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Comparing deliantra/server/Changes (file contents):
Revision 1.702 by root, Thu May 6 22:57:48 2010 UTC vs.
Revision 1.709 by elmex, Mon May 10 15:42:05 2010 UTC

7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should ot next()
11TODO: reload_config leaks 11TODO: reload_config leaks
12TODO: first derivate of experience does not monotonically increase
13TODO: apply Glowing Crystal # does not work
12 - (maps, arch) complete revamping of the transport routes - all cities are 14 - (maps, arch) complete revamping of the transport routes - all cities are
13 now easily reachable, at a price. 15 now easily reachable, at a price.
14 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 16 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
15 - (maps) added (navar) gravedigger, that buys players gravestones. 17 - (maps) added (navar) gravedigger, that buys players gravestones.
16 - (maps) added the rathouse quest for the shockwave spell in navar 18 - (maps) added the rathouse quest for the shockwave spell in navar
112 - (arch) implement mining pickaxes and mining skill. 114 - (arch) implement mining pickaxes and mining skill.
113 - (arch) add missing stonebig_club archetype from cfextended. 115 - (arch) add missing stonebig_club archetype from cfextended.
114 - jeweler skill doesn't diminish input values anymore. 116 - jeweler skill doesn't diminish input values anymore.
115 - jeweler skill is harder to level now, but in exchange item power 117 - jeweler skill is harder to level now, but in exchange item power
116 of the output is only 1/5th (instead of 1/3rd) of ring level. 118 of the output is only 1/5th (instead of 1/3rd) of ring level.
119 - jeweler skill adds the makers name (currently not visible) to the
120 generated ring/amulet.
117 - generate most constants for perl automatically. 121 - generate most constants for perl automatically.
118 - properly check for weapon name prefix ("Ragnarok's sword"). 122 - properly check for weapon name prefix ("Ragnarok's sword").
119 - when player dies, restore his food to at least 200. 123 - when player dies, restore his food to at least 200.
120 - support multiple inheritance for arch sources (inherit a,b,c). 124 - support multiple inheritance for arch sources (inherit a,b,c).
121 - switch to storable-n-format for facedata, for better interoperability. 125 - switch to storable-n-format for facedata, for better interoperability.
194 - try to load (pure-)perl modules asynchronously, warn about 198 - try to load (pure-)perl modules asynchronously, warn about
195 modules being loaded from the mainloop, pre-load some more 199 modules being loaded from the mainloop, pre-load some more
196 core modules so perl doesn't do it later on. 200 core modules so perl doesn't do it later on.
197 - make exp_table and materials file reloadable. 201 - make exp_table and materials file reloadable.
198 - made reload_config non-blocking. 202 - made reload_config non-blocking.
203 - the seen command called (Blocking) stat() instead of aio_stat,
204 causing server freezes.
205 - store unhashed password, to prepare for safer authentication.
206 - do not log connections from the local host, to help a local
207 watchdog.
199 208
2002.93 Sat Feb 13 15:52:36 CET 2010 2092.93 Sat Feb 13 15:52:36 CET 2010
201 - (maps) fix travel to valdor and back. 210 - (maps) fix travel to valdor and back.
202 - do no longer by default eval map cod ein safe compartments 211 - do no longer by default eval map cod ein safe compartments
203 (this can be re-enabled using the safe_eval config option). 212 (this can be re-enabled using the safe_eval config option).

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