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Comparing deliantra/server/Changes (file contents):
Revision 1.514 by root, Sun Nov 15 19:13:01 2009 UTC vs.
Revision 1.691 by root, Tue May 4 20:25:58 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
3 4
4TODO: apartment-descritpions for gotisch1/2 52010-04-30 14:27:48.6702 t Found correct bow for arrows.
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 62010-04-30 14:25:50.3128 t Turned off spells in Medium guard
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8 7
8
92010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
102010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
112010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
122010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
132010-04-07 23:58:02.2729+ cf::main() called at -e line 0
142010-04-07 23:58:02.2729+
152010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
162010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
172010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
182010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
192010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
202010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
212010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
222010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
232010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
242010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
252010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
262010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
272010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
282010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
292010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
302010-04-07 23:58:02.2731 [ABT] [??] ??:0
312010-04-07 23:58:02.2732 [ABT] [??] ??:0
322010-04-07 23:58:02.2732 [ABT] [??] ??:0
332010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
342010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
352010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
362010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
37
38TODO: golem survives "longer" now - too long?
39TODO: clean up skill handling in kill_object.
40TODO: make the "feed all faces" flag persistent between logins.
41TODO: mining experience
42TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
43TODO: follow should not be able to follow everywhere (ocean...)
44 - (maps, arch) complete revamping of the transport routes - all cities are
45 now easily reachable, at a price.
46 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
47 - (maps) added (navar) gravedigger, that buys players gravestones.
48 - (maps) added the rathouse quest for the shockwave spell in navar
49 (by Dustfinger).
50 - (maps) fixed bad floor tile in navar apartment.
51 - made (wizard) look_at show also uuids.
52 - added cf::object::find_object_uuid (::find_object already exists!).
53 - (maps) added new apartment, made by LinuxLemoner.
54 - (maps) added quest for the mining skill scroll to valleynoy.
55 - (maps) added greedy highlevel book shop to heaven town.
56 - (arch) added sounds: zombie death, book reading, inscription.
57 - (arch) made the hill giants loose more body parts.
58 - (arch, maps) added black unicorn horn, required to access mlab hell.
59 - (arch) increased the (possible) number of arrows/bolts found in shops
60 and made them a bit more expensive.
61 - (maps) add more glory hole treasure styles.
62 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
63 in a select number of mlab maps.
64 - (maps) the library should be less of a death trap now.
65 - (maps) exits no longer point to auto-apply exits, most affected
66 maps now have proper doors or a similar solution.
67 - (arch) jumping skill has now physical attacktype.
68 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
69 - enter_map did not normalise the map coordinates when the destination
70 space is blocked, causing badness and freezes for the player.
71 - when applying containers, server checks for the key on activate
72 and also allows players to unapply active containers they don't have
73 a key for.
74 - moved formulae, attackmess, artifacts, exp_table, materials and
75 races files to arch, where they belong (exp_table is no longer in
76 confdir but in datadir now!).
77 - jeweler and sound config files are now normal datafiles as well.
78 - quit_character was causing a runtime exception, causing it to not
79 work since 2.93.
80 - entering a map will now respect move_on and other effects,
81 except for auto-apply exits :/
82 - only talk to the items on the nearest mapspace, or, of there
83 are none, to the player, not ALL items in vicinity.
84 - do not update the floorbox while running, to avoid big item
85 updates that cost network bandwidth and processing power.
86 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
87 caused overflows causing monsters to become living deads.
88 - unapply weapons and armour before trying to improve it.
89 - teach the random map generator the ability to read ".rmg" files
90 that specify which actual style map to generate, and use it for
91 the default decorstyle to avoid inappropriate maps to be used.
92 - support (with some limitations) multiple different skills with the
93 same subtype.
94 - fix "nekosan duplication" bug - map swap out was not atomic,
95 so nekosan could end up beign saved AND escaped to another map.
96 - show invisible no longer makes magic mouths visible.
97 - move_type changes (spells, skills etc.) now will correctly
98 take move_on/move_off into account (e.g. buttons).
99 - display (exit) or (random map) in client for those objects.
100 - removed (useless) spell damage columns from spell info and replace
101 it by effective casting level - clients > 2.10 required to display
102 properly.
103 - building of levers/doors works again for all kinds of floors.
104 - the player can now withdraw and deposit all the available money.
105 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
106 steinwandstadt/celvear.
107 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
108 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
109 mostly based on the spell's level in the spellbook.
110 - (maps) fix some map regions and the region tree.
111 - the server will now be more picky when parsing the regions file.
112 - improve editor support protocol slightly, provide workarounds for 2.10
113 clients.
114 - follow has been rewritten to be, hopefully, more robust.
115 - follow mode will not be aborted when the follower tries to move.
116 - tcp.ext didn't unbind in reloads.
117 - map-tags.ext didn't properly close the database on reloads.
118 - cfutil skips .-directories when scanning.
119 - build.ext prevents players from building on other player's maps.
120 - rent.ext allows the dm to enter anytime.
121 - NPC_Dialogue adds a new predefined variable, $map.
122 - new "build" event hook.
123 - get rid of archetype min/max values except max_x (which should go, too).
124 - added fix_generated_item and cf::object::generate to XS interface.
125 - no longer use uppercase identifiers for saving anywhere, but support
126 them on loading, for old playerfiles and maps.
127 - removed is_legal_2ways_exit - this is apparently dead code, and
128 would be handled differently nowadays anyway.
129 - random map .meta were not being expired at all.
130 - replace move_ob/move_object functiony by the equivalent move method.
131 - update to automake 1.10.
132 - invitation to maps with unagressive and friendly monsters doesn't
133 require level 4 anymore.
134 - do not let update_stats muck with the chosen_skill anymore.
135 - monsters now rotate through all skills (in chosen_skill).
136 - fix lots of path-related buffer overflows in the random map generator.
137 - detect/sense curse/magic will no longer work on items that don't
138 need identify.
139 - added detect mineral vein spell.
140 - support "wall overlays" in the random map generator - not very generic,
141 used by minable veins.
142 - (maps) relocated jeweler town to another directoy.
143 - (arch) implement mining pickaxes and mining skill.
144 - (arch) add missing stonebig_club archetype from cfextended.
145 - jeweler skill doesn't diminish input values anymore.
146 - generate most constants for perl automatically.
147 - properly check for weapon name prefix ("Ragnarok's sword").
148 - when player dies, restore his food to at least 200.
149 - support multiple inheritance for arch sources (inherit a,b,c).
150 - switch to storable-n-format for facedata, for better interoperability.
151 - implement generic "ranged" item framework (pickaxe, fishing rod).
152 - the singing skill actually respects the direction now.
153 - oratory and singing now require a direction.
154 - use_skill now requires that you can actually apply the skill tool.
155 - do not invoke perl on every user command anymore by providing
156 a command and an unknown_command event.
157 - move mark, run, run_stop, fire and fire_stop commands back from
158 perl to C++, for speed reasons (basically undo patchset 1304).
159 - add a client_destroy event, so we don't have to hook the
160 attachable destroy event (which is called much more often).
161 - removed (unused) FLOOR object type.
162 - fix errornous change_abil messages for rods (and other types).
163 - remove include/commands.h and server/c_new.C, and refactor
164 all into server/commands.C.
165 - save and restore combat/ranged/current slot for players.
166 - the server now batches item's face/fx commands, as opposed
167 to sending one fx per item - helps mostly at connect and
168 with floorbox updates.
169 - implemented ext::player_env::play_music_once $who->contr, "km/...".
170 - the random map generator now supports selecting difficult for
171 more style categories than just monsters (all except fountains
172 apparently).
173 - object serialiser no longer creates empty "owner" references.
174 - make sure failed castings take some time, too, to avoid being
175 smitten by your god.
176 - many more failmsgs and help texts.
177 - support log suspension/resumption, e.g. for defragmenting.
178 - stop thrown objects when their speed goes too low.
179 - log the number of unique logins seen every minute in a compact
180 format (for statistics).
181 - do not send delitem for players.
182 - support static scalar data members properly in genacc now.
183 - implement "simple" freelist management for objects.
184 - recycle object counts now - to support longer uptimes.
185 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
186 function (and yes, 666 is exact!).
187 - random map generator results should now be fully repeatable.
188 - fixed possible crash bug in build code.
189 - rename find_marked_object to ->mark and speed up.
190 - player movers properly destroy themselves when used up, instead
191 of leaking.
192 - do not show msg for unidentified objects that need identification.
193 - convert formulae/bookarch/settings file parser to thawer framework.
194 - finally get rid of fgets (..., thawer) and use a much cleaner
195 next_line method.
196 - use nicer file format for exp_table and attackmess
197 (more like other resource files).
198 - make parse errors during server startup fatal.
199 - properly initialise all maptile values in constructor.
200 - improved {link} map.
201 - optional unloadable extensions will not lead to an endless loop.
202 - server will cleanly autorestart when running out of protocol IDs.
203 - use faster and slightly more exact find_dir_2 replacement.
204 - building listening books is possible again.
205 - (maps, arch) added archetype for building instructions and replaced
206 the copies of the instructions in the maps with it.
207 - (arch) made the spark shower spell available in shops.
208 - don't create a second LOGIN event on character creation.
209 - correctly generate "You paid xyz" message in shops.
210 - added a 'password' command, to change your password (and for DMs to
211 change passwords for other players).
212 - correctly save shopitems string, to avoid parse error when reading
213 saved maps.
214 - logging now differentiates between logging levels better.
215 - speed up get_typedata.
216 - fix deadlock problem during server shutdown/reload.
217
2182.93 Sat Feb 13 15:52:36 CET 2010
219 - (maps) fix travel to valdor and back.
220 - do no longer by default eval map cod ein safe compartments
221 (this can be re-enabled using the safe_eval config option).
222 - (maps) fix an apparent crash bug caused by broken generstors
223 in lorak.
224 - fix data corruption issues caused by recursive calls to
225 unordered_mapwalk - now every caller must provide its own
226 buffer.
227 - (maps) improve tindervale maps slightly.
228 - (arch) considerably decrease slag ex price.
229 - (arch) fix filth archetype.
230 - extension dependency resolve was completely broken.
231 - multipart objects would cause save_throw_object to crash - it
232 now acts on the head only.
233 - do not try to connect to an irc server unless explicitly configured.
234 - do not expect decltype() to be available in gcc 4.4.
235 - extended the safe perl environment by loops.
236 - (arch) fix "armless cook" facings.
237 - the "experience table" resource item did not have a proper
238 hash associated with it, so updates could not be detected.
239 - fixed poison traps in doors.
240 - player->killer_name did not properly flag the name as unicode.
241 - aggressively mark many more methods as utf8 or octet-expecting,
242 and provide a non-destructive SvPVutf8 variant.
243 - do not allow dragon players to change their title via the settings.
244 - ratelimited jeweler skill nugget conversion.
245 - under high load, the server stopped swapping out to make
246 the server more responsive, but making it impossible to reduce
247 the load by... swapping out. slot queuing will now always make
248 some progress.
249 - improve the quality of the load-avg calculation.
250 - (maps) fixed quest npc in jeweler dungeon quest.
251 - don't fail to write the runtime file if the temporary already exists.
252 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
253 player now.
254 - rewrote hiscore code from scratch to use async I/O, store uuid and
255 timestamp and use a tab in the client to increase awareness.
256 - npc dialog setflag/setsatte now check for defined'ness, so
257 setflag 0 is possible.
258 - make install now deletes old extensions, to ease upgrades in the
259 deliantra vm.
260
2612.92 Thu Dec 24 04:51:56 CET 2009
262 - the destruction spell could/would corrupt server memory quite often.
263 - logging in only fixed the combat slot when the palyer was loaded from
264 disk, not when it already was in memory.
265 - cede in wait_for_tick* when the tivck is inhibited hopefully
266 avoiding livelock during high-load emergency saves.
267 - logging in did not properly unapply all skills.
268 - (maps) make the invite quest marking much more obvious.
269 - (arch) fix warrior archetype names.
270 - map prefetching never prefetch upwards.
271 - wizpass no longer makes you non-blocking.
272 - (maps) add light to some of the special maps, add troll
273 map.
274
2752.91 Mon Nov 30 10:18:09 CET 2009
276 - (maps) add gorokh_final mapset from crossfire.
277 - (maps) block most vault-type mlab locations, open up
278 imperial converters for anybody to use.
279 - (maps, arch) replace all permanent stat potions by random
280 variants.
281 - (maps) spread gorokh demon styles more evenly over 1..100.
9 - TRIGGER events got passed a garbage pointer instead of a 282 - TRIGGER events got passed a garbage pointer instead of a
10 real player object on player changes. 283 real player object on player changes.
284 - diseases and maybe other things could sometimes reduce the speed
285 to below MIN_ACTIVE_SPEED, deactivating the monster and causing
286 much grief.
287 - speed_left randomisation was, apparently, totally broken.
288 - introduce FLAG_RANDOM_SPEED instead of using the sign bit
289 of the speed slot internally and in map save files. among other
290 things, this gets rid of all the abs (speed) calls.
291 - reduce map file save files by using abridged keywords aliases.
11 - shop specialisation calculation was totally broken. 292 - shop specialisation calculation was totally broken.
12 - nrof/itemcount/volume limits when dropping to the floor are 293 - nrof/itemcount/volume limits when dropping to the floor are
13 now enforced. 294 now enforced.
14 - fix magic mapping, which only worked for inate spell casting. 295 - fix magic mapping, which only worked for inate spell casting.
15 - godgiven items will now be explicitly described as such. 296 - godgiven items will now be explicitly described as such.
297 - (arch) dded a quiver of bolts.
16 - materialnames would change "randomly" on every load, only 298 - materialnames would change "randomly" on every load, only
17 set the material when the materialname was not set before. 299 set the material when the materialname was not set before.
18 - balancing change, halve rod recharge speed (instead 300 - balancing change, halve rod recharge speed (instead
19 of 4.8s, the standard rods now recharge in ~10s. not a solution, 301 of 4.8s, the standard rods now recharge in ~10s. not a solution,
20 but still. 302 but still.
40 decrease). 322 decrease).
41 - fixed a small uncleanlieness in item converters, which might 323 - fixed a small uncleanlieness in item converters, which might
42 have led to weird item multiplications. 324 have led to weird item multiplications.
43 - store hash value in shstr, not used by anything, but doesn't use much memory. 325 - store hash value in shstr, not used by anything, but doesn't use much memory.
44 - fixed crash bug in learn_spell command. 326 - fixed crash bug in learn_spell command.
327 - enhanced output of the mapinfo command.
45 - remove all traces of FLAG_NO_FIX_PLAYER. 328 - remove all traces of FLAG_NO_FIX_PLAYER.
46 - avoid sv_derived_from calls (lots of hash lookups) when converting 329 - avoid sv_derived_from calls (lots of hash lookups) when converting
47 from perl to c++. 330 from perl to c++.
48 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 331 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
49 and use it in some "inner" loops. 332 and use it in some "inner" loops.
50 - rename flags to attachable_flags to avoid confusion :=). 333 - rename flags to attachable_flags to avoid confusion :=).
51 - fixed jeweler experience output to not be floating point. 334 - fixed jeweler experience output to not be floating point.
52 - added lock/unlock commands, thanks for the patch go to Shawn Robinson! 335 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
53 - (arch, maps) introduce inactive_shop_floor and fix some shops with it. 336 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
337 - try to prefetch memory inside process_objects, which can give
338 enourmous speed gains.
339 - make some small optimisation to the process_objects loop.
54 - move facedata chksum calculation into cfutil, make server more flexible 340 - move facedata chksum calculation into cfutil, make server more flexible
55 handling different chksum lengths. 341 handling different chksum lengths.
56 - check for hash collisions in cfutil. 342 - check for hash collisions in cfutil.
57 - reduce face checksum size from 6 to 4 bytes. 343 - reduce face checksum size from 6 to 4 bytes.
344 - don't crash when a map uses empty sound/sound_destroy/face.
345 - removed weather-specific attributes.
346 - fixed genkeywords dependency.
347 - do not clear "randomitems" slot for world underlays.
348 - use "sl" as short-hand for speed_left in save-files, just to make them
349 smaller.
350 - in general, don't crash on value-less resource file lines
351 anymore, due to get_str never returning a 0-pointer.
352 - code cleanup in move_symptom.
353 - removed arch_to_object (replaced it by ->instance ()).
58 354
592.90 Sat Nov 7 15:06:06 CET 2009 3552.90 Sat Nov 7 15:06:06 CET 2009
60 - some Andrew Madloch wanted, despite being specifically told 356 - some Andrew Madloch wanted, despite being specifically told
61 multiple times that the Deliantra parts additions are under AGPL, 357 multiple times that the Deliantra parts additions are under AGPL,
62 lock up the source code of the server within his company. 358 lock up the source code of the server within his company.
590 - bugfix: when unapplying skills also remove them from the range/combat slots. 886 - bugfix: when unapplying skills also remove them from the range/combat slots.
591 - bugfix: do not merge items whose archetype name merges, use the 887 - bugfix: do not merge items whose archetype name merges, use the
592 archetype *archname* (chairs of different facings were merged). 888 archetype *archname* (chairs of different facings were merged).
593 - bugfix: fix a potential crash issue in find_object_name (not used 889 - bugfix: fix a potential crash issue in find_object_name (not used
594 normally). 890 normally).
595 - bugfix: locked doors cnanot be bashed down by magical means 891 - bugfix: locked doors cannot be bashed down by magical means
596 (destruction, magic missile etc.). 892 (destruction, magic missile etc.).
597 - swarm spells without a direction now use various spiral patterns 893 - swarm spells without a direction now use various spiral patterns
598 instead of being fully random. 894 instead of being fully random.
599 - update AnyEvent API to 3.4 and above. 895 - update AnyEvent API to 3.4 and above.
600 896
679 - merge items with different arch pointers refering to the same arch 975 - merge items with different arch pointers refering to the same arch
680 (due to archetype reloads). 976 (due to archetype reloads).
681 - refactored the object remove/insert functions and most related 977 - refactored the object remove/insert functions and most related
682 functions (decrease, split, merge_ob etc.). 978 functions (decrease, split, merge_ob etc.).
683 - make it compile better on freebsd (reported by pippijn). 979 - make it compile better on freebsd (reported by pippijn).
684 - remove GT_UPDATE_INV (no longer applicable). 980 - removed GT_UPDATE_INV (no longer applicable).
685 - fix the longstanding "container stays open" bug. 981 - fix the longstanding "container stays open" bug.
686 - improved floorbox updating to be incremental and other protocol 982 - improved floorbox updating to be incremental and other protocol
687 optimisations. 983 optimisations.
688 - get rid of update_after_inventory_change and only do update stats 984 - get rid of update_after_inventory_change and only do update stats
689 for weight once/tick/player at max. 985 for weight once/tick/player at max.
971 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1267 - introduced new keyword for map files: file_format_version (integer, server version: 0)
972 - better message for apply failures due to applymode 1268 - better message for apply failures due to applymode
973 - removed most all of the weather code 1269 - removed most all of the weather code
974 - unified logging to stderr and file 1270 - unified logging to stderr and file
975 - too many minor changes to document 1271 - too many minor changes to document
1272

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