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Comparing deliantra/server/Changes (file contents):
Revision 1.40 by elmex, Mon Nov 26 11:41:02 2007 UTC vs.
Revision 1.68 by root, Fri Mar 14 19:16:24 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3 - implemented workaround for performance problem when many items 3TODO: picking up the torches in nibmus seemingly works, but after
4 are dropped. 4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - rebalanced default experience table to be more exponential
8 and much easier up to level ~40, then moderately harder.
9 - change attuned/repelled level boni to +-8 from +-2.
10 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
11 - do not exit on reload/load errors but properly cleanup.
12 - fix a 32 bit uncleanlieness in the slice debugging wrapper.
13
142.41 Fri Jan 25 13:15:37 CET 2008
15 - get rid of YAML::Syck, it's too buggy and misparses many files
16 (this fixes the jeweler skill).
17 - back-to-back perl_reloads don't freeze the ticker anymore.
18 - convert cfutil from Event to EV (forgot to do this earlier...).
19 - move tombstone to real map if player died due to cave-in (even if
20 it has reset, which is better than putting it on the savebed, also as
21 proof that the palyer didn't use a savebed).
22
232.4 Sun Jan 13 13:41:29 CET 2008
24 - work around perl bug in configure perl module version check.
25 - fix bug in golem move code that would cause a crash at tiling borders.
26 - fix a freeze bug when looking for an arrow in the inventory.
27 - fix a bug in animate_weapon, causing a crash.
28 - no longer exit when a coroutine throws an exception.
29 - fix a potential double free bug (nicely exploited by g++ 4.2).
30 - fix the "<player> is nuts" message.
31 - fix an exception at logout due to the json_coder being gone.
32 - upgrade to EV version 2.0 API.
33 - when players don't apply a savebed correctly but stand above one,
34 do not move or kill them.
35 - implement client-side settings page in playerbook (0.9963+ required).
36 - implement generic framework for server-side resource files.
37 - implement resource file update event.
38 - hook experience table update into the framework.
39 - move jeweler.yaml to resources (arch/).
40 - switch from Crossfire to Deliantra perl module.
41 - implement json2json arch filter.
42 - implement widget protocol version 2, support for ui templates.
43 - mapinfo is now handled fully asynchronously.
44 - ext/irc: also log irc messages.
45 - ext/schmorplog: write user stat files asynchronously.
46
472.32 Sun Dec 2 18:11:01 CET 2007
48 - limited the number of items that can be picked up and dropped
49 as temporary measurement against bad performance or dropping things
50 (this lead to long freezes and triggered the watchdog).
5 - also improved the performance of the drop command a bit. 51 - improved the performance of the drop command a bit.
6 - switch from Event to EV for higher performance, easier usage, 52 - switch from Event to EV for higher performance, easier usage,
7 less bugs... 53 less bugs...
8 - updated to release version of the gnu affero license. 54 - updated to release version of the gnu affero license.
9 55
102.31 Sun Nov 11 17:26:28 CET 2007 562.31 Sun Nov 11 17:26:28 CET 2007

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