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Comparing deliantra/server/Changes (file contents):
Revision 1.68 by root, Fri Mar 14 19:16:24 2008 UTC vs.
Revision 1.69 by root, Sat Mar 15 11:11:12 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nibmus seemingly works, but after 32.42 Sat Mar 15 12:05:21 CET 2008
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - rebalanced default experience table to be more exponential 4 - rebalanced default experience table to be more exponential
8 and much easier up to level ~40, then moderately harder. 5 and much easier up to level ~40, then moderately harder.
9 - change attuned/repelled level boni to +-8 from +-2. 6 - change attuned/repelled level boni to +-8 from +-2.
10 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. 7 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
11 - do not exit on reload/load errors but properly cleanup. 8 - do not exit on reload/load errors but properly cleanup.
12 - fix a 32 bit uncleanlieness in the slice debugging wrapper. 9 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
13 10
142.41 Fri Jan 25 13:15:37 CET 2008 112.41 Fri Jan 25 13:15:37 CET 2008
15 - get rid of YAML::Syck, it's too buggy and misparses many files 12 - get rid of YAML::Syck, it's too buggy and misparses many files
16 (this fixes the jeweler skill). 13 (this fixes the jeweler skill).
17 - back-to-back perl_reloads don't freeze the ticker anymore. 14 - back-to-back perl_reloads don't freeze the ticker anymore.

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