ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.706 by root, Sun May 9 18:40:02 2010 UTC vs.
Revision 1.734 by root, Wed Jun 30 23:03:39 2010 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: reload_config leaks 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: loggin in with wrong password causes server error (active object...) 12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: first derivate of experience does not monotonically increase 13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: apply Glowing Crystal # does not work 14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 - (maps) hopefully fix tobias' tower.
23 - (maps) hopefully fix healing potion vendor in arena entrance.
24 - (arch) fixed an error in the Gnarg scale mail artifact.
25 - creators no longer identify objects that shouldn't be identified
26 (such as money, which won't stack afterwards).
27 - use same default config in code as on gameserver.deliantra.net.
28 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 our parser.
30 - applying a glowing crystal now gives status messages.
31 - fix a memleak in the random map generator.
32 - rework the random map parameter passign a bit to be extendable.
33 - (random maps) use a nonrecursive algorithm to generate mazes,
34 also, improve the quality of the mazes (no longer will the edges
35 almost always form a passage) and add two new types - "rooms"
36 and "braided".
37 - (random maps) add new "cave" layout, which is much more ...
38 cave-like.
39
403.0 Sat May 29 23:30:57 CEST 2010
15 - (maps, arch) complete revamping of the transport routes - all cities are 41 - (maps, arch) complete revamping of the transport routes - all cities are
16 now easily reachable, at a price. 42 now easily reachable, at a price.
17 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 43 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
18 - (maps) added (navar) gravedigger, that buys players gravestones. 44 - (maps) added (navar) gravedigger, that buys players gravestones.
19 - (maps) added the rathouse quest for the shockwave spell in navar 45 - (maps) added the rathouse quest for the shockwave spell in navar
76 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 102 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
77 steinwandstadt/celvear. 103 steinwandstadt/celvear.
78 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 104 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
79 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 105 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
80 mostly based on the spell's level in the spellbook. 106 mostly based on the spell's level in the spellbook.
107 - the music scheduler did not properly send new music on region
108 changes.
81 - (maps) fix some map regions and the region tree. 109 - (maps) fix some map regions and the region tree.
82 - the server will now be more picky when parsing the regions file. 110 - the server will now be more picky when parsing the regions file.
83 - do not rely on chosen_skill in calc_alch_danger. 111 - do not rely on chosen_skill in calc_alch_danger.
84 - improve editor support protocol slightly, provide workarounds for 2.10 112 - improve editor support protocol slightly, provide workarounds for 2.10
85 clients. 113 clients.
115 - (arch) implement mining pickaxes and mining skill. 143 - (arch) implement mining pickaxes and mining skill.
116 - (arch) add missing stonebig_club archetype from cfextended. 144 - (arch) add missing stonebig_club archetype from cfextended.
117 - jeweler skill doesn't diminish input values anymore. 145 - jeweler skill doesn't diminish input values anymore.
118 - jeweler skill is harder to level now, but in exchange item power 146 - jeweler skill is harder to level now, but in exchange item power
119 of the output is only 1/5th (instead of 1/3rd) of ring level. 147 of the output is only 1/5th (instead of 1/3rd) of ring level.
148 - jeweler skill adds the makers name (currently not visible) to the
149 generated ring/amulet.
120 - generate most constants for perl automatically. 150 - generate most constants for perl automatically.
121 - properly check for weapon name prefix ("Ragnarok's sword"). 151 - properly check for weapon name prefix ("Ragnarok's sword").
122 - when player dies, restore his food to at least 200. 152 - when player dies, restore his food to at least 200.
123 - support multiple inheritance for arch sources (inherit a,b,c). 153 - support multiple inheritance for arch sources (inherit a,b,c).
124 - switch to storable-n-format for facedata, for better interoperability. 154 - switch to storable-n-format for facedata, for better interoperability.
180 the copies of the instructions in the maps with it. 210 the copies of the instructions in the maps with it.
181 - (arch) made the spark shower spell available in shops. 211 - (arch) made the spark shower spell available in shops.
182 - don't create a second LOGIN event on character creation. 212 - don't create a second LOGIN event on character creation.
183 - correctly generate "You paid xyz" message in shops. 213 - correctly generate "You paid xyz" message in shops.
184 - the shop menu now also displays the (approx) value of the item. 214 - the shop menu now also displays the (approx) value of the item.
185 - added a 'password' command, to change your password (and for DMs to 215 - added a 'password' command, to let DMs change the password of players
186 change passwords for other players). 216 more conveniently.
187 - correctly save shopitems string, to avoid parse error when reading 217 - correctly save shopitems string, to avoid parse error when reading
188 saved maps. 218 saved maps.
189 - logging now differentiates between logging levels better. 219 - logging now differentiates between logging levels better.
190 - speed up get_typedata. 220 - speed up get_typedata.
191 - fix deadlock problem during server shutdown/reload. 221 - fix deadlock problem during server shutdown/reload.
195 - correctly try to load tiled maps in adjacent_map, might fix 225 - correctly try to load tiled maps in adjacent_map, might fix
196 "no relation to target" bugs. 226 "no relation to target" bugs.
197 - try to load (pure-)perl modules asynchronously, warn about 227 - try to load (pure-)perl modules asynchronously, warn about
198 modules being loaded from the mainloop, pre-load some more 228 modules being loaded from the mainloop, pre-load some more
199 core modules so perl doesn't do it later on. 229 core modules so perl doesn't do it later on.
230 - pre-load many of the files perl might load on it's own e.g. when
231 compiling regexes.
200 - make exp_table and materials file reloadable. 232 - make exp_table and materials file reloadable.
201 - made reload_config non-blocking. 233 - made reload_config non-blocking.
202 - the seen command called (Blocking) stat() instead of aio_stat, 234 - the seen command called (Blocking) stat() instead of aio_stat,
203 causing server freezes. 235 causing server freezes.
204 - store unhashed password, to prepare for safer authentication. 236 - store unhashed password, to prepare for safer authentication.
237 - do not log connections from the local host, to help a local
238 watchdog.
239 - fix summon freeze at map borders.
240 - support @group syntax and music config file for music face lists.
241 - run post_init jobs in parallel, they might do I/O.
242 - avoid apply conversion for converters.
205 243
2062.93 Sat Feb 13 15:52:36 CET 2010 2442.93 Sat Feb 13 15:52:36 CET 2010
207 - (maps) fix travel to valdor and back. 245 - (maps) fix travel to valdor and back.
208 - do no longer by default eval map cod ein safe compartments 246 - do no longer by default eval map cod ein safe compartments
209 (this can be re-enabled using the safe_eval config option). 247 (this can be re-enabled using the safe_eval config option).

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines