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15 | TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified |
15 | TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified |
16 | TODO: identify doesn't merge |
16 | TODO: identify doesn't merge |
17 | TOOD: apply should only apply one stack items |
17 | TOOD: apply should only apply one stack items |
18 | TODO: fixed random maps, e.g. for buildings |
18 | TODO: fixed random maps, e.g. for buildings |
19 | |
19 | |
20 | TODO: you can emote to logged out players |
20 | TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? |
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21 | TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. |
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22 | when trying to load a map that apparently could not been saved during chargen. |
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23 | TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. |
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24 | TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 |
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25 | TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. |
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26 | |
21 | - (maps) hopefully fix tobias' tower. |
27 | - (maps) hopefully fix tobias' tower. |
22 | - (maps) hopefully fix healing potion vendor in arena entrance. |
28 | - (maps) hopefully fix healing potion vendor in arena entrance. |
23 | - (arch) fixed an error in the Gnarg scale mail artifact. |
29 | - (arch) fixed an error in the Gnarg scale mail artifact. |
24 | - it was possible to unapply or half-unapply cursed items in many |
30 | - it was possible to unapply or half-unapply cursed items in many |
25 | cases, which confused players and also player state. fixed. |
31 | cases, which confused players and also player state. fixed. |
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28 | - (arch) remove curse and identify now treta the marked tiem first. |
34 | - (arch) remove curse and identify now treta the marked tiem first. |
29 | - creators no longer identify objects that shouldn't be identified |
35 | - creators no longer identify objects that shouldn't be identified |
30 | (such as money, which won't stack afterwards). |
36 | (such as money, which won't stack afterwards). |
31 | - (maps) the shady rogue in goths can unapply cursed items for you. |
37 | - (maps) the shady rogue in goths can unapply cursed items for you. |
32 | - (maps) implement a wilderness town portal. |
38 | - (maps) implement a wilderness town portal. |
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39 | - (arch) set proper(?) int values for all monsters. |
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40 | - (maps) fire5.map could destroy players. |
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41 | - altars with match expressions did not work properly. |
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42 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
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43 | - god enemy race check fixed ("god detests your race"). |
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44 | - gods errornously allowed any kind of worshipping race, even |
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45 | ones they hate. |
33 | - use same default config in code as on gameserver.deliantra.net. |
46 | - use same default config in code as on gameserver.deliantra.net. |
34 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
47 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
35 | our parser. |
48 | our parser. |
36 | - applying a glowing crystal now gives status messages. |
49 | - applying a glowing crystal now gives status messages. |
37 | - fix a memleak in the random map generator. |
50 | - fix a memleak in the random map generator. |
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53 | - switched to the faster and hopefully better quality gfsr{24,55} random |
66 | - switched to the faster and hopefully better quality gfsr{24,55} random |
54 | number generator, the same algorithm that freeciv apparently uses. |
67 | number generator, the same algorithm that freeciv apparently uses. |
55 | - replace unreachable walls in random maps by "blocked", which saves |
68 | - replace unreachable walls in random maps by "blocked", which saves |
56 | memory and imho looks nicer. |
69 | memory and imho looks nicer. |
57 | - (arch) fix samhlaidh archetype. |
70 | - (arch) fix samhlaidh archetype. |
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71 | - fix the "archname" match special function. |
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72 | - add kensler ("better gradient noise") functins, as well as fBm |
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73 | and other fractal algorithms. |
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74 | - one can no longer emote to logged-out players. |
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75 | - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe |
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76 | sacks fit on a tile again. |
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77 | - (arch) fixed message of improve wisdom scroll. |
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78 | - implement faceset 2, colour + utf-8 glyph, for text-based clients. |
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79 | - support resist_xxx, body_xxx_info and body_xxx_used specials in |
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80 | match expressions. |
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81 | - don't cause an error if a monster tries to cast magic mapping. |
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82 | - sometimes a special exit wasn't placed when it should have been. |
58 | |
83 | |
59 | 3.0 Sat May 29 23:30:57 CEST 2010 |
84 | 3.0 Sat May 29 23:30:57 CEST 2010 |
60 | - (maps, arch) complete revamping of the transport routes - all cities are |
85 | - (maps, arch) complete revamping of the transport routes - all cities are |
61 | now easily reachable, at a price. |
86 | now easily reachable, at a price. |
62 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
87 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |