--- deliantra/server/Changes 2008/01/13 10:11:43 1.54 +++ deliantra/server/Changes 2008/03/15 11:45:31 1.70 @@ -1,11 +1,35 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. -2.4 +TODO: picking up the torches in nibmus seemingly works, but after + a while (used up?) they seem to be gone from the inv but the client doesn't know about that. +TODO: dragons should not be able to change their title via the settings tab in playerbook + +2.42 Sat Mar 15 12:05:21 CET 2008 + - rebalanced default experience table to be more exponential + and much easier up to level ~40, then moderately harder. + - change attuned/repelled level boni to +-8 from +-2. + - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. + - do not exit on reload/load errors but properly cleanup. + - fix a 32 bit uncleanlyness in the slice debugging wrapper. + +2.41 Fri Jan 25 13:15:37 CET 2008 + - get rid of YAML::Syck, it's too buggy and misparses many files + (this fixes the jeweler skill). + - back-to-back perl_reloads don't freeze the ticker anymore. + - convert cfutil from Event to EV (forgot to do this earlier...). + - move tombstone to real map if player died due to cave-in (even if + it has reset, which is better than putting it on the savebed, also as + proof that the palyer didn't use a savebed). + +2.4 Sun Jan 13 13:41:29 CET 2008 + - work around perl bug in configure perl module version check. - fix bug in golem move code that would cause a crash at tiling borders. - fix a freeze bug when looking for an arrow in the inventory. - fix a bug in animate_weapon, causing a crash. - no longer exit when a coroutine throws an exception. + - fix a potential double free bug (nicely exploited by g++ 4.2). - fix the " is nuts" message. + - fix an exception at logout due to the json_coder being gone. - upgrade to EV version 2.0 API. - when players don't apply a savebed correctly but stand above one, do not move or kill them.