--- deliantra/server/Changes 2010/07/02 18:41:42 1.739 +++ deliantra/server/Changes 2010/07/02 19:54:41 1.740 @@ -17,14 +17,15 @@ TOOD: apply should only apply one stack items TODO: fixed random maps, e.g. for buildings -TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs) -TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily -TODO: set flag when isolation remover needed, call finalise +TODO: uncurse rogue npc - (maps) hopefully fix tobias' tower. - (maps) hopefully fix healing potion vendor in arena entrance. - (arch) fixed an error in the Gnarg scale mail artifact. - it was possible to unapply or half-unapply cursed items in many cases, which confused players and also player state. fixed. + - (arch) remove curse now works more liek idnetify in that it uncurses + some items. also, no longer uncurses spells or other invisibles. + - (arch) remove curse and identify now treta the marked tiem first. - creators no longer identify objects that shouldn't be identified (such as money, which won't stack afterwards). - use same default config in code as on gameserver.deliantra.net.