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Comparing deliantra/server/Changes (file contents):
Revision 1.746 by root, Sun Jul 4 00:00:22 2010 UTC vs.
Revision 1.752 by elmex, Wed Sep 1 12:59:00 2010 UTC

15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified 15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge 16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items 17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings 18TODO: fixed random maps, e.g. for buildings
19 19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
20TODO: you can emote to logged out players 21TODO: you can emote to logged out players
22TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23 when trying to load a map that apparently could not been saved during chargen.
21 - (maps) hopefully fix tobias' tower. 24 - (maps) hopefully fix tobias' tower.
22 - (maps) hopefully fix healing potion vendor in arena entrance. 25 - (maps) hopefully fix healing potion vendor in arena entrance.
23 - (arch) fixed an error in the Gnarg scale mail artifact. 26 - (arch) fixed an error in the Gnarg scale mail artifact.
24 - it was possible to unapply or half-unapply cursed items in many 27 - it was possible to unapply or half-unapply cursed items in many
25 cases, which confused players and also player state. fixed. 28 cases, which confused players and also player state. fixed.
28 - (arch) remove curse and identify now treta the marked tiem first. 31 - (arch) remove curse and identify now treta the marked tiem first.
29 - creators no longer identify objects that shouldn't be identified 32 - creators no longer identify objects that shouldn't be identified
30 (such as money, which won't stack afterwards). 33 (such as money, which won't stack afterwards).
31 - (maps) the shady rogue in goths can unapply cursed items for you. 34 - (maps) the shady rogue in goths can unapply cursed items for you.
32 - (maps) implement a wilderness town portal. 35 - (maps) implement a wilderness town portal.
36 - (arch) set proper(?) int values for all monsters.
37 - (maps) fire5.map could destroy players.
38 - altars with match expressions did not work properly.
39 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
40 - god enemy race check fixed ("god detests your race").
41 - gods errornously allowed any kind of worshipping race, even
42 ones they hate.
33 - use same default config in code as on gameserver.deliantra.net. 43 - use same default config in code as on gameserver.deliantra.net.
34 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 44 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
35 our parser. 45 our parser.
36 - applying a glowing crystal now gives status messages. 46 - applying a glowing crystal now gives status messages.
37 - fix a memleak in the random map generator. 47 - fix a memleak in the random map generator.
53 - switched to the faster and hopefully better quality gfsr{24,55} random 63 - switched to the faster and hopefully better quality gfsr{24,55} random
54 number generator, the same algorithm that freeciv apparently uses. 64 number generator, the same algorithm that freeciv apparently uses.
55 - replace unreachable walls in random maps by "blocked", which saves 65 - replace unreachable walls in random maps by "blocked", which saves
56 memory and imho looks nicer. 66 memory and imho looks nicer.
57 - (arch) fix samhlaidh archetype. 67 - (arch) fix samhlaidh archetype.
68 - fix the "archname" match special function.
69 - add kensler ("better gradient noise") functins, as well as fBm
70 and other fractal algorithms.
71 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
72 sacks fit on a tile again.
58 73
593.0 Sat May 29 23:30:57 CEST 2010 743.0 Sat May 29 23:30:57 CEST 2010
60 - (maps, arch) complete revamping of the transport routes - all cities are 75 - (maps, arch) complete revamping of the transport routes - all cities are
61 now easily reachable, at a price. 76 now easily reachable, at a price.
62 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 77 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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