remove them from the range/combat slots. 920 - bugfix: when unapplying skills also remove them from the range/combat slots.
814 - bugfix: do not merge items whose archetype name merges, use the 921 - bugfix: do not merge items whose archetype name merges, use the
815 archetype *archname* (chairs of different facings were merged). 922 archetype *archname* (chairs of different facings were merged).
816 - bugfix: fix a potential crash issue in find_object_name (not used 923 - bugfix: fix a potential crash issue in find_object_name (not used
817 normally). 924 normally).
818 - bugfix: locked doors cnanot be bashed down by magical means 925 - bugfix: locked doors cannot be bashed down by magical means
819 (destruction, magic missile etc.). 926 (destruction, magic missile etc.).
820 - swarm spells without a direction now use various spiral patterns 927 - swarm spells without a direction now use various spiral patterns
821 instead of being fully random. 928 instead of being fully random.
822 - update AnyEvent API to 3.4 and above. 929 - update AnyEvent API to 3.4 and above.
823 930

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines