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Comparing deliantra/server/Changes (file contents):
Revision 1.710 by elmex, Mon May 10 15:54:40 2010 UTC vs.
Revision 1.731 by root, Sat Jun 26 22:10:17 2010 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: reload_config leaks 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: first derivate of experience does not monotonically increase 12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: apply Glowing Crystal # does not work 13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18
19 - (maps) hopefully fix tobias' tower.
20 - (maps) hopefully fix healing potion vendor in arena entrance.
21 - (arch) fixed an error in the Gnarg scale mail artifact.
22 - creators no longer identify objects that shouldn't be identified
23 (such as money, which won't stack afterwards).
24 - use same default config in code as on gameserver.deliantra.net.
25 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
26 our parser.
27 - applying a glowing crystal now gives status messages.
28 - fix a memleak in the random map generator.
29 - rework the random map parameter passign a bit to be extendable.
30
313.0 Sat May 29 23:30:57 CEST 2010
14 - (maps, arch) complete revamping of the transport routes - all cities are 32 - (maps, arch) complete revamping of the transport routes - all cities are
15 now easily reachable, at a price. 33 now easily reachable, at a price.
16 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 34 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
17 - (maps) added (navar) gravedigger, that buys players gravestones. 35 - (maps) added (navar) gravedigger, that buys players gravestones.
18 - (maps) added the rathouse quest for the shockwave spell in navar 36 - (maps) added the rathouse quest for the shockwave spell in navar
75 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 93 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
76 steinwandstadt/celvear. 94 steinwandstadt/celvear.
77 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 95 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
78 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 96 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
79 mostly based on the spell's level in the spellbook. 97 mostly based on the spell's level in the spellbook.
98 - the music scheduler did not properly send new music on region
99 changes.
80 - (maps) fix some map regions and the region tree. 100 - (maps) fix some map regions and the region tree.
81 - the server will now be more picky when parsing the regions file. 101 - the server will now be more picky when parsing the regions file.
82 - do not rely on chosen_skill in calc_alch_danger. 102 - do not rely on chosen_skill in calc_alch_danger.
83 - improve editor support protocol slightly, provide workarounds for 2.10 103 - improve editor support protocol slightly, provide workarounds for 2.10
84 clients. 104 clients.
196 - correctly try to load tiled maps in adjacent_map, might fix 216 - correctly try to load tiled maps in adjacent_map, might fix
197 "no relation to target" bugs. 217 "no relation to target" bugs.
198 - try to load (pure-)perl modules asynchronously, warn about 218 - try to load (pure-)perl modules asynchronously, warn about
199 modules being loaded from the mainloop, pre-load some more 219 modules being loaded from the mainloop, pre-load some more
200 core modules so perl doesn't do it later on. 220 core modules so perl doesn't do it later on.
221 - pre-load many of the files perl might load on it's own e.g. when
222 compiling regexes.
201 - make exp_table and materials file reloadable. 223 - make exp_table and materials file reloadable.
202 - made reload_config non-blocking. 224 - made reload_config non-blocking.
203 - the seen command called (Blocking) stat() instead of aio_stat, 225 - the seen command called (Blocking) stat() instead of aio_stat,
204 causing server freezes. 226 causing server freezes.
205 - store unhashed password, to prepare for safer authentication. 227 - store unhashed password, to prepare for safer authentication.
206 - do not log connections from the local host, to help a local 228 - do not log connections from the local host, to help a local
207 watchdog. 229 watchdog.
230 - fix summon freeze at map borders.
231 - support @group syntax and music config file for music face lists.
232 - run post_init jobs in parallel, they might do I/O.
233 - avoid apply conversion for converters.
208 234
2092.93 Sat Feb 13 15:52:36 CET 2010 2352.93 Sat Feb 13 15:52:36 CET 2010
210 - (maps) fix travel to valdor and back. 236 - (maps) fix travel to valdor and back.
211 - do no longer by default eval map cod ein safe compartments 237 - do no longer by default eval map cod ein safe compartments
212 (this can be re-enabled using the safe_eval config option). 238 (this can be re-enabled using the safe_eval config option).

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