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4 | |
4 | |
5 | TODO: golem survives "longer" now - too long? |
5 | TODO: golem survives "longer" now - too long? |
6 | TODO: clean up skill handling in kill_object. |
6 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
7 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
9 | TODO: reload_epx, reload_settings |
9 | TODO: reload_settings |
10 | 2010-05-05 21:54:16.4404 E calc_alch_danger called without a chosen skill, caster {cnt:32576,uuid:<1.7f2cdcbb9>,name:"anthonybjr1",flags:[0,7,11,15,40,56,57,61,71],type:1}(on /scorn/houses/tannery@5+3), cauldron {cnt:134891,uuid:<1.83b82c598>,name:"tanning bench",flags:[8,94,103],type:122}(on /scorn/houses/tannery@5+3) |
10 | TODO: thawer should not next() |
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11 | TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) |
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12 | TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player() |
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13 | TODO: jumping, maybe dimdoor works wonders with earthwalls in between. |
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14 | TODO: cats dimdoor, invoke charm => watch Log-1 |
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15 | TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified |
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16 | TODO: identify doesn't merge |
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17 | TOOD: apply should only apply one stack items |
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18 | TODO: fixed random maps, e.g. for buildings |
11 | |
19 | |
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20 | TODO: you can emote to logged out players |
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21 | - (maps) hopefully fix tobias' tower. |
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22 | - (maps) hopefully fix healing potion vendor in arena entrance. |
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23 | - (arch) fixed an error in the Gnarg scale mail artifact. |
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24 | - it was possible to unapply or half-unapply cursed items in many |
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25 | cases, which confused players and also player state. fixed. |
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26 | - (arch) remove curse now works more liek idnetify in that it uncurses |
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27 | some items. also, no longer uncurses spells or other invisibles. |
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28 | - (arch) remove curse and identify now treta the marked tiem first. |
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29 | - creators no longer identify objects that shouldn't be identified |
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30 | (such as money, which won't stack afterwards). |
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31 | - (maps) the shady rogue in goths can unapply cursed items for you. |
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32 | - (maps) implement a wilderness town portal. |
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33 | - use same default config in code as on gameserver.deliantra.net. |
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34 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
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35 | our parser. |
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36 | - applying a glowing crystal now gives status messages. |
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37 | - fix a memleak in the random map generator. |
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38 | - rework the random map parameter passign a bit to be extendable. |
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39 | - (random maps) use a nonrecursive algorithm to generate mazes, |
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40 | also, improve the quality of the mazes (no longer will the edges |
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41 | almost always form a passage) and add two new types - "rooms" |
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42 | and "braided". |
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43 | - (random maps) add new "cave" layout, which is much more ... |
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44 | cave-like. |
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45 | - (random maps) new layout style "castle" that generates straighish, |
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46 | rogue-ish maps. |
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47 | - (random maps) new layout style "multiple" that simply mixes multiple |
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48 | different styles in different areas. |
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49 | - roguelike maps sometimes had dead ends due to symmetry settings. |
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50 | - rewrite layout management in the random map generator from the |
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51 | ground up. |
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52 | - fix bug in tausworthe rng initialisation. |
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53 | - switched to the faster and hopefully better quality gfsr{24,55} random |
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54 | number generator, the same algorithm that freeciv apparently uses. |
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55 | - replace unreachable walls in random maps by "blocked", which saves |
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56 | memory and imho looks nicer. |
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57 | - (arch) fix samhlaidh archetype. |
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58 | |
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59 | 3.0 Sat May 29 23:30:57 CEST 2010 |
12 | - (maps, arch) complete revamping of the transport routes - all cities are |
60 | - (maps, arch) complete revamping of the transport routes - all cities are |
13 | now easily reachable, at a price. |
61 | now easily reachable, at a price. |
14 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
62 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
15 | - (maps) added (navar) gravedigger, that buys players gravestones. |
63 | - (maps) added (navar) gravedigger, that buys players gravestones. |
16 | - (maps) added the rathouse quest for the shockwave spell in navar |
64 | - (maps) added the rathouse quest for the shockwave spell in navar |
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73 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
121 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
74 | steinwandstadt/celvear. |
122 | steinwandstadt/celvear. |
75 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
123 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
76 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
124 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
77 | mostly based on the spell's level in the spellbook. |
125 | mostly based on the spell's level in the spellbook. |
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126 | - the music scheduler did not properly send new music on region |
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127 | changes. |
78 | - (maps) fix some map regions and the region tree. |
128 | - (maps) fix some map regions and the region tree. |
79 | - the server will now be more picky when parsing the regions file. |
129 | - the server will now be more picky when parsing the regions file. |
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130 | - do not rely on chosen_skill in calc_alch_danger. |
80 | - improve editor support protocol slightly, provide workarounds for 2.10 |
131 | - improve editor support protocol slightly, provide workarounds for 2.10 |
81 | clients. |
132 | clients. |
82 | - follow has been rewritten to be, hopefully, more robust. |
133 | - follow has been rewritten to be, hopefully, more robust. |
83 | - follow mode will not be aborted when the follower tries to move. |
134 | - follow mode will not be aborted when the follower tries to move. |
84 | - tcp.ext didn't unbind in reloads. |
135 | - tcp.ext didn't unbind in reloads. |
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111 | - (arch) implement mining pickaxes and mining skill. |
162 | - (arch) implement mining pickaxes and mining skill. |
112 | - (arch) add missing stonebig_club archetype from cfextended. |
163 | - (arch) add missing stonebig_club archetype from cfextended. |
113 | - jeweler skill doesn't diminish input values anymore. |
164 | - jeweler skill doesn't diminish input values anymore. |
114 | - jeweler skill is harder to level now, but in exchange item power |
165 | - jeweler skill is harder to level now, but in exchange item power |
115 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
166 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
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167 | - jeweler skill adds the makers name (currently not visible) to the |
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168 | generated ring/amulet. |
116 | - generate most constants for perl automatically. |
169 | - generate most constants for perl automatically. |
117 | - properly check for weapon name prefix ("Ragnarok's sword"). |
170 | - properly check for weapon name prefix ("Ragnarok's sword"). |
118 | - when player dies, restore his food to at least 200. |
171 | - when player dies, restore his food to at least 200. |
119 | - support multiple inheritance for arch sources (inherit a,b,c). |
172 | - support multiple inheritance for arch sources (inherit a,b,c). |
120 | - switch to storable-n-format for facedata, for better interoperability. |
173 | - switch to storable-n-format for facedata, for better interoperability. |
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176 | the copies of the instructions in the maps with it. |
229 | the copies of the instructions in the maps with it. |
177 | - (arch) made the spark shower spell available in shops. |
230 | - (arch) made the spark shower spell available in shops. |
178 | - don't create a second LOGIN event on character creation. |
231 | - don't create a second LOGIN event on character creation. |
179 | - correctly generate "You paid xyz" message in shops. |
232 | - correctly generate "You paid xyz" message in shops. |
180 | - the shop menu now also displays the (approx) value of the item. |
233 | - the shop menu now also displays the (approx) value of the item. |
181 | - added a 'password' command, to change your password (and for DMs to |
234 | - added a 'password' command, to let DMs change the password of players |
182 | change passwords for other players). |
235 | more conveniently. |
183 | - correctly save shopitems string, to avoid parse error when reading |
236 | - correctly save shopitems string, to avoid parse error when reading |
184 | saved maps. |
237 | saved maps. |
185 | - logging now differentiates between logging levels better. |
238 | - logging now differentiates between logging levels better. |
186 | - speed up get_typedata. |
239 | - speed up get_typedata. |
187 | - fix deadlock problem during server shutdown/reload. |
240 | - fix deadlock problem during server shutdown/reload. |
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191 | - correctly try to load tiled maps in adjacent_map, might fix |
244 | - correctly try to load tiled maps in adjacent_map, might fix |
192 | "no relation to target" bugs. |
245 | "no relation to target" bugs. |
193 | - try to load (pure-)perl modules asynchronously, warn about |
246 | - try to load (pure-)perl modules asynchronously, warn about |
194 | modules being loaded from the mainloop, pre-load some more |
247 | modules being loaded from the mainloop, pre-load some more |
195 | core modules so perl doesn't do it later on. |
248 | core modules so perl doesn't do it later on. |
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249 | - pre-load many of the files perl might load on it's own e.g. when |
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250 | compiling regexes. |
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251 | - make exp_table and materials file reloadable. |
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252 | - made reload_config non-blocking. |
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253 | - the seen command called (Blocking) stat() instead of aio_stat, |
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254 | causing server freezes. |
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255 | - store unhashed password, to prepare for safer authentication. |
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256 | - do not log connections from the local host, to help a local |
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257 | watchdog. |
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258 | - fix summon freeze at map borders. |
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259 | - support @group syntax and music config file for music face lists. |
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260 | - run post_init jobs in parallel, they might do I/O. |
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261 | - avoid apply conversion for converters. |
196 | |
262 | |
197 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
263 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
198 | - (maps) fix travel to valdor and back. |
264 | - (maps) fix travel to valdor and back. |
199 | - do no longer by default eval map cod ein safe compartments |
265 | - do no longer by default eval map cod ein safe compartments |
200 | (this can be re-enabled using the safe_eval config option). |
266 | (this can be re-enabled using the safe_eval config option). |