ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.75 by root, Sun Apr 6 18:40:51 2008 UTC vs.
Revision 1.107 by root, Wed Apr 23 07:49:57 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
3TODO: ridify us from FLAG_NO_FIX_PLAYER
4TODO: dragons should not be able to change their title via the settings tab in playerbook
5
6 - completely automate the item add/delete on remove/insert. this should fix
7 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
8 - completely automate the weight handling, should fix all weight
9 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
10 - reloading archetypes while a user was in the character creation phase
11 could crash the server.
12 - fix a nontrivial number of cases of code commented similar
13 to "is this really correct?", as many of those cases are now handles
14 automatically by lower level code.
15 - replace many ad-hoc checks for client visibility by object::visible_to,
16 should result in broader applicability of functions using it.
17 - merge items with different arch pointers refering to the same arch
18 (due to archetype reloads).
19 - refactored the object remove/insert functions and most related
20 functions (decrease, split, merge_ob etc.).
21 - make it compile better on freebsd (reported by pippijn).
22 - remove GT_UPDATE_INV (no longer applicable).
23 - improved floorbox updating to be incremental and other protocol
24 optimisations.
25 - get rid of update_after_inventory_change and only do update stats
26 for weight once/tick/player at max.
27
282.51 Sun Apr 20 21:27:37 CEST 2008
29 - properly link against libgthread as that is needed to make the slice
30 allocator thread-safe.
31 - support perls not compiled with 64 bit support (though this is not a
32 recommended configuration) (reported by Samuel Gondouin).
33 - always put godgiven items into the player inventory, never any containers.
34 - (arch)
35 - (maps, arch) the scorn go club was founded!
36 - (arch) do no longer support player abilities, they didn't work anyways.
37 - (arch) the alchemy spell is now of the alchemy spell school, which
38 became a real spell-class.
39 - (arch) the alchemist class now get an alchemy spell book for new characters.
40 - (arch) considerably strengthened spark shower and destruction.
41 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
42 finally reloadable at runtime.
43 - changed archetype loading algorithm to only require one pass and
44 use delayed resolving of references.
45 - examine command now uses the examine infobox.
46 - implement an "incremental garbage collector" for archetypes.
47 - enable slice allocator again.
48 - implement optional free memory poisoning.
49
502.5 Wed Apr 16 15:06:53 CEST 2008
51 - the two handed weapon skill can no longer be used as unarmed combat
52 skill.
53 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
54 names (also update all maps to use money instead of coins).
55 - add uuid accessors to perl.
56 - add coin names and archetype accessors to perl.
57 - fix runtime uuid file format to use "." instead of ",".
58 - change perl extensions to not use hardcoded coins and values.
59 - write uuids asynchronously (no hiccups due to uuid writes)
60 and be more parsimonous of uuid usage by the exact value out on exit.
61 - write log messages in another thread, removing another sync point.
62 - support multi-line log messages in a nicer way.
63 - be more portable w.r.t. uuids and format specifiers everywhere.
64 - fix a minor memleak in the random map generator.
65 - some parts of the random map generator are not coroutine-safe,
66 so only call it "single-threaded".
67 - major cleanup of memory management in random map generator.
68 - slight refactoring of the random map generator, faster too.
69 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
70 bookkeeping bug.
71 - work around "player is on active list" problem by deactivating player
72 after loading.
73 - garbage collect shstr's more evenly and adaptively only when
74 there have in fact been allocations.
75 - fix object::insert to do as documented and insert into the env
76 if necessary.
77 - fix cf::map::unique_maps.
78 - fix nrof overflow check in can_merge_slow.
79 - fix converter code to handle >31 bit values.
80 - added support for the player_sold flag
81 - converters no longer accept unpaid items.
82 - canonicalize random map meta files for better unification.
2 83
32.43 Sun Apr 6 20:35:29 CEST 2008 842.43 Sun Apr 6 20:35:29 CEST 2008
4 - work around a glibc bug that causes calloc to return non-zero memory 85 - work around a glibc bug that causes calloc to return non-zero memory
5 when mlockall has been used. 86 when mlockall has been used.
6 - pass environment to perl_sys_init3, as required by newer perls. 87 - pass environment to perl_sys_init3, as required by newer perls.
7 - use separate thread for ticker timing (and more in the future). 88 - use separate thread for ticker timing (and more in the future).
8 this greatly increases timing accuracy and gets rid of an enourmous 89 this greatly increases timing accuracy and gets rid of an enourmous
9 number of gettimeofday calls. 90 number of gettimeofday calls.
10 - use a seperate thread to signal aio completion, for lower latency. 91 - use a separate thread to signal aio completion, for lower latency.
11 - require Coro 4.47, which fixes a data corruption bug with its C API. 92 - require Coro 4.47, which fixes a data corruption bug with its C API.
12 93
132.42 Sat Mar 15 12:05:21 CET 2008 942.42 Sat Mar 15 12:05:21 CET 2008
14 - rebalanced default experience table to be more exponential 95 - rebalanced default experience table to be more exponential
15 and much easier up to level ~40, then moderately harder. 96 and much easier up to level ~40, then moderately harder.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines