--- deliantra/server/Changes 2008/01/17 05:52:52 1.62 +++ deliantra/server/Changes 2008/04/06 16:13:19 1.74 @@ -1,10 +1,34 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. -TODO: dragons should not be able to change their title via the stetings tab in playerbook +TODO: picking up the torches in nibmus seemingly works, but after + a while (used up?) they seem to be gone from the inv but the client doesn't know about that. +TODO: dragons should not be able to change their title via the settings tab in playerbook + + - work around a glibc bug that causes calloc to return non-zero memory + when mlockall has been used. + - pass environment to perl_sys_init3, as required by newer perls. + - use separate thread for ticker timing (and more in the future). + this greatly increases timing accuracy and gets rid of an enourmous + number of gettimeofday calls. + - use a seperate thread to signal aio completion, for lower latency. + - require Coro 4.47, which fixes a data corruption bug with its C API. + +2.42 Sat Mar 15 12:05:21 CET 2008 + - rebalanced default experience table to be more exponential + and much easier up to level ~40, then moderately harder. + - change attuned/repelled level boni to +-8 from +-2. + - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. + - do not exit on reload/load errors but properly cleanup. + - fix a 32 bit uncleanlyness in the slice debugging wrapper. + +2.41 Fri Jan 25 13:15:37 CET 2008 - get rid of YAML::Syck, it's too buggy and misparses many files (this fixes the jeweler skill). - back-to-back perl_reloads don't freeze the ticker anymore. - convert cfutil from Event to EV (forgot to do this earlier...). + - move tombstone to real map if player died due to cave-in (even if + it has reset, which is better than putting it on the savebed, also as + proof that the palyer didn't use a savebed). 2.4 Sun Jan 13 13:41:29 CET 2008 - work around perl bug in configure perl module version check.