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46 | - fix bug in tausworthe rng initialisation. |
46 | - fix bug in tausworthe rng initialisation. |
47 | - switched to the faster and hopefully better quality gfsr{24,55} random |
47 | - switched to the faster and hopefully better quality gfsr{24,55} random |
48 | number generator, the same algorithm that freeciv apparently uses. |
48 | number generator, the same algorithm that freeciv apparently uses. |
49 | - replace unreachable walls in random maps by "blocked", which saves |
49 | - replace unreachable walls in random maps by "blocked", which saves |
50 | memory and imho looks nicer. |
50 | memory and imho looks nicer. |
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51 | - (arch) fix samhlaidh archetype. |
51 | |
52 | |
52 | 3.0 Sat May 29 23:30:57 CEST 2010 |
53 | 3.0 Sat May 29 23:30:57 CEST 2010 |
53 | - (maps, arch) complete revamping of the transport routes - all cities are |
54 | - (maps, arch) complete revamping of the transport routes - all cities are |
54 | now easily reachable, at a price. |
55 | now easily reachable, at a price. |
55 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
56 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |