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Comparing deliantra/server/Changes (file contents):
Revision 1.696 by elmex, Wed May 5 08:20:15 2010 UTC vs.
Revision 1.720 by root, Fri May 21 00:31:13 2010 UTC

4 4
5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings
10TODO: thawer should ot next()
11TODO: apply Glowing Crystal # does not work
12TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13TODO: follow ends up in {link}
143.0
9 - (maps, arch) complete revamping of the transport routes - all cities are 15 - (maps, arch) complete revamping of the transport routes - all cities are
10 now easily reachable, at a price. 16 now easily reachable, at a price.
11 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 17 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
12 - (maps) added (navar) gravedigger, that buys players gravestones. 18 - (maps) added (navar) gravedigger, that buys players gravestones.
13 - (maps) added the rathouse quest for the shockwave spell in navar 19 - (maps) added the rathouse quest for the shockwave spell in navar
70 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 76 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
71 steinwandstadt/celvear. 77 steinwandstadt/celvear.
72 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 78 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
73 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 79 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
74 mostly based on the spell's level in the spellbook. 80 mostly based on the spell's level in the spellbook.
81 - the music scheduler did not properly send new music on region
82 changes.
75 - (maps) fix some map regions and the region tree. 83 - (maps) fix some map regions and the region tree.
76 - the server will now be more picky when parsing the regions file. 84 - the server will now be more picky when parsing the regions file.
85 - do not rely on chosen_skill in calc_alch_danger.
77 - improve editor support protocol slightly, provide workarounds for 2.10 86 - improve editor support protocol slightly, provide workarounds for 2.10
78 clients. 87 clients.
79 - follow has been rewritten to be, hopefully, more robust. 88 - follow has been rewritten to be, hopefully, more robust.
80 - follow mode will not be aborted when the follower tries to move. 89 - follow mode will not be aborted when the follower tries to move.
81 - tcp.ext didn't unbind in reloads. 90 - tcp.ext didn't unbind in reloads.
108 - (arch) implement mining pickaxes and mining skill. 117 - (arch) implement mining pickaxes and mining skill.
109 - (arch) add missing stonebig_club archetype from cfextended. 118 - (arch) add missing stonebig_club archetype from cfextended.
110 - jeweler skill doesn't diminish input values anymore. 119 - jeweler skill doesn't diminish input values anymore.
111 - jeweler skill is harder to level now, but in exchange item power 120 - jeweler skill is harder to level now, but in exchange item power
112 of the output is only 1/5th (instead of 1/3rd) of ring level. 121 of the output is only 1/5th (instead of 1/3rd) of ring level.
122 - jeweler skill adds the makers name (currently not visible) to the
123 generated ring/amulet.
113 - generate most constants for perl automatically. 124 - generate most constants for perl automatically.
114 - properly check for weapon name prefix ("Ragnarok's sword"). 125 - properly check for weapon name prefix ("Ragnarok's sword").
115 - when player dies, restore his food to at least 200. 126 - when player dies, restore his food to at least 200.
116 - support multiple inheritance for arch sources (inherit a,b,c). 127 - support multiple inheritance for arch sources (inherit a,b,c).
117 - switch to storable-n-format for facedata, for better interoperability. 128 - switch to storable-n-format for facedata, for better interoperability.
172 - (maps, arch) added archetype for building instructions and replaced 183 - (maps, arch) added archetype for building instructions and replaced
173 the copies of the instructions in the maps with it. 184 the copies of the instructions in the maps with it.
174 - (arch) made the spark shower spell available in shops. 185 - (arch) made the spark shower spell available in shops.
175 - don't create a second LOGIN event on character creation. 186 - don't create a second LOGIN event on character creation.
176 - correctly generate "You paid xyz" message in shops. 187 - correctly generate "You paid xyz" message in shops.
188 - the shop menu now also displays the (approx) value of the item.
177 - added a 'password' command, to change your password (and for DMs to 189 - added a 'password' command, to let DMs change the password of players
178 change passwords for other players). 190 more conveniently.
179 - correctly save shopitems string, to avoid parse error when reading 191 - correctly save shopitems string, to avoid parse error when reading
180 saved maps. 192 saved maps.
181 - logging now differentiates between logging levels better. 193 - logging now differentiates between logging levels better.
182 - speed up get_typedata. 194 - speed up get_typedata.
183 - fix deadlock problem during server shutdown/reload. 195 - fix deadlock problem during server shutdown/reload.
187 - correctly try to load tiled maps in adjacent_map, might fix 199 - correctly try to load tiled maps in adjacent_map, might fix
188 "no relation to target" bugs. 200 "no relation to target" bugs.
189 - try to load (pure-)perl modules asynchronously, warn about 201 - try to load (pure-)perl modules asynchronously, warn about
190 modules being loaded from the mainloop, pre-load some more 202 modules being loaded from the mainloop, pre-load some more
191 core modules so perl doesn't do it later on. 203 core modules so perl doesn't do it later on.
204 - pre-load many of the files perl might load on it's own e.g. when
205 compiling regexes.
206 - make exp_table and materials file reloadable.
207 - made reload_config non-blocking.
208 - the seen command called (Blocking) stat() instead of aio_stat,
209 causing server freezes.
210 - store unhashed password, to prepare for safer authentication.
211 - do not log connections from the local host, to help a local
212 watchdog.
213 - fix summon freeze at map borders.
214 - support @group syntax and music config file for music face lists.
215 - run post_init jobs in parallel, they might do I/O.
192 216
1932.93 Sat Feb 13 15:52:36 CET 2010 2172.93 Sat Feb 13 15:52:36 CET 2010
194 - (maps) fix travel to valdor and back. 218 - (maps) fix travel to valdor and back.
195 - do no longer by default eval map cod ein safe compartments 219 - do no longer by default eval map cod ein safe compartments
196 (this can be re-enabled using the safe_eval config option). 220 (this can be re-enabled using the safe_eval config option).

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