--- deliantra/server/Changes 2010/05/14 22:56:46 1.717 +++ deliantra/server/Changes 2010/05/29 21:33:25 1.723 @@ -2,14 +2,7 @@ Version numbers sort like decimal numbers. -TODO: golem survives "longer" now - too long? -TODO: clean up skill handling in kill_object. -TODO: mining experience -TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player -TODO: reload_settings -TODO: thawer should ot next() -TODO: apply Glowing Crystal # does not work -TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) +3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. @@ -76,6 +69,8 @@ - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. - (arch,maps,code) rebalanced value of spellbooks greatly. it's now mostly based on the spell's level in the spellbook. + - the music scheduler did not properly send new music on region + changes. - (maps) fix some map regions and the region tree. - the server will now be more picky when parsing the regions file. - do not rely on chosen_skill in calc_alch_danger. @@ -209,6 +204,7 @@ - fix summon freeze at map borders. - support @group syntax and music config file for music face lists. - run post_init jobs in parallel, they might do I/O. + - avoid apply conversion for converters. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.