--- deliantra/server/Changes 2010/07/02 03:40:13 1.737 +++ deliantra/server/Changes 2010/07/02 18:41:42 1.739 @@ -23,6 +23,8 @@ - (maps) hopefully fix tobias' tower. - (maps) hopefully fix healing potion vendor in arena entrance. - (arch) fixed an error in the Gnarg scale mail artifact. + - it was possible to unapply or half-unapply cursed items in many + cases, which confused players and also player state. fixed. - creators no longer identify objects that shouldn't be identified (such as money, which won't stack afterwards). - use same default config in code as on gameserver.deliantra.net. @@ -43,6 +45,8 @@ - fix bug in tausworthe rng initialisation. - switched to the faster and hopefully better quality gfsr{24,55} random number generator, the same algorithm that freeciv apparently uses. + - replace unreachable walls in random maps by "blocked", which saves + memory and imho looks nicer. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are