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Comparing deliantra/server/Changes (file contents):
Revision 1.661 by root, Wed Apr 21 05:48:35 2010 UTC vs.
Revision 1.734 by root, Wed Jun 30 23:03:39 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35
36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38TODO: summon cult does not properly create multipart monsters?
392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40
41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42 4
43TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
44TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
45TODO: make the "feed all faces" flag persistent between logins.
46TODO: mining experience 7TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55TODO: - entering a map will now respect move_on and other effects. 9TODO: reload_settings
10TODO: thawer should not next()
11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 - (maps) hopefully fix tobias' tower.
23 - (maps) hopefully fix healing potion vendor in arena entrance.
24 - (arch) fixed an error in the Gnarg scale mail artifact.
25 - creators no longer identify objects that shouldn't be identified
26 (such as money, which won't stack afterwards).
27 - use same default config in code as on gameserver.deliantra.net.
28 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 our parser.
30 - applying a glowing crystal now gives status messages.
31 - fix a memleak in the random map generator.
32 - rework the random map parameter passign a bit to be extendable.
33 - (random maps) use a nonrecursive algorithm to generate mazes,
34 also, improve the quality of the mazes (no longer will the edges
35 almost always form a passage) and add two new types - "rooms"
36 and "braided".
37 - (random maps) add new "cave" layout, which is much more ...
38 cave-like.
39
403.0 Sat May 29 23:30:57 CEST 2010
56 - (maps, arch) complete revamping of the transport routes - all cities are 41 - (maps, arch) complete revamping of the transport routes - all cities are
57 now easily reachable, at a price. 42 now easily reachable, at a price.
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 43 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones. 44 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar 45 - (maps) added the rathouse quest for the shockwave spell in navar
61 (by Dustfinger). 46 (by Dustfinger).
62 - (maps) Fixed bad floor tile in navar apartment. 47 - (maps) fixed bad floor tile in navar apartment.
63 - made (wizard) look_at show also uuids. 48 - made (wizard) look_at show also uuids.
64 - added cf::object::find_object_uuid (::find_object already exists!). 49 - added cf::object::find_object_uuid (::find_object already exists!).
65 - (maps) added new apartment, made by LinuxLemoner. 50 - (maps) added new apartment, made by LinuxLemoner.
66 - (maps) added quest for the mining skill scroll to valleynoy. 51 - (maps) added quest for the mining skill scroll to valleynoy.
52 - (maps) added greedy highlevel book shop to heaven town.
67 - (arch) added sounds: zombie death, book reading, inscription. 53 - (arch) added sounds: zombie death, book reading, inscription.
68 - (arch) made the hill giants loose more body parts. 54 - (arch) made the hill giants loose more body parts.
69 - (arch, maps) added black unicorn horn, required to access mlab hell. 55 - (arch, maps) added black unicorn horn, required to access mlab hell.
70 - (arch) increased the (possible) number of arrows/bolts found in shops 56 - (arch) increased the (possible) number of arrows/bolts found in shops
71 and made them a bit more expensive. 57 and made them a bit more expensive.
72 - (maps) add more glory hole treasure styles. 58 - (maps) add more glory hole treasure styles.
73 - (maps, arch) add "hollow" variants of cave\d tiles, and use them 59 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
74 in a select number of mlab maps. 60 in a select number of mlab maps.
61 - (maps) the library should be less of a death trap now.
62 - (maps) exits no longer point to auto-apply exits, most affected
63 maps now have proper doors or a similar solution.
64 - (arch) jumping skill has now physical attacktype.
65 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
66 - enter_map did not normalise the map coordinates when the destination
67 space is blocked, causing badness and freezes for the player.
68 - when applying containers, server checks for the key on activate
69 and also allows players to unapply active containers they don't have
70 a key for.
71 - moved formulae, attackmess, artifacts, exp_table, materials and
72 races files to arch, where they belong (exp_table is no longer in
73 confdir but in datadir now!).
74 - jeweler and sound config files are now normal datafiles as well.
75 - quit_character was causing a runtime exception, causing it to not
76 work since 2.93.
77 - entering a map will now respect move_on and other effects,
78 except for auto-apply exits :/
75 - only talk to the items on the nearest mapspace, or, of there 79 - only talk to the items on the nearest mapspace, or, of there
76 are none, to the player, not ALL items in vicinity. 80 are none, to the player, not ALL items in vicinity.
77 - do not update the floorbox while running, to avoid big item 81 - do not update the floorbox while running, to avoid big item
78 updates that cost network bandwidth and processing power. 82 updates that cost network bandwidth and processing power.
79 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 83 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
96 - building of levers/doors works again for all kinds of floors. 100 - building of levers/doors works again for all kinds of floors.
97 - the player can now withdraw and deposit all the available money. 101 - the player can now withdraw and deposit all the available money.
98 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 102 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
99 steinwandstadt/celvear. 103 steinwandstadt/celvear.
100 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 104 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
105 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
106 mostly based on the spell's level in the spellbook.
107 - the music scheduler did not properly send new music on region
108 changes.
109 - (maps) fix some map regions and the region tree.
110 - the server will now be more picky when parsing the regions file.
111 - do not rely on chosen_skill in calc_alch_danger.
101 - improve editor support protocol slightly, provide workarounds for 2.10 112 - improve editor support protocol slightly, provide workarounds for 2.10
102 clients. 113 clients.
114 - follow has been rewritten to be, hopefully, more robust.
115 - follow mode will not be aborted when the follower tries to move.
103 - tcp.ext didn't unbind in reloads. 116 - tcp.ext didn't unbind in reloads.
104 - map-tags.ext didn't properly close the database on reloads. 117 - map-tags.ext didn't properly close the database on reloads.
105 - cfutil skips .-directories when scanning. 118 - cfutil skips .-directories when scanning.
106 - build.ext prevents players from building on other player's maps. 119 - build.ext prevents players from building on other player's maps.
107 - rent.ext allows the dm to enter anytime. 120 - rent.ext allows the dm to enter anytime.
128 used by minable veins. 141 used by minable veins.
129 - (maps) relocated jeweler town to another directoy. 142 - (maps) relocated jeweler town to another directoy.
130 - (arch) implement mining pickaxes and mining skill. 143 - (arch) implement mining pickaxes and mining skill.
131 - (arch) add missing stonebig_club archetype from cfextended. 144 - (arch) add missing stonebig_club archetype from cfextended.
132 - jeweler skill doesn't diminish input values anymore. 145 - jeweler skill doesn't diminish input values anymore.
146 - jeweler skill is harder to level now, but in exchange item power
147 of the output is only 1/5th (instead of 1/3rd) of ring level.
148 - jeweler skill adds the makers name (currently not visible) to the
149 generated ring/amulet.
133 - generate most constants for perl automatically. 150 - generate most constants for perl automatically.
134 - properly check for weapon name prefix ("Ragnarok's sword"). 151 - properly check for weapon name prefix ("Ragnarok's sword").
135 - when player dies, restore his food to at least 200. 152 - when player dies, restore his food to at least 200.
136 - support multiple inheritance for arch sources (inherit a,b,c). 153 - support multiple inheritance for arch sources (inherit a,b,c).
137 - switch to storable-n-format for facedata, for better interoperability. 154 - switch to storable-n-format for facedata, for better interoperability.
186 - properly initialise all maptile values in constructor. 203 - properly initialise all maptile values in constructor.
187 - improved {link} map. 204 - improved {link} map.
188 - optional unloadable extensions will not lead to an endless loop. 205 - optional unloadable extensions will not lead to an endless loop.
189 - server will cleanly autorestart when running out of protocol IDs. 206 - server will cleanly autorestart when running out of protocol IDs.
190 - use faster and slightly more exact find_dir_2 replacement. 207 - use faster and slightly more exact find_dir_2 replacement.
208 - building listening books is possible again.
209 - (maps, arch) added archetype for building instructions and replaced
210 the copies of the instructions in the maps with it.
211 - (arch) made the spark shower spell available in shops.
212 - don't create a second LOGIN event on character creation.
213 - correctly generate "You paid xyz" message in shops.
214 - the shop menu now also displays the (approx) value of the item.
215 - added a 'password' command, to let DMs change the password of players
216 more conveniently.
217 - correctly save shopitems string, to avoid parse error when reading
218 saved maps.
219 - logging now differentiates between logging levels better.
220 - speed up get_typedata.
221 - fix deadlock problem during server shutdown/reload.
222 - make ext/checkrusage "more" non-blocking.
223 - use common::sense for extensions.
224 - work around a 50.10.0 utf8 caching bug.
225 - correctly try to load tiled maps in adjacent_map, might fix
226 "no relation to target" bugs.
227 - try to load (pure-)perl modules asynchronously, warn about
228 modules being loaded from the mainloop, pre-load some more
229 core modules so perl doesn't do it later on.
230 - pre-load many of the files perl might load on it's own e.g. when
231 compiling regexes.
232 - make exp_table and materials file reloadable.
233 - made reload_config non-blocking.
234 - the seen command called (Blocking) stat() instead of aio_stat,
235 causing server freezes.
236 - store unhashed password, to prepare for safer authentication.
237 - do not log connections from the local host, to help a local
238 watchdog.
239 - fix summon freeze at map borders.
240 - support @group syntax and music config file for music face lists.
241 - run post_init jobs in parallel, they might do I/O.
242 - avoid apply conversion for converters.
191 243
1922.93 Sat Feb 13 15:52:36 CET 2010 2442.93 Sat Feb 13 15:52:36 CET 2010
193 - (maps) fix travel to valdor and back. 245 - (maps) fix travel to valdor and back.
194 - do no longer by default eval map cod ein safe compartments 246 - do no longer by default eval map cod ein safe compartments
195 (this can be re-enabled using the safe_eval config option). 247 (this can be re-enabled using the safe_eval config option).

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