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Comparing deliantra/server/Changes (file contents):
Revision 1.660 by root, Wed Apr 21 03:34:25 2010 UTC vs.
Revision 1.691 by root, Tue May 4 20:25:58 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-30 14:27:48.6702 t Found correct bow for arrows.
62010-04-30 14:25:50.3128 t Turned off spells in Medium guard
7
4 8
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 92010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 102010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 112010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 122010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 332010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 342010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 352010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 362010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 37
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35
36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38TODO: summon cult does not properly create multipart monsters?
392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40
41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42
43TODO: golem survives "longer" now - too long? 38TODO: golem survives "longer" now - too long?
44TODO: clean up skill handling in kill_object. 39TODO: clean up skill handling in kill_object.
45TODO: make the "feed all faces" flag persistent between logins. 40TODO: make the "feed all faces" flag persistent between logins.
46TODO: mining experience 41TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 42TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
43TODO: follow should not be able to follow everywhere (ocean...)
55 - (maps, arch) complete revamping of the transport routes - all cities are 44 - (maps, arch) complete revamping of the transport routes - all cities are
56 now easily reachable, at a price. 45 now easily reachable, at a price.
57 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 46 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
58 - (maps) added (navar) gravedigger, that buys players gravestones. 47 - (maps) added (navar) gravedigger, that buys players gravestones.
59 - (maps) added the rathouse quest for the shockwave spell in navar 48 - (maps) added the rathouse quest for the shockwave spell in navar
60 (by Dustfinger). 49 (by Dustfinger).
61 - (maps) Fixed bad floor tile in navar apartment. 50 - (maps) fixed bad floor tile in navar apartment.
62 - made (wizard) look_at show also uuids. 51 - made (wizard) look_at show also uuids.
63 - added cf::object::find_object_uuid (::find_object already exists!). 52 - added cf::object::find_object_uuid (::find_object already exists!).
64 - (maps) added new apartment, made by LinuxLemoner. 53 - (maps) added new apartment, made by LinuxLemoner.
65 - (maps) added quest for the mining skill scroll to valleynoy. 54 - (maps) added quest for the mining skill scroll to valleynoy.
55 - (maps) added greedy highlevel book shop to heaven town.
66 - (arch) added sounds: zombie death, book reading, inscription. 56 - (arch) added sounds: zombie death, book reading, inscription.
67 - (arch) made the hill giants loose more body parts. 57 - (arch) made the hill giants loose more body parts.
68 - (arch, maps) added black unicorn horn, required to access mlab hell. 58 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 - (arch) increased the (possible) number of arrows/bolts found in shops 59 - (arch) increased the (possible) number of arrows/bolts found in shops
70 and made them a bit more expensive. 60 and made them a bit more expensive.
71 - (maps) add more glory hole treasure styles. 61 - (maps) add more glory hole treasure styles.
72 - (maps, arch) add "hollow" variants of cave\d tiles, and use them 62 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
73 in a select number of mlab maps. 63 in a select number of mlab maps.
64 - (maps) the library should be less of a death trap now.
65 - (maps) exits no longer point to auto-apply exits, most affected
66 maps now have proper doors or a similar solution.
67 - (arch) jumping skill has now physical attacktype.
68 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
69 - enter_map did not normalise the map coordinates when the destination
70 space is blocked, causing badness and freezes for the player.
71 - when applying containers, server checks for the key on activate
72 and also allows players to unapply active containers they don't have
73 a key for.
74 - moved formulae, attackmess, artifacts, exp_table, materials and
75 races files to arch, where they belong (exp_table is no longer in
76 confdir but in datadir now!).
77 - jeweler and sound config files are now normal datafiles as well.
78 - quit_character was causing a runtime exception, causing it to not
79 work since 2.93.
80 - entering a map will now respect move_on and other effects,
81 except for auto-apply exits :/
74 - only talk to the items on the nearest mapspace, or, of there 82 - only talk to the items on the nearest mapspace, or, of there
75 are none, to the player, not ALL items in vicinity. 83 are none, to the player, not ALL items in vicinity.
76 - do not update the floorbox while running, to avoid big item 84 - do not update the floorbox while running, to avoid big item
77 updates that cost network bandwidth and processing power. 85 updates that cost network bandwidth and processing power.
78 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 86 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
81 - teach the random map generator the ability to read ".rmg" files 89 - teach the random map generator the ability to read ".rmg" files
82 that specify which actual style map to generate, and use it for 90 that specify which actual style map to generate, and use it for
83 the default decorstyle to avoid inappropriate maps to be used. 91 the default decorstyle to avoid inappropriate maps to be used.
84 - support (with some limitations) multiple different skills with the 92 - support (with some limitations) multiple different skills with the
85 same subtype. 93 same subtype.
86 - entering a map will now respect move_on and other effects.
87 - fix "nekosan duplication" bug - map swap out was not atomic, 94 - fix "nekosan duplication" bug - map swap out was not atomic,
88 so nekosan could end up beign saved AND escaped to another map. 95 so nekosan could end up beign saved AND escaped to another map.
89 - show invisible no longer makes magic mouths visible. 96 - show invisible no longer makes magic mouths visible.
90 - move_type changes (spells, skills etc.) now will correctly 97 - move_type changes (spells, skills etc.) now will correctly
91 take move_on/move_off into account (e.g. buttons). 98 take move_on/move_off into account (e.g. buttons).
96 - building of levers/doors works again for all kinds of floors. 103 - building of levers/doors works again for all kinds of floors.
97 - the player can now withdraw and deposit all the available money. 104 - the player can now withdraw and deposit all the available money.
98 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 105 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
99 steinwandstadt/celvear. 106 steinwandstadt/celvear.
100 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 107 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
108 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
109 mostly based on the spell's level in the spellbook.
110 - (maps) fix some map regions and the region tree.
111 - the server will now be more picky when parsing the regions file.
101 - improve editor support protocol slightly, provide workarounds for 2.10 112 - improve editor support protocol slightly, provide workarounds for 2.10
102 clients. 113 clients.
114 - follow has been rewritten to be, hopefully, more robust.
115 - follow mode will not be aborted when the follower tries to move.
103 - tcp.ext didn't unbind in reloads. 116 - tcp.ext didn't unbind in reloads.
104 - map-tags.ext didn't properly close the database on reloads. 117 - map-tags.ext didn't properly close the database on reloads.
105 - cfutil skips .-directories when scanning. 118 - cfutil skips .-directories when scanning.
106 - build.ext prevents players from building on other player's maps. 119 - build.ext prevents players from building on other player's maps.
107 - rent.ext allows the dm to enter anytime. 120 - rent.ext allows the dm to enter anytime.
119 - invitation to maps with unagressive and friendly monsters doesn't 132 - invitation to maps with unagressive and friendly monsters doesn't
120 require level 4 anymore. 133 require level 4 anymore.
121 - do not let update_stats muck with the chosen_skill anymore. 134 - do not let update_stats muck with the chosen_skill anymore.
122 - monsters now rotate through all skills (in chosen_skill). 135 - monsters now rotate through all skills (in chosen_skill).
123 - fix lots of path-related buffer overflows in the random map generator. 136 - fix lots of path-related buffer overflows in the random map generator.
137 - detect/sense curse/magic will no longer work on items that don't
138 need identify.
124 - added detect mineral vein spell. 139 - added detect mineral vein spell.
125 - support "wall overlays" in the random map generator - not very generic, 140 - support "wall overlays" in the random map generator - not very generic,
126 used by minable veins. 141 used by minable veins.
127 - (maps) relocated jeweler town to another directoy. 142 - (maps) relocated jeweler town to another directoy.
128 - (arch) implement mining pickaxes and mining skill. 143 - (arch) implement mining pickaxes and mining skill.
184 - properly initialise all maptile values in constructor. 199 - properly initialise all maptile values in constructor.
185 - improved {link} map. 200 - improved {link} map.
186 - optional unloadable extensions will not lead to an endless loop. 201 - optional unloadable extensions will not lead to an endless loop.
187 - server will cleanly autorestart when running out of protocol IDs. 202 - server will cleanly autorestart when running out of protocol IDs.
188 - use faster and slightly more exact find_dir_2 replacement. 203 - use faster and slightly more exact find_dir_2 replacement.
204 - building listening books is possible again.
205 - (maps, arch) added archetype for building instructions and replaced
206 the copies of the instructions in the maps with it.
207 - (arch) made the spark shower spell available in shops.
208 - don't create a second LOGIN event on character creation.
209 - correctly generate "You paid xyz" message in shops.
210 - added a 'password' command, to change your password (and for DMs to
211 change passwords for other players).
212 - correctly save shopitems string, to avoid parse error when reading
213 saved maps.
214 - logging now differentiates between logging levels better.
215 - speed up get_typedata.
216 - fix deadlock problem during server shutdown/reload.
189 217
1902.93 Sat Feb 13 15:52:36 CET 2010 2182.93 Sat Feb 13 15:52:36 CET 2010
191 - (maps) fix travel to valdor and back. 219 - (maps) fix travel to valdor and back.
192 - do no longer by default eval map cod ein safe compartments 220 - do no longer by default eval map cod ein safe compartments
193 (this can be re-enabled using the safe_eval config option). 221 (this can be re-enabled using the safe_eval config option).

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