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Comparing deliantra/server/Changes (file contents):
Revision 1.697 by elmex, Wed May 5 09:42:52 2010 UTC vs.
Revision 1.732 by root, Tue Jun 29 16:52:52 2010 UTC

4 4
5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings
10TODO: thawer should not next()
11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18
19TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
20TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
21 - (maps) hopefully fix tobias' tower.
22 - (maps) hopefully fix healing potion vendor in arena entrance.
23 - (arch) fixed an error in the Gnarg scale mail artifact.
24 - creators no longer identify objects that shouldn't be identified
25 (such as money, which won't stack afterwards).
26 - use same default config in code as on gameserver.deliantra.net.
27 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
28 our parser.
29 - applying a glowing crystal now gives status messages.
30 - fix a memleak in the random map generator.
31 - rework the random map parameter passign a bit to be extendable.
32 - (random maps) use a nonrecursive algorithm to generate mazes,
33 also, improve the quality of the mazes (no longer will the edges
34 almost always form a passage) and add two new types - "rooms"
35 and "braided".
36
373.0 Sat May 29 23:30:57 CEST 2010
9 - (maps, arch) complete revamping of the transport routes - all cities are 38 - (maps, arch) complete revamping of the transport routes - all cities are
10 now easily reachable, at a price. 39 now easily reachable, at a price.
11 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 40 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
12 - (maps) added (navar) gravedigger, that buys players gravestones. 41 - (maps) added (navar) gravedigger, that buys players gravestones.
13 - (maps) added the rathouse quest for the shockwave spell in navar 42 - (maps) added the rathouse quest for the shockwave spell in navar
70 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 99 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
71 steinwandstadt/celvear. 100 steinwandstadt/celvear.
72 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 101 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
73 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 102 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
74 mostly based on the spell's level in the spellbook. 103 mostly based on the spell's level in the spellbook.
104 - the music scheduler did not properly send new music on region
105 changes.
75 - (maps) fix some map regions and the region tree. 106 - (maps) fix some map regions and the region tree.
76 - the server will now be more picky when parsing the regions file. 107 - the server will now be more picky when parsing the regions file.
108 - do not rely on chosen_skill in calc_alch_danger.
77 - improve editor support protocol slightly, provide workarounds for 2.10 109 - improve editor support protocol slightly, provide workarounds for 2.10
78 clients. 110 clients.
79 - follow has been rewritten to be, hopefully, more robust. 111 - follow has been rewritten to be, hopefully, more robust.
80 - follow mode will not be aborted when the follower tries to move. 112 - follow mode will not be aborted when the follower tries to move.
81 - tcp.ext didn't unbind in reloads. 113 - tcp.ext didn't unbind in reloads.
108 - (arch) implement mining pickaxes and mining skill. 140 - (arch) implement mining pickaxes and mining skill.
109 - (arch) add missing stonebig_club archetype from cfextended. 141 - (arch) add missing stonebig_club archetype from cfextended.
110 - jeweler skill doesn't diminish input values anymore. 142 - jeweler skill doesn't diminish input values anymore.
111 - jeweler skill is harder to level now, but in exchange item power 143 - jeweler skill is harder to level now, but in exchange item power
112 of the output is only 1/5th (instead of 1/3rd) of ring level. 144 of the output is only 1/5th (instead of 1/3rd) of ring level.
145 - jeweler skill adds the makers name (currently not visible) to the
146 generated ring/amulet.
113 - generate most constants for perl automatically. 147 - generate most constants for perl automatically.
114 - properly check for weapon name prefix ("Ragnarok's sword"). 148 - properly check for weapon name prefix ("Ragnarok's sword").
115 - when player dies, restore his food to at least 200. 149 - when player dies, restore his food to at least 200.
116 - support multiple inheritance for arch sources (inherit a,b,c). 150 - support multiple inheritance for arch sources (inherit a,b,c).
117 - switch to storable-n-format for facedata, for better interoperability. 151 - switch to storable-n-format for facedata, for better interoperability.
173 the copies of the instructions in the maps with it. 207 the copies of the instructions in the maps with it.
174 - (arch) made the spark shower spell available in shops. 208 - (arch) made the spark shower spell available in shops.
175 - don't create a second LOGIN event on character creation. 209 - don't create a second LOGIN event on character creation.
176 - correctly generate "You paid xyz" message in shops. 210 - correctly generate "You paid xyz" message in shops.
177 - the shop menu now also displays the (approx) value of the item. 211 - the shop menu now also displays the (approx) value of the item.
178 - added a 'password' command, to change your password (and for DMs to 212 - added a 'password' command, to let DMs change the password of players
179 change passwords for other players). 213 more conveniently.
180 - correctly save shopitems string, to avoid parse error when reading 214 - correctly save shopitems string, to avoid parse error when reading
181 saved maps. 215 saved maps.
182 - logging now differentiates between logging levels better. 216 - logging now differentiates between logging levels better.
183 - speed up get_typedata. 217 - speed up get_typedata.
184 - fix deadlock problem during server shutdown/reload. 218 - fix deadlock problem during server shutdown/reload.
188 - correctly try to load tiled maps in adjacent_map, might fix 222 - correctly try to load tiled maps in adjacent_map, might fix
189 "no relation to target" bugs. 223 "no relation to target" bugs.
190 - try to load (pure-)perl modules asynchronously, warn about 224 - try to load (pure-)perl modules asynchronously, warn about
191 modules being loaded from the mainloop, pre-load some more 225 modules being loaded from the mainloop, pre-load some more
192 core modules so perl doesn't do it later on. 226 core modules so perl doesn't do it later on.
227 - pre-load many of the files perl might load on it's own e.g. when
228 compiling regexes.
229 - make exp_table and materials file reloadable.
230 - made reload_config non-blocking.
231 - the seen command called (Blocking) stat() instead of aio_stat,
232 causing server freezes.
233 - store unhashed password, to prepare for safer authentication.
234 - do not log connections from the local host, to help a local
235 watchdog.
236 - fix summon freeze at map borders.
237 - support @group syntax and music config file for music face lists.
238 - run post_init jobs in parallel, they might do I/O.
239 - avoid apply conversion for converters.
193 240
1942.93 Sat Feb 13 15:52:36 CET 2010 2412.93 Sat Feb 13 15:52:36 CET 2010
195 - (maps) fix travel to valdor and back. 242 - (maps) fix travel to valdor and back.
196 - do no longer by default eval map cod ein safe compartments 243 - do no longer by default eval map cod ein safe compartments
197 (this can be re-enabled using the safe_eval config option). 244 (this can be re-enabled using the safe_eval config option).

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