--- deliantra/server/Changes 2010/05/06 21:58:06 1.699 +++ deliantra/server/Changes 2010/06/23 08:38:05 1.730 @@ -6,9 +6,27 @@ TODO: clean up skill handling in kill_object. TODO: mining experience TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player -TODO: reload_epx, reload_settings -2010-05-05 21:54:16.4404 E calc_alch_danger called without a chosen skill, caster {cnt:32576,uuid:<1.7f2cdcbb9>,name:"anthonybjr1",flags:[0,7,11,15,40,56,57,61,71],type:1}(on /scorn/houses/tannery@5+3), cauldron {cnt:134891,uuid:<1.83b82c598>,name:"tanning bench",flags:[8,94,103],type:122}(on /scorn/houses/tannery@5+3) +TODO: reload_settings +TODO: thawer should not next() +TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) +TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player() +TODO: jumping, maybe dimdoor works wonders with earthwalls in between. +TODO: cats dimdoor, invoke charm => watch Log-1 +TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified +TODO: identify doesn't merge +TOOD: apply should only apply one stack items + - (maps) hopefully fix tobias' tower. + - (maps) hopefully fix healing potion vendor in arena entrance. + - (arch) fixed an error in the Gnarg scale mail artifact. + - creators no longer identify objects that shouldn't be identified + (such as money, which won't stack afterwards). + - use same default config in code as on gameserver.deliantra.net. + - Pod::POM 0.26 and higher actually interpret =encoding, which broke + our parser. + - applying a glowing crystal now gives sttaus messages. + +3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. @@ -75,8 +93,11 @@ - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. - (arch,maps,code) rebalanced value of spellbooks greatly. it's now mostly based on the spell's level in the spellbook. + - the music scheduler did not properly send new music on region + changes. - (maps) fix some map regions and the region tree. - the server will now be more picky when parsing the regions file. + - do not rely on chosen_skill in calc_alch_danger. - improve editor support protocol slightly, provide workarounds for 2.10 clients. - follow has been rewritten to be, hopefully, more robust. @@ -113,6 +134,8 @@ - jeweler skill doesn't diminish input values anymore. - jeweler skill is harder to level now, but in exchange item power of the output is only 1/5th (instead of 1/3rd) of ring level. + - jeweler skill adds the makers name (currently not visible) to the + generated ring/amulet. - generate most constants for perl automatically. - properly check for weapon name prefix ("Ragnarok's sword"). - when player dies, restore his food to at least 200. @@ -178,8 +201,8 @@ - don't create a second LOGIN event on character creation. - correctly generate "You paid xyz" message in shops. - the shop menu now also displays the (approx) value of the item. - - added a 'password' command, to change your password (and for DMs to - change passwords for other players). + - added a 'password' command, to let DMs change the password of players + more conveniently. - correctly save shopitems string, to avoid parse error when reading saved maps. - logging now differentiates between logging levels better. @@ -193,6 +216,19 @@ - try to load (pure-)perl modules asynchronously, warn about modules being loaded from the mainloop, pre-load some more core modules so perl doesn't do it later on. + - pre-load many of the files perl might load on it's own e.g. when + compiling regexes. + - make exp_table and materials file reloadable. + - made reload_config non-blocking. + - the seen command called (Blocking) stat() instead of aio_stat, + causing server freezes. + - store unhashed password, to prepare for safer authentication. + - do not log connections from the local host, to help a local + watchdog. + - fix summon freeze at map borders. + - support @group syntax and music config file for music face lists. + - run post_init jobs in parallel, they might do I/O. + - avoid apply conversion for converters. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.