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Comparing deliantra/server/Changes (file contents):
Revision 1.70 by root, Sat Mar 15 11:45:31 2008 UTC vs.
Revision 1.74 by root, Sun Apr 6 16:13:19 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nibmus seemingly works, but after 3TODO: picking up the torches in nibmus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - work around a glibc bug that causes calloc to return non-zero memory
8 when mlockall has been used.
9 - pass environment to perl_sys_init3, as required by newer perls.
10 - use separate thread for ticker timing (and more in the future).
11 this greatly increases timing accuracy and gets rid of an enourmous
12 number of gettimeofday calls.
13 - use a seperate thread to signal aio completion, for lower latency.
14 - require Coro 4.47, which fixes a data corruption bug with its C API.
6 15
72.42 Sat Mar 15 12:05:21 CET 2008 162.42 Sat Mar 15 12:05:21 CET 2008
8 - rebalanced default experience table to be more exponential 17 - rebalanced default experience table to be more exponential
9 and much easier up to level ~40, then moderately harder. 18 and much easier up to level ~40, then moderately harder.
10 - change attuned/repelled level boni to +-8 from +-2. 19 - change attuned/repelled level boni to +-8 from +-2.

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