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Comparing deliantra/server/Changes (file contents):
Revision 1.721 by root, Fri May 21 00:42:03 2010 UTC vs.
Revision 1.814 by root, Tue Nov 6 23:33:14 2012 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: apply Glowing Crystal # does not work
12TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
133.0 12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28
29TODO: potionimp/stat potion descriptrions
30TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33TODO: the sepharoth "Kether"
34TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 - (maps) hopefully fix tobias' tower.
36 - (maps) hopefully fix healing potion vendor in arena entrance.
37 - (arch) fixed an error in the Gnarg scale mail artifact.
38 - it was possible to unapply or half-unapply cursed items in many
39 cases, which confused players and also player state. fixed.
40 - (arch) remove curse now works more liek idnetify in that it uncurses
41 some items. also, no longer uncurses spells or other invisibles.
42 - (arch) remove curse and identify now treta the marked tiem first.
43 - creators no longer identify objects that shouldn't be identified
44 (such as money, which won't stack afterwards).
45 - (maps) the shady rogue in goths can unapply cursed items for you.
46 - (maps) implement a wilderness town portal.
47 - (arch) set proper(?) int values for all monsters.
48 - (maps) fire5.map could destroy players.
49 - (maps( fix pet arena pit/arena entrace and exits.
50 - redo all build material faces from scratch.
51 - dropall without arguments now drops all containers.
52 - use blitz++ for vector maths (new dependency).
53 - only match archetype names in artifact allowed names.
54 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 - altars with match expressions did not work properly.
56 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 - god enemy race check fixed ("god detests your race").
58 - gods errornously allowed any kind of worshipping race, even
59 ones they hate.
60 - use same default config in code as on gameserver.deliantra.net.
61 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 our parser.
63 - generate slightly more special exits and avoid warning.
64 - applying a glowing crystal now gives status messages.
65 - fix a memleak in the random map generator.
66 - rework the random map parameter passign a bit to be extendable.
67 - (random maps) use a nonrecursive algorithm to generate mazes,
68 also, improve the quality of the mazes (no longer will the edges
69 almost always form a passage) and add two new types - "rooms"
70 and "braided".
71 - (random maps) add new "cave" layout, which is much more ...
72 cave-like.
73 - (random maps) new layout style "castle" that generates straighish,
74 rogue-ish maps.
75 - (random maps) new layout style "multiple" that simply mixes multiple
76 different styles in different areas.
77 - roguelike maps sometimes had dead ends due to symmetry settings.
78 - rewrite layout management in the random map generator from the
79 ground up.
80 - fix bug in tausworthe rng initialisation.
81 - switched to the faster and hopefully better quality gfsr{24,55} random
82 number generator, the same algorithm that freeciv apparently uses.
83 - replace unreachable walls in random maps by "blocked", which saves
84 memory and imho looks nicer.
85 - (arch) fix samhlaidh archetype.
86 - fix the "archname" match special function.
87 - add kensler ("better gradient noise") functins, as well as fBm
88 and other fractal algorithms.
89 - one can no longer emote to logged-out players.
90 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91 sacks fit on a tile again.
92 - (arch) fixed message of improve wisdom scroll.
93 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94 support background colour for text clients.
95 - (arch) improve automatic name from archname generation.
96 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98 match expressions.
99 - don't cause an error if a monster tries to cast magic mapping.
100 - sometimes a special exit wasn't placed when it should have been.
101 - make newmapcmd mandatory, remove support for map0/map1.
102 - require EV 4.00.
103 - made wording of "use_skill jeweler analyze" a bit more precise.
104 - add perlxsi.c to cleanfiles.
105 - (arch) made speed potions easier for now.
106 - the server didn't properly initialise all client skill slots,
107 no known impact.
108 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111 a generic table/matrix/palette converter to cfutil.
112 - do not endlessly loop when an optional extension cannot be loaded.
113 - remove limits of 000..999 from worldmap coordinates, support negative
114 coordinates and introduce z-layers - deliantra is now 3d, in yet another
115 sense.
116 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117 handle generic "world map areas".
118 - dropped micrpather again - we'll do our own implementation when we need it.
119 - added is_quad flag.
120 - (arch) added quad archetypes.
121 - made the pickaxe mining tool remove quad walls and floors.
122 - move key_values into their own class, simplifiying lots of code and
123 making it possible to use kv pairs easily for maps and other objects as well.
124 - get rid of get_archetype, finally.
125 - maps no longer get activated when loading, only when a palyer is "near" them.
126 - maps can now be swapped (not loaded), active and inactive, other states
127 have been removed, and the map "intelligently" changes between active/inactive.
128 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 - server now enforces width/height matches between tiled maps.
131 - fix some off-by-one bugs that presumably created empty rectangles
132 for unordered map walks - which should not cause any real issues.
133 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 - fix output-rate limiting - min/max now use the first argument for the type,
135 as all other similar macros - might cause other breakage...
136 - cfutil no longer creates split tiles multiple times due to a
137 off-by-one bug in comparing mtimes.
138 - cfutil now supports type: prefix to derive faces from other faces, which
139 is used for all build materials currently.
140 - require imagemagick >= 6.6.
141 - fixed possible crash due to broken initialisation order of shstr and
142 freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 - fix the brace command.
144 - implement refcnt_buf.
145 - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146 codesize decrease. wow.
147 - removed version 1 ext/exti command support.
148 - store meta information in faceinfo->meta unless prepended or empty.
149 - new extension, ota_update, for online updates of the game client.
150 - implement a simpler config value system for extensions that allows
151 config updates without a reload.
152 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 - make pick_lock work over map boundaries, and fix a crash while we are
154 at it.
155 - make nekosan more disease-resistant.
156 - new event "infect".
157 - setup protocol packet now supports JSONOBJECT syntax.
158 - implement simple web server, currently to serve facedata for the html5
159 client.
160 - sort faces by name in the server to improve caching locality in clients.
161 - actually prune face checksums (exp_table's checksum was too long).
162 - add skill_info and spell_paths resources to enable caching the info
163 and removing another command.
164 - add command help info as res/command_help.
165 - assume all clients support the deliantra protocol extensions and allow
166 fxix/extcmd and other protocol "extensions" before setup.
167 - implement flash-policy-file server on server socket, to allow flash clients
168 to connect.
169
1703.0 Sat May 29 23:30:57 CEST 2010
14 - (maps, arch) complete revamping of the transport routes - all cities are 171 - (maps, arch) complete revamping of the transport routes - all cities are
15 now easily reachable, at a price. 172 now easily reachable, at a price.
16 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 173 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
17 - (maps) added (navar) gravedigger, that buys players gravestones. 174 - (maps) added (navar) gravedigger, that buys players gravestones.
18 - (maps) added the rathouse quest for the shockwave spell in navar 175 - (maps) added the rathouse quest for the shockwave spell in navar
210 - do not log connections from the local host, to help a local 367 - do not log connections from the local host, to help a local
211 watchdog. 368 watchdog.
212 - fix summon freeze at map borders. 369 - fix summon freeze at map borders.
213 - support @group syntax and music config file for music face lists. 370 - support @group syntax and music config file for music face lists.
214 - run post_init jobs in parallel, they might do I/O. 371 - run post_init jobs in parallel, they might do I/O.
372 - avoid apply conversion for converters.
215 373
2162.93 Sat Feb 13 15:52:36 CET 2010 3742.93 Sat Feb 13 15:52:36 CET 2010
217 - (maps) fix travel to valdor and back. 375 - (maps) fix travel to valdor and back.
218 - do no longer by default eval map cod ein safe compartments 376 - do no longer by default eval map cod ein safe compartments
219 (this can be re-enabled using the safe_eval config option). 377 (this can be re-enabled using the safe_eval config option).

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