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Comparing deliantra/server/Changes (file contents):
Revision 1.743 by root, Sat Jul 3 03:09:27 2010 UTC vs.
Revision 1.744 by root, Sat Jul 3 13:14:35 2010 UTC

39 also, improve the quality of the mazes (no longer will the edges 39 also, improve the quality of the mazes (no longer will the edges
40 almost always form a passage) and add two new types - "rooms" 40 almost always form a passage) and add two new types - "rooms"
41 and "braided". 41 and "braided".
42 - (random maps) add new "cave" layout, which is much more ... 42 - (random maps) add new "cave" layout, which is much more ...
43 cave-like. 43 cave-like.
44 - (random maps) new layout style "castle" that generates straighish,
45 rogue-ish maps.
46 - (random maps) new layout style "multiple" that simply mixes multiple
47 different styles in different areas.
44 - roguelike maps sometimes had dead ends due to symmetry settings. 48 - roguelike maps sometimes had dead ends due to symmetry settings.
45 - rewrite layout management in the random map generator from the 49 - rewrite layout management in the random map generator from the
46 ground up. 50 ground up.
47 - fix bug in tausworthe rng initialisation. 51 - fix bug in tausworthe rng initialisation.
48 - switched to the faster and hopefully better quality gfsr{24,55} random 52 - switched to the faster and hopefully better quality gfsr{24,55} random
49 number generator, the same algorithm that freeciv apparently uses. 53 number generator, the same algorithm that freeciv apparently uses.
50 - replace unreachable walls in random maps by "blocked", which saves 54 - replace unreachable walls in random maps by "blocked", which saves
51 memory and imho looks nicer. 55 memory and imho looks nicer.
52 - (arch) fix samhlaidh archetype. 56 - (arch) fix samhlaidh archetype.
53 - new random map layoutstyle "multiple" that simply mixes multiple
54 different styles in different areas.
55 57
563.0 Sat May 29 23:30:57 CEST 2010 583.0 Sat May 29 23:30:57 CEST 2010
57 - (maps, arch) complete revamping of the transport routes - all cities are 59 - (maps, arch) complete revamping of the transport routes - all cities are
58 now easily reachable, at a price. 60 now easily reachable, at a price.
59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 61 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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