--- deliantra/server/Changes 2010/04/15 22:11:47 1.650 +++ deliantra/server/Changes 2010/05/06 22:08:07 1.700 @@ -2,76 +2,51 @@ Version numbers sort like decimal numbers. -2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 -2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 -2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 -2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 -2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 -2010-04-07 23:58:02.2729+ -2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- -2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 -2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 -2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 -2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 -2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 -2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 -2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 -2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 -2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 -2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 -2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 -2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 -2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 -2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 -2010-04-07 23:58:02.2731 [ABT] [??] ??:0 -2010-04-07 23:58:02.2732 [ABT] [??] ??:0 -2010-04-07 23:58:02.2732 [ABT] [??] ??:0 -2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 -2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 -2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 -2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 - -TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. -TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? - -TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype -TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' -TODO: summon cult does not properly create multipart monsters? -2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list - -TODO: removing a single map tag from one map kills the tag on other maps as well, apparently - TODO: golem survives "longer" now - too long? -TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." TODO: clean up skill handling in kill_object. -TODO: make the "feed all faces" flag persistent between logins. TODO: mining experience -TODO: make exp_table reloadable. -TODO: -2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t -ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() -TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). -TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments -TODO: the tree nekosans, logfile at maybe? - 2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2) - 2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1) - 2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3) - 2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1) +TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player +TODO: reload_settings + - (maps, arch) complete revamping of the transport routes - all cities are + now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - (maps) added the rathouse quest for the shockwave spell in navar (by Dustfinger). - - (maps) Fixed bad floor tile in navar apartment. + - (maps) fixed bad floor tile in navar apartment. - made (wizard) look_at show also uuids. - added cf::object::find_object_uuid (::find_object already exists!). - (maps) added new apartment, made by LinuxLemoner. - (maps) added quest for the mining skill scroll to valleynoy. + - (maps) added greedy highlevel book shop to heaven town. - (arch) added sounds: zombie death, book reading, inscription. - (arch) made the hill giants loose more body parts. - (arch, maps) added black unicorn horn, required to access mlab hell. - (arch) increased the (possible) number of arrows/bolts found in shops and made them a bit more expensive. - (maps) add more glory hole treasure styles. + - (maps, arch) add "hollow" variants of cave\d tiles, and use them + in a select number of mlab maps. + - (maps) the library should be less of a death trap now. + - (maps) exits no longer point to auto-apply exits, most affected + maps now have proper doors or a similar solution. + - (arch) jumping skill has now physical attacktype. + - (maps) fixed nurnberg/reception/fire5 to match new style torches. + - enter_map did not normalise the map coordinates when the destination + space is blocked, causing badness and freezes for the player. + - when applying containers, server checks for the key on activate + and also allows players to unapply active containers they don't have + a key for. + - moved formulae, attackmess, artifacts, exp_table, materials and + races files to arch, where they belong (exp_table is no longer in + confdir but in datadir now!). + - jeweler and sound config files are now normal datafiles as well. + - quit_character was causing a runtime exception, causing it to not + work since 2.93. + - entering a map will now respect move_on and other effects, + except for auto-apply exits :/ + - only talk to the items on the nearest mapspace, or, of there + are none, to the player, not ALL items in vicinity. - do not update the floorbox while running, to avoid big item updates that cost network bandwidth and processing power. - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which @@ -82,6 +57,8 @@ the default decorstyle to avoid inappropriate maps to be used. - support (with some limitations) multiple different skills with the same subtype. + - fix "nekosan duplication" bug - map swap out was not atomic, + so nekosan could end up beign saved AND escaped to another map. - show invisible no longer makes magic mouths visible. - move_type changes (spells, skills etc.) now will correctly take move_on/move_off into account (e.g. buttons). @@ -94,8 +71,15 @@ - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for steinwandstadt/celvear. - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. - - improve editor support protoocl slightly, provide workarounds for 2.10 + - (arch,maps,code) rebalanced value of spellbooks greatly. it's now + mostly based on the spell's level in the spellbook. + - (maps) fix some map regions and the region tree. + - the server will now be more picky when parsing the regions file. + - do not rely on chosen_skill in calc_alch_danger. + - improve editor support protocol slightly, provide workarounds for 2.10 clients. + - follow has been rewritten to be, hopefully, more robust. + - follow mode will not be aborted when the follower tries to move. - tcp.ext didn't unbind in reloads. - map-tags.ext didn't properly close the database on reloads. - cfutil skips .-directories when scanning. @@ -117,12 +101,17 @@ - do not let update_stats muck with the chosen_skill anymore. - monsters now rotate through all skills (in chosen_skill). - fix lots of path-related buffer overflows in the random map generator. + - detect/sense curse/magic will no longer work on items that don't + need identify. - added detect mineral vein spell. - support "wall overlays" in the random map generator - not very generic, used by minable veins. - (maps) relocated jeweler town to another directoy. - (arch) implement mining pickaxes and mining skill. - (arch) add missing stonebig_club archetype from cfextended. + - jeweler skill doesn't diminish input values anymore. + - jeweler skill is harder to level now, but in exchange item power + of the output is only 1/5th (instead of 1/3rd) of ring level. - generate most constants for perl automatically. - properly check for weapon name prefix ("Ragnarok's sword"). - when player dies, restore his food to at least 200. @@ -133,7 +122,7 @@ - oratory and singing now require a direction. - use_skill now requires that you can actually apply the skill tool. - do not invoke perl on every user command anymore by providing - a comamnd and an unknown_command event. + a command and an unknown_command event. - move mark, run, run_stop, fire and fire_stop commands back from perl to C++, for speed reasons (basically undo patchset 1304). - add a client_destroy event, so we don't have to hook the @@ -176,6 +165,33 @@ - use nicer file format for exp_table and attackmess (more like other resource files). - make parse errors during server startup fatal. + - properly initialise all maptile values in constructor. + - improved {link} map. + - optional unloadable extensions will not lead to an endless loop. + - server will cleanly autorestart when running out of protocol IDs. + - use faster and slightly more exact find_dir_2 replacement. + - building listening books is possible again. + - (maps, arch) added archetype for building instructions and replaced + the copies of the instructions in the maps with it. + - (arch) made the spark shower spell available in shops. + - don't create a second LOGIN event on character creation. + - correctly generate "You paid xyz" message in shops. + - the shop menu now also displays the (approx) value of the item. + - added a 'password' command, to change your password (and for DMs to + change passwords for other players). + - correctly save shopitems string, to avoid parse error when reading + saved maps. + - logging now differentiates between logging levels better. + - speed up get_typedata. + - fix deadlock problem during server shutdown/reload. + - make ext/checkrusage "more" non-blocking. + - use common::sense for extensions. + - work around a 50.10.0 utf8 caching bug. + - correctly try to load tiled maps in adjacent_map, might fix + "no relation to target" bugs. + - try to load (pure-)perl modules asynchronously, warn about + modules being loaded from the mainloop, pre-load some more + core modules so perl doesn't do it later on. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.