--- deliantra/server/Changes 2010/05/06 21:58:06 1.699 +++ deliantra/server/Changes 2010/05/06 22:08:07 1.700 @@ -6,9 +6,7 @@ TODO: clean up skill handling in kill_object. TODO: mining experience TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player -TODO: reload_epx, reload_settings -2010-05-05 21:54:16.4404 E calc_alch_danger called without a chosen skill, caster {cnt:32576,uuid:<1.7f2cdcbb9>,name:"anthonybjr1",flags:[0,7,11,15,40,56,57,61,71],type:1}(on /scorn/houses/tannery@5+3), cauldron {cnt:134891,uuid:<1.83b82c598>,name:"tanning bench",flags:[8,94,103],type:122}(on /scorn/houses/tannery@5+3) - +TODO: reload_settings - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. @@ -77,6 +75,7 @@ mostly based on the spell's level in the spellbook. - (maps) fix some map regions and the region tree. - the server will now be more picky when parsing the regions file. + - do not rely on chosen_skill in calc_alch_danger. - improve editor support protocol slightly, provide workarounds for 2.10 clients. - follow has been rewritten to be, hopefully, more robust.