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Comparing deliantra/server/Changes (file contents):
Revision 1.701 by root, Thu May 6 22:35:41 2010 UTC vs.
Revision 1.730 by elmex, Wed Jun 23 08:38:05 2010 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18
19 - (maps) hopefully fix tobias' tower.
20 - (maps) hopefully fix healing potion vendor in arena entrance.
21 - (arch) fixed an error in the Gnarg scale mail artifact.
22 - creators no longer identify objects that shouldn't be identified
23 (such as money, which won't stack afterwards).
24 - use same default config in code as on gameserver.deliantra.net.
25 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
26 our parser.
27 - applying a glowing crystal now gives sttaus messages.
28
293.0 Sat May 29 23:30:57 CEST 2010
11 - (maps, arch) complete revamping of the transport routes - all cities are 30 - (maps, arch) complete revamping of the transport routes - all cities are
12 now easily reachable, at a price. 31 now easily reachable, at a price.
13 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 32 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
14 - (maps) added (navar) gravedigger, that buys players gravestones. 33 - (maps) added (navar) gravedigger, that buys players gravestones.
15 - (maps) added the rathouse quest for the shockwave spell in navar 34 - (maps) added the rathouse quest for the shockwave spell in navar
72 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 91 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
73 steinwandstadt/celvear. 92 steinwandstadt/celvear.
74 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 93 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
75 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 94 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
76 mostly based on the spell's level in the spellbook. 95 mostly based on the spell's level in the spellbook.
96 - the music scheduler did not properly send new music on region
97 changes.
77 - (maps) fix some map regions and the region tree. 98 - (maps) fix some map regions and the region tree.
78 - the server will now be more picky when parsing the regions file. 99 - the server will now be more picky when parsing the regions file.
79 - do not rely on chosen_skill in calc_alch_danger. 100 - do not rely on chosen_skill in calc_alch_danger.
80 - improve editor support protocol slightly, provide workarounds for 2.10 101 - improve editor support protocol slightly, provide workarounds for 2.10
81 clients. 102 clients.
111 - (arch) implement mining pickaxes and mining skill. 132 - (arch) implement mining pickaxes and mining skill.
112 - (arch) add missing stonebig_club archetype from cfextended. 133 - (arch) add missing stonebig_club archetype from cfextended.
113 - jeweler skill doesn't diminish input values anymore. 134 - jeweler skill doesn't diminish input values anymore.
114 - jeweler skill is harder to level now, but in exchange item power 135 - jeweler skill is harder to level now, but in exchange item power
115 of the output is only 1/5th (instead of 1/3rd) of ring level. 136 of the output is only 1/5th (instead of 1/3rd) of ring level.
137 - jeweler skill adds the makers name (currently not visible) to the
138 generated ring/amulet.
116 - generate most constants for perl automatically. 139 - generate most constants for perl automatically.
117 - properly check for weapon name prefix ("Ragnarok's sword"). 140 - properly check for weapon name prefix ("Ragnarok's sword").
118 - when player dies, restore his food to at least 200. 141 - when player dies, restore his food to at least 200.
119 - support multiple inheritance for arch sources (inherit a,b,c). 142 - support multiple inheritance for arch sources (inherit a,b,c).
120 - switch to storable-n-format for facedata, for better interoperability. 143 - switch to storable-n-format for facedata, for better interoperability.
176 the copies of the instructions in the maps with it. 199 the copies of the instructions in the maps with it.
177 - (arch) made the spark shower spell available in shops. 200 - (arch) made the spark shower spell available in shops.
178 - don't create a second LOGIN event on character creation. 201 - don't create a second LOGIN event on character creation.
179 - correctly generate "You paid xyz" message in shops. 202 - correctly generate "You paid xyz" message in shops.
180 - the shop menu now also displays the (approx) value of the item. 203 - the shop menu now also displays the (approx) value of the item.
181 - added a 'password' command, to change your password (and for DMs to 204 - added a 'password' command, to let DMs change the password of players
182 change passwords for other players). 205 more conveniently.
183 - correctly save shopitems string, to avoid parse error when reading 206 - correctly save shopitems string, to avoid parse error when reading
184 saved maps. 207 saved maps.
185 - logging now differentiates between logging levels better. 208 - logging now differentiates between logging levels better.
186 - speed up get_typedata. 209 - speed up get_typedata.
187 - fix deadlock problem during server shutdown/reload. 210 - fix deadlock problem during server shutdown/reload.
191 - correctly try to load tiled maps in adjacent_map, might fix 214 - correctly try to load tiled maps in adjacent_map, might fix
192 "no relation to target" bugs. 215 "no relation to target" bugs.
193 - try to load (pure-)perl modules asynchronously, warn about 216 - try to load (pure-)perl modules asynchronously, warn about
194 modules being loaded from the mainloop, pre-load some more 217 modules being loaded from the mainloop, pre-load some more
195 core modules so perl doesn't do it later on. 218 core modules so perl doesn't do it later on.
219 - pre-load many of the files perl might load on it's own e.g. when
220 compiling regexes.
196 - make exp_table and materials file reloadable. 221 - make exp_table and materials file reloadable.
222 - made reload_config non-blocking.
223 - the seen command called (Blocking) stat() instead of aio_stat,
224 causing server freezes.
225 - store unhashed password, to prepare for safer authentication.
226 - do not log connections from the local host, to help a local
227 watchdog.
228 - fix summon freeze at map borders.
229 - support @group syntax and music config file for music face lists.
230 - run post_init jobs in parallel, they might do I/O.
231 - avoid apply conversion for converters.
197 232
1982.93 Sat Feb 13 15:52:36 CET 2010 2332.93 Sat Feb 13 15:52:36 CET 2010
199 - (maps) fix travel to valdor and back. 234 - (maps) fix travel to valdor and back.
200 - do no longer by default eval map cod ein safe compartments 235 - do no longer by default eval map cod ein safe compartments
201 (this can be re-enabled using the safe_eval config option). 236 (this can be re-enabled using the safe_eval config option).

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