--- deliantra/server/Changes 2010/05/04 23:32:29 1.695 +++ deliantra/server/Changes 2010/05/13 12:28:13 1.714 @@ -6,6 +6,10 @@ TODO: clean up skill handling in kill_object. TODO: mining experience TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player +TODO: reload_settings +TODO: thawer should ot next() +TODO: apply Glowing Crystal # does not work +TODO: summon to map borders still borked - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. @@ -74,6 +78,7 @@ mostly based on the spell's level in the spellbook. - (maps) fix some map regions and the region tree. - the server will now be more picky when parsing the regions file. + - do not rely on chosen_skill in calc_alch_danger. - improve editor support protocol slightly, provide workarounds for 2.10 clients. - follow has been rewritten to be, hopefully, more robust. @@ -108,6 +113,10 @@ - (arch) implement mining pickaxes and mining skill. - (arch) add missing stonebig_club archetype from cfextended. - jeweler skill doesn't diminish input values anymore. + - jeweler skill is harder to level now, but in exchange item power + of the output is only 1/5th (instead of 1/3rd) of ring level. + - jeweler skill adds the makers name (currently not visible) to the + generated ring/amulet. - generate most constants for perl automatically. - properly check for weapon name prefix ("Ragnarok's sword"). - when player dies, restore his food to at least 200. @@ -172,8 +181,9 @@ - (arch) made the spark shower spell available in shops. - don't create a second LOGIN event on character creation. - correctly generate "You paid xyz" message in shops. - - added a 'password' command, to change your password (and for DMs to - change passwords for other players). + - the shop menu now also displays the (approx) value of the item. + - added a 'password' command, to let DMs change the password of players + more conveniently. - correctly save shopitems string, to avoid parse error when reading saved maps. - logging now differentiates between logging levels better. @@ -187,6 +197,14 @@ - try to load (pure-)perl modules asynchronously, warn about modules being loaded from the mainloop, pre-load some more core modules so perl doesn't do it later on. + - make exp_table and materials file reloadable. + - made reload_config non-blocking. + - the seen command called (Blocking) stat() instead of aio_stat, + causing server freezes. + - store unhashed password, to prepare for safer authentication. + - do not log connections from the local host, to help a local + watchdog. + - fix summon freeze at map borders. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.