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Comparing deliantra/server/Changes (file contents):
Revision 1.720 by root, Fri May 21 00:31:13 2010 UTC vs.
Revision 1.743 by root, Sat Jul 3 03:09:27 2010 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: apply Glowing Crystal # does not work
12TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13TODO: follow ends up in {link} 12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
143.0 13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: uncurse rogue npc
21 - (maps) hopefully fix tobias' tower.
22 - (maps) hopefully fix healing potion vendor in arena entrance.
23 - (arch) fixed an error in the Gnarg scale mail artifact.
24 - it was possible to unapply or half-unapply cursed items in many
25 cases, which confused players and also player state. fixed.
26 - (arch) remove curse now works more liek idnetify in that it uncurses
27 some items. also, no longer uncurses spells or other invisibles.
28 - (arch) remove curse and identify now treta the marked tiem first.
29 - creators no longer identify objects that shouldn't be identified
30 (such as money, which won't stack afterwards).
31 - (maps) the shady rogue in goths can unapply cursed items for you.
32 - use same default config in code as on gameserver.deliantra.net.
33 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
34 our parser.
35 - applying a glowing crystal now gives status messages.
36 - fix a memleak in the random map generator.
37 - rework the random map parameter passign a bit to be extendable.
38 - (random maps) use a nonrecursive algorithm to generate mazes,
39 also, improve the quality of the mazes (no longer will the edges
40 almost always form a passage) and add two new types - "rooms"
41 and "braided".
42 - (random maps) add new "cave" layout, which is much more ...
43 cave-like.
44 - roguelike maps sometimes had dead ends due to symmetry settings.
45 - rewrite layout management in the random map generator from the
46 ground up.
47 - fix bug in tausworthe rng initialisation.
48 - switched to the faster and hopefully better quality gfsr{24,55} random
49 number generator, the same algorithm that freeciv apparently uses.
50 - replace unreachable walls in random maps by "blocked", which saves
51 memory and imho looks nicer.
52 - (arch) fix samhlaidh archetype.
53 - new random map layoutstyle "multiple" that simply mixes multiple
54 different styles in different areas.
55
563.0 Sat May 29 23:30:57 CEST 2010
15 - (maps, arch) complete revamping of the transport routes - all cities are 57 - (maps, arch) complete revamping of the transport routes - all cities are
16 now easily reachable, at a price. 58 now easily reachable, at a price.
17 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
18 - (maps) added (navar) gravedigger, that buys players gravestones. 60 - (maps) added (navar) gravedigger, that buys players gravestones.
19 - (maps) added the rathouse quest for the shockwave spell in navar 61 - (maps) added the rathouse quest for the shockwave spell in navar
211 - do not log connections from the local host, to help a local 253 - do not log connections from the local host, to help a local
212 watchdog. 254 watchdog.
213 - fix summon freeze at map borders. 255 - fix summon freeze at map borders.
214 - support @group syntax and music config file for music face lists. 256 - support @group syntax and music config file for music face lists.
215 - run post_init jobs in parallel, they might do I/O. 257 - run post_init jobs in parallel, they might do I/O.
258 - avoid apply conversion for converters.
216 259
2172.93 Sat Feb 13 15:52:36 CET 2010 2602.93 Sat Feb 13 15:52:36 CET 2010
218 - (maps) fix travel to valdor and back. 261 - (maps) fix travel to valdor and back.
219 - do no longer by default eval map cod ein safe compartments 262 - do no longer by default eval map cod ein safe compartments
220 (this can be re-enabled using the safe_eval config option). 263 (this can be re-enabled using the safe_eval config option).

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