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Comparing deliantra/server/Changes (file contents):
Revision 1.734 by root, Wed Jun 30 23:03:39 2010 UTC vs.
Revision 1.736 by root, Fri Jul 2 02:00:46 2010 UTC

34 also, improve the quality of the mazes (no longer will the edges 34 also, improve the quality of the mazes (no longer will the edges
35 almost always form a passage) and add two new types - "rooms" 35 almost always form a passage) and add two new types - "rooms"
36 and "braided". 36 and "braided".
37 - (random maps) add new "cave" layout, which is much more ... 37 - (random maps) add new "cave" layout, which is much more ...
38 cave-like. 38 cave-like.
39 - roguelike maps sometimes had dead ends due to symmetry settings.
40 - rewrite layout management in the random map generator from the
41 ground up.
42 - fix bug in tausworthe rng initialisation.
43 - switched to the faster and hopefully better quality gfsr{24,55} random
44 number generator, the same algorithm that freeciv apparently uses.
39 45
403.0 Sat May 29 23:30:57 CEST 2010 463.0 Sat May 29 23:30:57 CEST 2010
41 - (maps, arch) complete revamping of the transport routes - all cities are 47 - (maps, arch) complete revamping of the transport routes - all cities are
42 now easily reachable, at a price. 48 now easily reachable, at a price.
43 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 49 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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