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Comparing deliantra/server/Changes (file contents):
Revision 1.714 by root, Thu May 13 12:28:13 2010 UTC vs.
Revision 1.735 by root, Thu Jul 1 01:22:43 2010 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: apply Glowing Crystal # does not work 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: summon to map borders still borked 12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 - (maps) hopefully fix tobias' tower.
23 - (maps) hopefully fix healing potion vendor in arena entrance.
24 - (arch) fixed an error in the Gnarg scale mail artifact.
25 - creators no longer identify objects that shouldn't be identified
26 (such as money, which won't stack afterwards).
27 - use same default config in code as on gameserver.deliantra.net.
28 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 our parser.
30 - applying a glowing crystal now gives status messages.
31 - fix a memleak in the random map generator.
32 - rework the random map parameter passign a bit to be extendable.
33 - (random maps) use a nonrecursive algorithm to generate mazes,
34 also, improve the quality of the mazes (no longer will the edges
35 almost always form a passage) and add two new types - "rooms"
36 and "braided".
37 - (random maps) add new "cave" layout, which is much more ...
38 cave-like.
39 - roguelike maps sometimes had dead ends due to symmetry settings.
40 - rewrite layout management in the random map generator from the
41 ground up.
42
433.0 Sat May 29 23:30:57 CEST 2010
13 - (maps, arch) complete revamping of the transport routes - all cities are 44 - (maps, arch) complete revamping of the transport routes - all cities are
14 now easily reachable, at a price. 45 now easily reachable, at a price.
15 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 46 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
16 - (maps) added (navar) gravedigger, that buys players gravestones. 47 - (maps) added (navar) gravedigger, that buys players gravestones.
17 - (maps) added the rathouse quest for the shockwave spell in navar 48 - (maps) added the rathouse quest for the shockwave spell in navar
74 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 105 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
75 steinwandstadt/celvear. 106 steinwandstadt/celvear.
76 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 107 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
77 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 108 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
78 mostly based on the spell's level in the spellbook. 109 mostly based on the spell's level in the spellbook.
110 - the music scheduler did not properly send new music on region
111 changes.
79 - (maps) fix some map regions and the region tree. 112 - (maps) fix some map regions and the region tree.
80 - the server will now be more picky when parsing the regions file. 113 - the server will now be more picky when parsing the regions file.
81 - do not rely on chosen_skill in calc_alch_danger. 114 - do not rely on chosen_skill in calc_alch_danger.
82 - improve editor support protocol slightly, provide workarounds for 2.10 115 - improve editor support protocol slightly, provide workarounds for 2.10
83 clients. 116 clients.
195 - correctly try to load tiled maps in adjacent_map, might fix 228 - correctly try to load tiled maps in adjacent_map, might fix
196 "no relation to target" bugs. 229 "no relation to target" bugs.
197 - try to load (pure-)perl modules asynchronously, warn about 230 - try to load (pure-)perl modules asynchronously, warn about
198 modules being loaded from the mainloop, pre-load some more 231 modules being loaded from the mainloop, pre-load some more
199 core modules so perl doesn't do it later on. 232 core modules so perl doesn't do it later on.
233 - pre-load many of the files perl might load on it's own e.g. when
234 compiling regexes.
200 - make exp_table and materials file reloadable. 235 - make exp_table and materials file reloadable.
201 - made reload_config non-blocking. 236 - made reload_config non-blocking.
202 - the seen command called (Blocking) stat() instead of aio_stat, 237 - the seen command called (Blocking) stat() instead of aio_stat,
203 causing server freezes. 238 causing server freezes.
204 - store unhashed password, to prepare for safer authentication. 239 - store unhashed password, to prepare for safer authentication.
205 - do not log connections from the local host, to help a local 240 - do not log connections from the local host, to help a local
206 watchdog. 241 watchdog.
207 - fix summon freeze at map borders. 242 - fix summon freeze at map borders.
243 - support @group syntax and music config file for music face lists.
244 - run post_init jobs in parallel, they might do I/O.
245 - avoid apply conversion for converters.
208 246
2092.93 Sat Feb 13 15:52:36 CET 2010 2472.93 Sat Feb 13 15:52:36 CET 2010
210 - (maps) fix travel to valdor and back. 248 - (maps) fix travel to valdor and back.
211 - do no longer by default eval map cod ein safe compartments 249 - do no longer by default eval map cod ein safe compartments
212 (this can be re-enabled using the safe_eval config option). 250 (this can be re-enabled using the safe_eval config option).

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