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Comparing deliantra/server/Changes (file contents):
Revision 1.704 by root, Sat May 8 10:49:43 2010 UTC vs.
Revision 1.736 by root, Fri Jul 2 02:00:46 2010 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: reload_config leaks 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 - (maps) hopefully fix tobias' tower.
23 - (maps) hopefully fix healing potion vendor in arena entrance.
24 - (arch) fixed an error in the Gnarg scale mail artifact.
25 - creators no longer identify objects that shouldn't be identified
26 (such as money, which won't stack afterwards).
27 - use same default config in code as on gameserver.deliantra.net.
28 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 our parser.
30 - applying a glowing crystal now gives status messages.
31 - fix a memleak in the random map generator.
32 - rework the random map parameter passign a bit to be extendable.
33 - (random maps) use a nonrecursive algorithm to generate mazes,
34 also, improve the quality of the mazes (no longer will the edges
35 almost always form a passage) and add two new types - "rooms"
36 and "braided".
37 - (random maps) add new "cave" layout, which is much more ...
38 cave-like.
39 - roguelike maps sometimes had dead ends due to symmetry settings.
40 - rewrite layout management in the random map generator from the
41 ground up.
42 - fix bug in tausworthe rng initialisation.
43 - switched to the faster and hopefully better quality gfsr{24,55} random
44 number generator, the same algorithm that freeciv apparently uses.
45
463.0 Sat May 29 23:30:57 CEST 2010
12 - (maps, arch) complete revamping of the transport routes - all cities are 47 - (maps, arch) complete revamping of the transport routes - all cities are
13 now easily reachable, at a price. 48 now easily reachable, at a price.
14 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 49 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
15 - (maps) added (navar) gravedigger, that buys players gravestones. 50 - (maps) added (navar) gravedigger, that buys players gravestones.
16 - (maps) added the rathouse quest for the shockwave spell in navar 51 - (maps) added the rathouse quest for the shockwave spell in navar
73 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 108 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
74 steinwandstadt/celvear. 109 steinwandstadt/celvear.
75 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 110 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
76 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 111 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
77 mostly based on the spell's level in the spellbook. 112 mostly based on the spell's level in the spellbook.
113 - the music scheduler did not properly send new music on region
114 changes.
78 - (maps) fix some map regions and the region tree. 115 - (maps) fix some map regions and the region tree.
79 - the server will now be more picky when parsing the regions file. 116 - the server will now be more picky when parsing the regions file.
80 - do not rely on chosen_skill in calc_alch_danger. 117 - do not rely on chosen_skill in calc_alch_danger.
81 - improve editor support protocol slightly, provide workarounds for 2.10 118 - improve editor support protocol slightly, provide workarounds for 2.10
82 clients. 119 clients.
112 - (arch) implement mining pickaxes and mining skill. 149 - (arch) implement mining pickaxes and mining skill.
113 - (arch) add missing stonebig_club archetype from cfextended. 150 - (arch) add missing stonebig_club archetype from cfextended.
114 - jeweler skill doesn't diminish input values anymore. 151 - jeweler skill doesn't diminish input values anymore.
115 - jeweler skill is harder to level now, but in exchange item power 152 - jeweler skill is harder to level now, but in exchange item power
116 of the output is only 1/5th (instead of 1/3rd) of ring level. 153 of the output is only 1/5th (instead of 1/3rd) of ring level.
154 - jeweler skill adds the makers name (currently not visible) to the
155 generated ring/amulet.
117 - generate most constants for perl automatically. 156 - generate most constants for perl automatically.
118 - properly check for weapon name prefix ("Ragnarok's sword"). 157 - properly check for weapon name prefix ("Ragnarok's sword").
119 - when player dies, restore his food to at least 200. 158 - when player dies, restore his food to at least 200.
120 - support multiple inheritance for arch sources (inherit a,b,c). 159 - support multiple inheritance for arch sources (inherit a,b,c).
121 - switch to storable-n-format for facedata, for better interoperability. 160 - switch to storable-n-format for facedata, for better interoperability.
177 the copies of the instructions in the maps with it. 216 the copies of the instructions in the maps with it.
178 - (arch) made the spark shower spell available in shops. 217 - (arch) made the spark shower spell available in shops.
179 - don't create a second LOGIN event on character creation. 218 - don't create a second LOGIN event on character creation.
180 - correctly generate "You paid xyz" message in shops. 219 - correctly generate "You paid xyz" message in shops.
181 - the shop menu now also displays the (approx) value of the item. 220 - the shop menu now also displays the (approx) value of the item.
182 - added a 'password' command, to change your password (and for DMs to 221 - added a 'password' command, to let DMs change the password of players
183 change passwords for other players). 222 more conveniently.
184 - correctly save shopitems string, to avoid parse error when reading 223 - correctly save shopitems string, to avoid parse error when reading
185 saved maps. 224 saved maps.
186 - logging now differentiates between logging levels better. 225 - logging now differentiates between logging levels better.
187 - speed up get_typedata. 226 - speed up get_typedata.
188 - fix deadlock problem during server shutdown/reload. 227 - fix deadlock problem during server shutdown/reload.
192 - correctly try to load tiled maps in adjacent_map, might fix 231 - correctly try to load tiled maps in adjacent_map, might fix
193 "no relation to target" bugs. 232 "no relation to target" bugs.
194 - try to load (pure-)perl modules asynchronously, warn about 233 - try to load (pure-)perl modules asynchronously, warn about
195 modules being loaded from the mainloop, pre-load some more 234 modules being loaded from the mainloop, pre-load some more
196 core modules so perl doesn't do it later on. 235 core modules so perl doesn't do it later on.
236 - pre-load many of the files perl might load on it's own e.g. when
237 compiling regexes.
197 - make exp_table and materials file reloadable. 238 - make exp_table and materials file reloadable.
198 - made reload_config non-blocking. 239 - made reload_config non-blocking.
199 - the seen command called (Blocking) stat() instead of aio_stat, 240 - the seen command called (Blocking) stat() instead of aio_stat,
200 causing server freezes. 241 causing server freezes.
201 - store unhashed password, to prepare for safer authentication. 242 - store unhashed password, to prepare for safer authentication.
243 - do not log connections from the local host, to help a local
244 watchdog.
245 - fix summon freeze at map borders.
246 - support @group syntax and music config file for music face lists.
247 - run post_init jobs in parallel, they might do I/O.
248 - avoid apply conversion for converters.
202 249
2032.93 Sat Feb 13 15:52:36 CET 2010 2502.93 Sat Feb 13 15:52:36 CET 2010
204 - (maps) fix travel to valdor and back. 251 - (maps) fix travel to valdor and back.
205 - do no longer by default eval map cod ein safe compartments 252 - do no longer by default eval map cod ein safe compartments
206 (this can be re-enabled using the safe_eval config option). 253 (this can be re-enabled using the safe_eval config option).

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