--- deliantra/server/Changes 2010/07/03 03:09:27 1.743 +++ deliantra/server/Changes 2010/07/03 13:14:35 1.744 @@ -41,6 +41,10 @@ and "braided". - (random maps) add new "cave" layout, which is much more ... cave-like. + - (random maps) new layout style "castle" that generates straighish, + rogue-ish maps. + - (random maps) new layout style "multiple" that simply mixes multiple + different styles in different areas. - roguelike maps sometimes had dead ends due to symmetry settings. - rewrite layout management in the random map generator from the ground up. @@ -50,8 +54,6 @@ - replace unreachable walls in random maps by "blocked", which saves memory and imho looks nicer. - (arch) fix samhlaidh archetype. - - new random map layoutstyle "multiple" that simply mixes multiple - different styles in different areas. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are