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Comparing deliantra/server/Changes (file contents):
Revision 1.698 by root, Thu May 6 21:45:49 2010 UTC vs.
Revision 1.709 by elmex, Mon May 10 15:42:05 2010 UTC

4 4
5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_epx, reload_settings 9TODO: reload_settings
10TODO: thawer should ot next()
11TODO: reload_config leaks
12TODO: first derivate of experience does not monotonically increase
13TODO: apply Glowing Crystal # does not work
10 - (maps, arch) complete revamping of the transport routes - all cities are 14 - (maps, arch) complete revamping of the transport routes - all cities are
11 now easily reachable, at a price. 15 now easily reachable, at a price.
12 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 16 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
13 - (maps) added (navar) gravedigger, that buys players gravestones. 17 - (maps) added (navar) gravedigger, that buys players gravestones.
14 - (maps) added the rathouse quest for the shockwave spell in navar 18 - (maps) added the rathouse quest for the shockwave spell in navar
73 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 77 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
74 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 78 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
75 mostly based on the spell's level in the spellbook. 79 mostly based on the spell's level in the spellbook.
76 - (maps) fix some map regions and the region tree. 80 - (maps) fix some map regions and the region tree.
77 - the server will now be more picky when parsing the regions file. 81 - the server will now be more picky when parsing the regions file.
82 - do not rely on chosen_skill in calc_alch_danger.
78 - improve editor support protocol slightly, provide workarounds for 2.10 83 - improve editor support protocol slightly, provide workarounds for 2.10
79 clients. 84 clients.
80 - follow has been rewritten to be, hopefully, more robust. 85 - follow has been rewritten to be, hopefully, more robust.
81 - follow mode will not be aborted when the follower tries to move. 86 - follow mode will not be aborted when the follower tries to move.
82 - tcp.ext didn't unbind in reloads. 87 - tcp.ext didn't unbind in reloads.
109 - (arch) implement mining pickaxes and mining skill. 114 - (arch) implement mining pickaxes and mining skill.
110 - (arch) add missing stonebig_club archetype from cfextended. 115 - (arch) add missing stonebig_club archetype from cfextended.
111 - jeweler skill doesn't diminish input values anymore. 116 - jeweler skill doesn't diminish input values anymore.
112 - jeweler skill is harder to level now, but in exchange item power 117 - jeweler skill is harder to level now, but in exchange item power
113 of the output is only 1/5th (instead of 1/3rd) of ring level. 118 of the output is only 1/5th (instead of 1/3rd) of ring level.
119 - jeweler skill adds the makers name (currently not visible) to the
120 generated ring/amulet.
114 - generate most constants for perl automatically. 121 - generate most constants for perl automatically.
115 - properly check for weapon name prefix ("Ragnarok's sword"). 122 - properly check for weapon name prefix ("Ragnarok's sword").
116 - when player dies, restore his food to at least 200. 123 - when player dies, restore his food to at least 200.
117 - support multiple inheritance for arch sources (inherit a,b,c). 124 - support multiple inheritance for arch sources (inherit a,b,c).
118 - switch to storable-n-format for facedata, for better interoperability. 125 - switch to storable-n-format for facedata, for better interoperability.
189 - correctly try to load tiled maps in adjacent_map, might fix 196 - correctly try to load tiled maps in adjacent_map, might fix
190 "no relation to target" bugs. 197 "no relation to target" bugs.
191 - try to load (pure-)perl modules asynchronously, warn about 198 - try to load (pure-)perl modules asynchronously, warn about
192 modules being loaded from the mainloop, pre-load some more 199 modules being loaded from the mainloop, pre-load some more
193 core modules so perl doesn't do it later on. 200 core modules so perl doesn't do it later on.
201 - make exp_table and materials file reloadable.
202 - made reload_config non-blocking.
203 - the seen command called (Blocking) stat() instead of aio_stat,
204 causing server freezes.
205 - store unhashed password, to prepare for safer authentication.
206 - do not log connections from the local host, to help a local
207 watchdog.
194 208
1952.93 Sat Feb 13 15:52:36 CET 2010 2092.93 Sat Feb 13 15:52:36 CET 2010
196 - (maps) fix travel to valdor and back. 210 - (maps) fix travel to valdor and back.
197 - do no longer by default eval map cod ein safe compartments 211 - do no longer by default eval map cod ein safe compartments
198 (this can be re-enabled using the safe_eval config option). 212 (this can be re-enabled using the safe_eval config option).

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