--- deliantra/server/Changes 2010/05/04 23:32:29 1.695 +++ deliantra/server/Changes 2010/05/06 21:45:49 1.698 @@ -6,6 +6,7 @@ TODO: clean up skill handling in kill_object. TODO: mining experience TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player +TODO: reload_epx, reload_settings - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. @@ -108,6 +109,8 @@ - (arch) implement mining pickaxes and mining skill. - (arch) add missing stonebig_club archetype from cfextended. - jeweler skill doesn't diminish input values anymore. + - jeweler skill is harder to level now, but in exchange item power + of the output is only 1/5th (instead of 1/3rd) of ring level. - generate most constants for perl automatically. - properly check for weapon name prefix ("Ragnarok's sword"). - when player dies, restore his food to at least 200. @@ -172,6 +175,7 @@ - (arch) made the spark shower spell available in shops. - don't create a second LOGIN event on character creation. - correctly generate "You paid xyz" message in shops. + - the shop menu now also displays the (approx) value of the item. - added a 'password' command, to change your password (and for DMs to change passwords for other players). - correctly save shopitems string, to avoid parse error when reading