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Comparing deliantra/server/Changes (file contents):
Revision 1.668 by root, Sun Apr 25 07:08:57 2010 UTC vs.
Revision 1.750 by root, Mon Aug 23 16:26:31 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35
36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38TODO: summon cult does not properly create multipart monsters?
392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40
41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42 4
43TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
44TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
45TODO: make the "feed all faces" flag persistent between logins.
46TODO: mining experience 7TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55TODO: one can apply, but not open, containers without keys 9TODO: reload_settings
56TODO: fix luck in random rolls 10TODO: thawer should not next()
57TODO: - entering a map will now respect move_on and other effects. 11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21TODO: you can emote to logged out players
22TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23 when trying to load a map that apparently could not been saved during chargen.
24 - (maps) hopefully fix tobias' tower.
25 - (maps) hopefully fix healing potion vendor in arena entrance.
26 - (arch) fixed an error in the Gnarg scale mail artifact.
27 - it was possible to unapply or half-unapply cursed items in many
28 cases, which confused players and also player state. fixed.
29 - (arch) remove curse now works more liek idnetify in that it uncurses
30 some items. also, no longer uncurses spells or other invisibles.
31 - (arch) remove curse and identify now treta the marked tiem first.
32 - creators no longer identify objects that shouldn't be identified
33 (such as money, which won't stack afterwards).
34 - (maps) the shady rogue in goths can unapply cursed items for you.
35 - (maps) implement a wilderness town portal.
36 - (arch) set proper(?) int values for all monsters.
37 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
38 - god enemy race check fixed ("god detests your race").
39 - gods errornously allowed any kind of worshipping race, even
40 ones they hate.
41 - use same default config in code as on gameserver.deliantra.net.
42 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
43 our parser.
44 - applying a glowing crystal now gives status messages.
45 - fix a memleak in the random map generator.
46 - rework the random map parameter passign a bit to be extendable.
47 - (random maps) use a nonrecursive algorithm to generate mazes,
48 also, improve the quality of the mazes (no longer will the edges
49 almost always form a passage) and add two new types - "rooms"
50 and "braided".
51 - (random maps) add new "cave" layout, which is much more ...
52 cave-like.
53 - (random maps) new layout style "castle" that generates straighish,
54 rogue-ish maps.
55 - (random maps) new layout style "multiple" that simply mixes multiple
56 different styles in different areas.
57 - roguelike maps sometimes had dead ends due to symmetry settings.
58 - rewrite layout management in the random map generator from the
59 ground up.
60 - fix bug in tausworthe rng initialisation.
61 - switched to the faster and hopefully better quality gfsr{24,55} random
62 number generator, the same algorithm that freeciv apparently uses.
63 - replace unreachable walls in random maps by "blocked", which saves
64 memory and imho looks nicer.
65 - (arch) fix samhlaidh archetype.
66 - add kensler ("better gradient noise") functins, as well as fBm
67 and other fractal algorithms.
68
693.0 Sat May 29 23:30:57 CEST 2010
58 - (maps, arch) complete revamping of the transport routes - all cities are 70 - (maps, arch) complete revamping of the transport routes - all cities are
59 now easily reachable, at a price. 71 now easily reachable, at a price.
60 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 72 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 - (maps) added (navar) gravedigger, that buys players gravestones. 73 - (maps) added (navar) gravedigger, that buys players gravestones.
62 - (maps) added the rathouse quest for the shockwave spell in navar 74 - (maps) added the rathouse quest for the shockwave spell in navar
63 (by Dustfinger). 75 (by Dustfinger).
64 - (maps) Fixed bad floor tile in navar apartment. 76 - (maps) fixed bad floor tile in navar apartment.
65 - made (wizard) look_at show also uuids. 77 - made (wizard) look_at show also uuids.
66 - added cf::object::find_object_uuid (::find_object already exists!). 78 - added cf::object::find_object_uuid (::find_object already exists!).
67 - (maps) added new apartment, made by LinuxLemoner. 79 - (maps) added new apartment, made by LinuxLemoner.
68 - (maps) added quest for the mining skill scroll to valleynoy. 80 - (maps) added quest for the mining skill scroll to valleynoy.
69 - (maps) added greedy highlevel book shop to heaven town. 81 - (maps) added greedy highlevel book shop to heaven town.
76 - (maps, arch) add "hollow" variants of cave\d tiles, and use them 88 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
77 in a select number of mlab maps. 89 in a select number of mlab maps.
78 - (maps) the library should be less of a death trap now. 90 - (maps) the library should be less of a death trap now.
79 - (maps) exits no longer point to auto-apply exits, most affected 91 - (maps) exits no longer point to auto-apply exits, most affected
80 maps now have proper doors or a similar solution. 92 maps now have proper doors or a similar solution.
93 - (arch) jumping skill has now physical attacktype.
94 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
95 - enter_map did not normalise the map coordinates when the destination
96 space is blocked, causing badness and freezes for the player.
97 - when applying containers, server checks for the key on activate
98 and also allows players to unapply active containers they don't have
99 a key for.
100 - moved formulae, attackmess, artifacts, exp_table, materials and
101 races files to arch, where they belong (exp_table is no longer in
102 confdir but in datadir now!).
103 - jeweler and sound config files are now normal datafiles as well.
104 - quit_character was causing a runtime exception, causing it to not
105 work since 2.93.
106 - entering a map will now respect move_on and other effects,
107 except for auto-apply exits :/
81 - only talk to the items on the nearest mapspace, or, of there 108 - only talk to the items on the nearest mapspace, or, of there
82 are none, to the player, not ALL items in vicinity. 109 are none, to the player, not ALL items in vicinity.
83 - do not update the floorbox while running, to avoid big item 110 - do not update the floorbox while running, to avoid big item
84 updates that cost network bandwidth and processing power. 111 updates that cost network bandwidth and processing power.
85 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 112 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
104 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 131 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
105 steinwandstadt/celvear. 132 steinwandstadt/celvear.
106 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 133 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
107 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 134 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
108 mostly based on the spell's level in the spellbook. 135 mostly based on the spell's level in the spellbook.
136 - the music scheduler did not properly send new music on region
137 changes.
138 - (maps) fix some map regions and the region tree.
139 - the server will now be more picky when parsing the regions file.
140 - do not rely on chosen_skill in calc_alch_danger.
109 - improve editor support protocol slightly, provide workarounds for 2.10 141 - improve editor support protocol slightly, provide workarounds for 2.10
110 clients. 142 clients.
143 - follow has been rewritten to be, hopefully, more robust.
144 - follow mode will not be aborted when the follower tries to move.
111 - tcp.ext didn't unbind in reloads. 145 - tcp.ext didn't unbind in reloads.
112 - map-tags.ext didn't properly close the database on reloads. 146 - map-tags.ext didn't properly close the database on reloads.
113 - cfutil skips .-directories when scanning. 147 - cfutil skips .-directories when scanning.
114 - build.ext prevents players from building on other player's maps. 148 - build.ext prevents players from building on other player's maps.
115 - rent.ext allows the dm to enter anytime. 149 - rent.ext allows the dm to enter anytime.
136 used by minable veins. 170 used by minable veins.
137 - (maps) relocated jeweler town to another directoy. 171 - (maps) relocated jeweler town to another directoy.
138 - (arch) implement mining pickaxes and mining skill. 172 - (arch) implement mining pickaxes and mining skill.
139 - (arch) add missing stonebig_club archetype from cfextended. 173 - (arch) add missing stonebig_club archetype from cfextended.
140 - jeweler skill doesn't diminish input values anymore. 174 - jeweler skill doesn't diminish input values anymore.
175 - jeweler skill is harder to level now, but in exchange item power
176 of the output is only 1/5th (instead of 1/3rd) of ring level.
177 - jeweler skill adds the makers name (currently not visible) to the
178 generated ring/amulet.
141 - generate most constants for perl automatically. 179 - generate most constants for perl automatically.
142 - properly check for weapon name prefix ("Ragnarok's sword"). 180 - properly check for weapon name prefix ("Ragnarok's sword").
143 - when player dies, restore his food to at least 200. 181 - when player dies, restore his food to at least 200.
144 - support multiple inheritance for arch sources (inherit a,b,c). 182 - support multiple inheritance for arch sources (inherit a,b,c).
145 - switch to storable-n-format for facedata, for better interoperability. 183 - switch to storable-n-format for facedata, for better interoperability.
198 - use faster and slightly more exact find_dir_2 replacement. 236 - use faster and slightly more exact find_dir_2 replacement.
199 - building listening books is possible again. 237 - building listening books is possible again.
200 - (maps, arch) added archetype for building instructions and replaced 238 - (maps, arch) added archetype for building instructions and replaced
201 the copies of the instructions in the maps with it. 239 the copies of the instructions in the maps with it.
202 - (arch) made the spark shower spell available in shops. 240 - (arch) made the spark shower spell available in shops.
241 - don't create a second LOGIN event on character creation.
242 - correctly generate "You paid xyz" message in shops.
243 - the shop menu now also displays the (approx) value of the item.
244 - added a 'password' command, to let DMs change the password of players
245 more conveniently.
246 - correctly save shopitems string, to avoid parse error when reading
247 saved maps.
248 - logging now differentiates between logging levels better.
249 - speed up get_typedata.
250 - fix deadlock problem during server shutdown/reload.
251 - make ext/checkrusage "more" non-blocking.
252 - use common::sense for extensions.
253 - work around a 50.10.0 utf8 caching bug.
254 - correctly try to load tiled maps in adjacent_map, might fix
255 "no relation to target" bugs.
256 - try to load (pure-)perl modules asynchronously, warn about
257 modules being loaded from the mainloop, pre-load some more
258 core modules so perl doesn't do it later on.
259 - pre-load many of the files perl might load on it's own e.g. when
260 compiling regexes.
261 - make exp_table and materials file reloadable.
262 - made reload_config non-blocking.
263 - the seen command called (Blocking) stat() instead of aio_stat,
264 causing server freezes.
265 - store unhashed password, to prepare for safer authentication.
266 - do not log connections from the local host, to help a local
267 watchdog.
268 - fix summon freeze at map borders.
269 - support @group syntax and music config file for music face lists.
270 - run post_init jobs in parallel, they might do I/O.
271 - avoid apply conversion for converters.
203 272
2042.93 Sat Feb 13 15:52:36 CET 2010 2732.93 Sat Feb 13 15:52:36 CET 2010
205 - (maps) fix travel to valdor and back. 274 - (maps) fix travel to valdor and back.
206 - do no longer by default eval map cod ein safe compartments 275 - do no longer by default eval map cod ein safe compartments
207 (this can be re-enabled using the safe_eval config option). 276 (this can be re-enabled using the safe_eval config option).

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