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Comparing deliantra/server/Changes (file contents):
Revision 1.709 by elmex, Mon May 10 15:42:05 2010 UTC vs.
Revision 1.747 by root, Sun Jul 4 00:58:18 2010 UTC

5TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
7TODO: mining experience 7TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 9TODO: reload_settings
10TODO: thawer should ot next() 10TODO: thawer should not next()
11TODO: reload_config leaks 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: first derivate of experience does not monotonically increase 12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: apply Glowing Crystal # does not work 13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21TODO: you can emote to logged out players
22 - (maps) hopefully fix tobias' tower.
23 - (maps) hopefully fix healing potion vendor in arena entrance.
24 - (arch) fixed an error in the Gnarg scale mail artifact.
25 - it was possible to unapply or half-unapply cursed items in many
26 cases, which confused players and also player state. fixed.
27 - (arch) remove curse now works more liek idnetify in that it uncurses
28 some items. also, no longer uncurses spells or other invisibles.
29 - (arch) remove curse and identify now treta the marked tiem first.
30 - creators no longer identify objects that shouldn't be identified
31 (such as money, which won't stack afterwards).
32 - (maps) the shady rogue in goths can unapply cursed items for you.
33 - (maps) implement a wilderness town portal.
34 - use same default config in code as on gameserver.deliantra.net.
35 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
36 our parser.
37 - applying a glowing crystal now gives status messages.
38 - fix a memleak in the random map generator.
39 - rework the random map parameter passign a bit to be extendable.
40 - (random maps) use a nonrecursive algorithm to generate mazes,
41 also, improve the quality of the mazes (no longer will the edges
42 almost always form a passage) and add two new types - "rooms"
43 and "braided".
44 - (random maps) add new "cave" layout, which is much more ...
45 cave-like.
46 - (random maps) new layout style "castle" that generates straighish,
47 rogue-ish maps.
48 - (random maps) new layout style "multiple" that simply mixes multiple
49 different styles in different areas.
50 - roguelike maps sometimes had dead ends due to symmetry settings.
51 - rewrite layout management in the random map generator from the
52 ground up.
53 - fix bug in tausworthe rng initialisation.
54 - switched to the faster and hopefully better quality gfsr{24,55} random
55 number generator, the same algorithm that freeciv apparently uses.
56 - replace unreachable walls in random maps by "blocked", which saves
57 memory and imho looks nicer.
58 - (arch) fix samhlaidh archetype.
59
603.0 Sat May 29 23:30:57 CEST 2010
14 - (maps, arch) complete revamping of the transport routes - all cities are 61 - (maps, arch) complete revamping of the transport routes - all cities are
15 now easily reachable, at a price. 62 now easily reachable, at a price.
16 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 63 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
17 - (maps) added (navar) gravedigger, that buys players gravestones. 64 - (maps) added (navar) gravedigger, that buys players gravestones.
18 - (maps) added the rathouse quest for the shockwave spell in navar 65 - (maps) added the rathouse quest for the shockwave spell in navar
75 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 122 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
76 steinwandstadt/celvear. 123 steinwandstadt/celvear.
77 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 124 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
78 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 125 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
79 mostly based on the spell's level in the spellbook. 126 mostly based on the spell's level in the spellbook.
127 - the music scheduler did not properly send new music on region
128 changes.
80 - (maps) fix some map regions and the region tree. 129 - (maps) fix some map regions and the region tree.
81 - the server will now be more picky when parsing the regions file. 130 - the server will now be more picky when parsing the regions file.
82 - do not rely on chosen_skill in calc_alch_danger. 131 - do not rely on chosen_skill in calc_alch_danger.
83 - improve editor support protocol slightly, provide workarounds for 2.10 132 - improve editor support protocol slightly, provide workarounds for 2.10
84 clients. 133 clients.
181 the copies of the instructions in the maps with it. 230 the copies of the instructions in the maps with it.
182 - (arch) made the spark shower spell available in shops. 231 - (arch) made the spark shower spell available in shops.
183 - don't create a second LOGIN event on character creation. 232 - don't create a second LOGIN event on character creation.
184 - correctly generate "You paid xyz" message in shops. 233 - correctly generate "You paid xyz" message in shops.
185 - the shop menu now also displays the (approx) value of the item. 234 - the shop menu now also displays the (approx) value of the item.
186 - added a 'password' command, to change your password (and for DMs to 235 - added a 'password' command, to let DMs change the password of players
187 change passwords for other players). 236 more conveniently.
188 - correctly save shopitems string, to avoid parse error when reading 237 - correctly save shopitems string, to avoid parse error when reading
189 saved maps. 238 saved maps.
190 - logging now differentiates between logging levels better. 239 - logging now differentiates between logging levels better.
191 - speed up get_typedata. 240 - speed up get_typedata.
192 - fix deadlock problem during server shutdown/reload. 241 - fix deadlock problem during server shutdown/reload.
196 - correctly try to load tiled maps in adjacent_map, might fix 245 - correctly try to load tiled maps in adjacent_map, might fix
197 "no relation to target" bugs. 246 "no relation to target" bugs.
198 - try to load (pure-)perl modules asynchronously, warn about 247 - try to load (pure-)perl modules asynchronously, warn about
199 modules being loaded from the mainloop, pre-load some more 248 modules being loaded from the mainloop, pre-load some more
200 core modules so perl doesn't do it later on. 249 core modules so perl doesn't do it later on.
250 - pre-load many of the files perl might load on it's own e.g. when
251 compiling regexes.
201 - make exp_table and materials file reloadable. 252 - make exp_table and materials file reloadable.
202 - made reload_config non-blocking. 253 - made reload_config non-blocking.
203 - the seen command called (Blocking) stat() instead of aio_stat, 254 - the seen command called (Blocking) stat() instead of aio_stat,
204 causing server freezes. 255 causing server freezes.
205 - store unhashed password, to prepare for safer authentication. 256 - store unhashed password, to prepare for safer authentication.
206 - do not log connections from the local host, to help a local 257 - do not log connections from the local host, to help a local
207 watchdog. 258 watchdog.
259 - fix summon freeze at map borders.
260 - support @group syntax and music config file for music face lists.
261 - run post_init jobs in parallel, they might do I/O.
262 - avoid apply conversion for converters.
208 263
2092.93 Sat Feb 13 15:52:36 CET 2010 2642.93 Sat Feb 13 15:52:36 CET 2010
210 - (maps) fix travel to valdor and back. 265 - (maps) fix travel to valdor and back.
211 - do no longer by default eval map cod ein safe compartments 266 - do no longer by default eval map cod ein safe compartments
212 (this can be re-enabled using the safe_eval config option). 267 (this can be re-enabled using the safe_eval config option).

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