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Comparing deliantra/server/Changes (file contents):
Revision 1.41 by elmex, Mon Nov 26 12:54:31 2007 UTC vs.
Revision 1.75 by root, Sun Apr 6 18:40:51 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
32.43 Sun Apr 6 20:35:29 CEST 2008
4 - work around a glibc bug that causes calloc to return non-zero memory
5 when mlockall has been used.
6 - pass environment to perl_sys_init3, as required by newer perls.
7 - use separate thread for ticker timing (and more in the future).
8 this greatly increases timing accuracy and gets rid of an enourmous
9 number of gettimeofday calls.
10 - use a seperate thread to signal aio completion, for lower latency.
11 - require Coro 4.47, which fixes a data corruption bug with its C API.
12
132.42 Sat Mar 15 12:05:21 CET 2008
14 - rebalanced default experience table to be more exponential
15 and much easier up to level ~40, then moderately harder.
16 - change attuned/repelled level boni to +-8 from +-2.
17 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
18 - do not exit on reload/load errors but properly cleanup.
19 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
20
212.41 Fri Jan 25 13:15:37 CET 2008
22 - get rid of YAML::Syck, it's too buggy and misparses many files
23 (this fixes the jeweler skill).
24 - back-to-back perl_reloads don't freeze the ticker anymore.
25 - convert cfutil from Event to EV (forgot to do this earlier...).
26 - move tombstone to real map if player died due to cave-in (even if
27 it has reset, which is better than putting it on the savebed, also as
28 proof that the palyer didn't use a savebed).
29
302.4 Sun Jan 13 13:41:29 CET 2008
31 - work around perl bug in configure perl module version check.
32 - fix bug in golem move code that would cause a crash at tiling borders.
33 - fix a freeze bug when looking for an arrow in the inventory.
34 - fix a bug in animate_weapon, causing a crash.
35 - no longer exit when a coroutine throws an exception.
36 - fix a potential double free bug (nicely exploited by g++ 4.2).
37 - fix the "<player> is nuts" message.
38 - fix an exception at logout due to the json_coder being gone.
39 - upgrade to EV version 2.0 API.
40 - when players don't apply a savebed correctly but stand above one,
41 do not move or kill them.
42 - implement client-side settings page in playerbook (0.9963+ required).
43 - implement generic framework for server-side resource files.
44 - implement resource file update event.
45 - hook experience table update into the framework.
46 - move jeweler.yaml to resources (arch/).
47 - switch from Crossfire to Deliantra perl module.
48 - implement json2json arch filter.
49 - implement widget protocol version 2, support for ui templates.
50 - mapinfo is now handled fully asynchronously.
51 - ext/irc: also log irc messages.
52 - ext/schmorplog: write user stat files asynchronously.
53
542.32 Sun Dec 2 18:11:01 CET 2007
3 - limited the number of items that can be picked up and dropped 55 - limited the number of items that can be picked up and dropped
4 as temporary measurement against bad performance or dropping things. 56 as temporary measurement against bad performance or dropping things
57 (this lead to long freezes and triggered the watchdog).
5 - improved the performance of the drop command a bit. 58 - improved the performance of the drop command a bit.
6 - switch from Event to EV for higher performance, easier usage, 59 - switch from Event to EV for higher performance, easier usage,
7 less bugs... 60 less bugs...
8 - updated to release version of the gnu affero license. 61 - updated to release version of the gnu affero license.
9 62

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