--- deliantra/server/Changes 2010/07/01 01:22:43 1.735 +++ deliantra/server/Changes 2010/07/02 02:00:46 1.736 @@ -39,6 +39,9 @@ - roguelike maps sometimes had dead ends due to symmetry settings. - rewrite layout management in the random map generator from the ground up. + - fix bug in tausworthe rng initialisation. + - switched to the faster and hopefully better quality gfsr{24,55} random + number generator, the same algorithm that freeciv apparently uses. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are