ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.742 by root, Fri Jul 2 20:54:29 2010 UTC vs.
Revision 1.744 by root, Sat Jul 3 13:14:35 2010 UTC

39 also, improve the quality of the mazes (no longer will the edges 39 also, improve the quality of the mazes (no longer will the edges
40 almost always form a passage) and add two new types - "rooms" 40 almost always form a passage) and add two new types - "rooms"
41 and "braided". 41 and "braided".
42 - (random maps) add new "cave" layout, which is much more ... 42 - (random maps) add new "cave" layout, which is much more ...
43 cave-like. 43 cave-like.
44 - (random maps) new layout style "castle" that generates straighish,
45 rogue-ish maps.
46 - (random maps) new layout style "multiple" that simply mixes multiple
47 different styles in different areas.
44 - roguelike maps sometimes had dead ends due to symmetry settings. 48 - roguelike maps sometimes had dead ends due to symmetry settings.
45 - rewrite layout management in the random map generator from the 49 - rewrite layout management in the random map generator from the
46 ground up. 50 ground up.
47 - fix bug in tausworthe rng initialisation. 51 - fix bug in tausworthe rng initialisation.
48 - switched to the faster and hopefully better quality gfsr{24,55} random 52 - switched to the faster and hopefully better quality gfsr{24,55} random

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines