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Comparing deliantra/server/Changes (file contents):
Revision 1.648 by root, Thu Apr 15 21:49:15 2010 UTC vs.
Revision 1.717 by root, Fri May 14 22:56:46 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4 4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36
37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39TODO: summon cult does not properly create multipart monsters?
402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41
42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43
44TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
47TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience 7TODO: mining experience
49TODO: make exp_table reloadable. 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
50TODO: 9TODO: reload_settings
512010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t 10TODO: thawer should ot next()
52ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() 11TODO: apply Glowing Crystal # does not work
53TODO: the tree nekosans, logfile at maybe? 12TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
54TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments 13 - (maps, arch) complete revamping of the transport routes - all cities are
55 2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2) 14 now easily reachable, at a price.
56 2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1)
57 2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3)
58 2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1)
59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 15 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 - (maps) added (navar) gravedigger, that buys players gravestones. 16 - (maps) added (navar) gravedigger, that buys players gravestones.
61 - (maps) added the rathouse quest for the shockwave spell in navar 17 - (maps) added the rathouse quest for the shockwave spell in navar
62 (by Dustfinger). 18 (by Dustfinger).
63 - (maps) Fixed bad floor tile in navar apartment. 19 - (maps) fixed bad floor tile in navar apartment.
64 - made (wizard) look_at show also uuids. 20 - made (wizard) look_at show also uuids.
65 - added cf::object::find_object_uuid (::find_object already exists!). 21 - added cf::object::find_object_uuid (::find_object already exists!).
66 - (maps) added new apartment, made by LinuxLemoner. 22 - (maps) added new apartment, made by LinuxLemoner.
67 - (maps) added quest for the mining skill scroll to valleynoy. 23 - (maps) added quest for the mining skill scroll to valleynoy.
24 - (maps) added greedy highlevel book shop to heaven town.
68 - (arch) added sounds: zombie death, book reading, inscription. 25 - (arch) added sounds: zombie death, book reading, inscription.
69 - (arch) made the hill giants loose more body parts. 26 - (arch) made the hill giants loose more body parts.
70 - (arch, maps) added black unicorn horn, required to access mlab hell. 27 - (arch, maps) added black unicorn horn, required to access mlab hell.
71 - (arch) increased the (possible) number of arrows/bolts found in shops 28 - (arch) increased the (possible) number of arrows/bolts found in shops
72 and made them a bit more expensive. 29 and made them a bit more expensive.
73 - (maps) add more glory hole treasure styles. 30 - (maps) add more glory hole treasure styles.
31 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
32 in a select number of mlab maps.
33 - (maps) the library should be less of a death trap now.
34 - (maps) exits no longer point to auto-apply exits, most affected
35 maps now have proper doors or a similar solution.
36 - (arch) jumping skill has now physical attacktype.
37 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
38 - enter_map did not normalise the map coordinates when the destination
39 space is blocked, causing badness and freezes for the player.
40 - when applying containers, server checks for the key on activate
41 and also allows players to unapply active containers they don't have
42 a key for.
43 - moved formulae, attackmess, artifacts, exp_table, materials and
44 races files to arch, where they belong (exp_table is no longer in
45 confdir but in datadir now!).
46 - jeweler and sound config files are now normal datafiles as well.
47 - quit_character was causing a runtime exception, causing it to not
48 work since 2.93.
49 - entering a map will now respect move_on and other effects,
50 except for auto-apply exits :/
51 - only talk to the items on the nearest mapspace, or, of there
52 are none, to the player, not ALL items in vicinity.
74 - do not update the floorbox while running, to avoid big item 53 - do not update the floorbox while running, to avoid big item
75 updates that cost network bandwidth and processing power. 54 updates that cost network bandwidth and processing power.
76 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 55 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
77 caused overflows causing monsters to become living deads. 56 caused overflows causing monsters to become living deads.
78 - unapply weapons and armour before trying to improve it. 57 - unapply weapons and armour before trying to improve it.
79 - teach the random map generator the ability to read ".rmg" files 58 - teach the random map generator the ability to read ".rmg" files
80 that specify which actual style map to generate, and use it for 59 that specify which actual style map to generate, and use it for
81 the default decorstyle to avoid inappropriate maps to be used. 60 the default decorstyle to avoid inappropriate maps to be used.
82 - support (with some limitations) multiple different skills with the 61 - support (with some limitations) multiple different skills with the
83 same subtype. 62 same subtype.
63 - fix "nekosan duplication" bug - map swap out was not atomic,
64 so nekosan could end up beign saved AND escaped to another map.
84 - show invisible no longer makes magic mouths visible. 65 - show invisible no longer makes magic mouths visible.
85 - move_type changes (spells, skills etc.) now will correctly 66 - move_type changes (spells, skills etc.) now will correctly
86 take move_on/move_off into account (e.g. buttons). 67 take move_on/move_off into account (e.g. buttons).
87 - display (exit) or (random map) in client for those objects. 68 - display (exit) or (random map) in client for those objects.
88 - removed (useless) spell damage columns from spell info and replace 69 - removed (useless) spell damage columns from spell info and replace
91 - building of levers/doors works again for all kinds of floors. 72 - building of levers/doors works again for all kinds of floors.
92 - the player can now withdraw and deposit all the available money. 73 - the player can now withdraw and deposit all the available money.
93 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 74 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94 steinwandstadt/celvear. 75 steinwandstadt/celvear.
95 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 76 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
77 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
78 mostly based on the spell's level in the spellbook.
79 - (maps) fix some map regions and the region tree.
80 - the server will now be more picky when parsing the regions file.
81 - do not rely on chosen_skill in calc_alch_danger.
96 - improve editor support protoocl slightly, provide workarounds for 2.10 82 - improve editor support protocol slightly, provide workarounds for 2.10
97 clients. 83 clients.
84 - follow has been rewritten to be, hopefully, more robust.
85 - follow mode will not be aborted when the follower tries to move.
98 - tcp.ext didn't unbind in reloads. 86 - tcp.ext didn't unbind in reloads.
99 - map-tags.ext didn't properly close the database on reloads. 87 - map-tags.ext didn't properly close the database on reloads.
100 - cfutil skips .-directories when scanning. 88 - cfutil skips .-directories when scanning.
101 - build.ext prevents players from building on other player's maps. 89 - build.ext prevents players from building on other player's maps.
102 - rent.ext allows the dm to enter anytime. 90 - rent.ext allows the dm to enter anytime.
114 - invitation to maps with unagressive and friendly monsters doesn't 102 - invitation to maps with unagressive and friendly monsters doesn't
115 require level 4 anymore. 103 require level 4 anymore.
116 - do not let update_stats muck with the chosen_skill anymore. 104 - do not let update_stats muck with the chosen_skill anymore.
117 - monsters now rotate through all skills (in chosen_skill). 105 - monsters now rotate through all skills (in chosen_skill).
118 - fix lots of path-related buffer overflows in the random map generator. 106 - fix lots of path-related buffer overflows in the random map generator.
107 - detect/sense curse/magic will no longer work on items that don't
108 need identify.
119 - added detect mineral vein spell. 109 - added detect mineral vein spell.
120 - support "wall overlays" in the random map generator - not very generic, 110 - support "wall overlays" in the random map generator - not very generic,
121 used by minable veins. 111 used by minable veins.
122 - (maps) relocated jeweler town to another directoy. 112 - (maps) relocated jeweler town to another directoy.
123 - (arch) implement mining pickaxes and mining skill. 113 - (arch) implement mining pickaxes and mining skill.
124 - (arch) add missing stonebig_club archetype from cfextended. 114 - (arch) add missing stonebig_club archetype from cfextended.
115 - jeweler skill doesn't diminish input values anymore.
116 - jeweler skill is harder to level now, but in exchange item power
117 of the output is only 1/5th (instead of 1/3rd) of ring level.
118 - jeweler skill adds the makers name (currently not visible) to the
119 generated ring/amulet.
125 - generate most constants for perl automatically. 120 - generate most constants for perl automatically.
126 - properly check for weapon name prefix ("Ragnarok's sword"). 121 - properly check for weapon name prefix ("Ragnarok's sword").
127 - when player dies, restore his food to at least 200. 122 - when player dies, restore his food to at least 200.
128 - support multiple inheritance for arch sources (inherit a,b,c). 123 - support multiple inheritance for arch sources (inherit a,b,c).
129 - switch to storable-n-format for facedata, for better interoperability. 124 - switch to storable-n-format for facedata, for better interoperability.
130 - implement generic "ranged" item framework (pickaxe, fishing rod). 125 - implement generic "ranged" item framework (pickaxe, fishing rod).
131 - the singing skill actually respects the direction now. 126 - the singing skill actually respects the direction now.
132 - oratory and singing now require a direction. 127 - oratory and singing now require a direction.
133 - use_skill now requires that you can actually apply the skill tool. 128 - use_skill now requires that you can actually apply the skill tool.
134 - do not invoke perl on every user command anymore by providing 129 - do not invoke perl on every user command anymore by providing
135 a comamnd and an unknown_command event. 130 a command and an unknown_command event.
136 - move mark, run, run_stop, fire and fire_stop commands back from 131 - move mark, run, run_stop, fire and fire_stop commands back from
137 perl to C++, for speed reasons (basically undo patchset 1304). 132 perl to C++, for speed reasons (basically undo patchset 1304).
138 - add a client_destroy event, so we don't have to hook the 133 - add a client_destroy event, so we don't have to hook the
139 attachable destroy event (which is called much more often). 134 attachable destroy event (which is called much more often).
140 - removed (unused) FLOOR object type. 135 - removed (unused) FLOOR object type.
167 - fixed possible crash bug in build code. 162 - fixed possible crash bug in build code.
168 - rename find_marked_object to ->mark and speed up. 163 - rename find_marked_object to ->mark and speed up.
169 - player movers properly destroy themselves when used up, instead 164 - player movers properly destroy themselves when used up, instead
170 of leaking. 165 of leaking.
171 - do not show msg for unidentified objects that need identification. 166 - do not show msg for unidentified objects that need identification.
172 - convert formulae/bookarch file parser to thawer framework. 167 - convert formulae/bookarch/settings file parser to thawer framework.
173 - finally get rid of fgets (..., thawer) and use a much cleaner 168 - finally get rid of fgets (..., thawer) and use a much cleaner
174 next_line method. 169 next_line method.
175 - use nicer file format for exp_table and attackmess 170 - use nicer file format for exp_table and attackmess
176 (more like other resource files). 171 (more like other resource files).
177 - make parse errors during server startup fatal. 172 - make parse errors during server startup fatal.
173 - properly initialise all maptile values in constructor.
174 - improved {link} map.
175 - optional unloadable extensions will not lead to an endless loop.
176 - server will cleanly autorestart when running out of protocol IDs.
177 - use faster and slightly more exact find_dir_2 replacement.
178 - building listening books is possible again.
179 - (maps, arch) added archetype for building instructions and replaced
180 the copies of the instructions in the maps with it.
181 - (arch) made the spark shower spell available in shops.
182 - don't create a second LOGIN event on character creation.
183 - correctly generate "You paid xyz" message in shops.
184 - the shop menu now also displays the (approx) value of the item.
185 - added a 'password' command, to let DMs change the password of players
186 more conveniently.
187 - correctly save shopitems string, to avoid parse error when reading
188 saved maps.
189 - logging now differentiates between logging levels better.
190 - speed up get_typedata.
191 - fix deadlock problem during server shutdown/reload.
192 - make ext/checkrusage "more" non-blocking.
193 - use common::sense for extensions.
194 - work around a 50.10.0 utf8 caching bug.
195 - correctly try to load tiled maps in adjacent_map, might fix
196 "no relation to target" bugs.
197 - try to load (pure-)perl modules asynchronously, warn about
198 modules being loaded from the mainloop, pre-load some more
199 core modules so perl doesn't do it later on.
200 - pre-load many of the files perl might load on it's own e.g. when
201 compiling regexes.
202 - make exp_table and materials file reloadable.
203 - made reload_config non-blocking.
204 - the seen command called (Blocking) stat() instead of aio_stat,
205 causing server freezes.
206 - store unhashed password, to prepare for safer authentication.
207 - do not log connections from the local host, to help a local
208 watchdog.
209 - fix summon freeze at map borders.
210 - support @group syntax and music config file for music face lists.
211 - run post_init jobs in parallel, they might do I/O.
178 212
1792.93 Sat Feb 13 15:52:36 CET 2010 2132.93 Sat Feb 13 15:52:36 CET 2010
180 - (maps) fix travel to valdor and back. 214 - (maps) fix travel to valdor and back.
181 - do no longer by default eval map cod ein safe compartments 215 - do no longer by default eval map cod ein safe compartments
182 (this can be re-enabled using the safe_eval config option). 216 (this can be re-enabled using the safe_eval config option).

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