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Comparing deliantra/server/Changes (file contents):
Revision 1.748 by root, Sun Jul 11 04:01:48 2010 UTC vs.
Revision 1.757 by root, Wed Oct 6 01:23:11 2010 UTC

16TODO: identify doesn't merge 16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items 17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings 18TODO: fixed random maps, e.g. for buildings
19 19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? 20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21TODO: you can emote to logged out players 21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: get_sv clashes with perl's macro in threaded perls?
25
22 - (maps) hopefully fix tobias' tower. 26 - (maps) hopefully fix tobias' tower.
23 - (maps) hopefully fix healing potion vendor in arena entrance. 27 - (maps) hopefully fix healing potion vendor in arena entrance.
24 - (arch) fixed an error in the Gnarg scale mail artifact. 28 - (arch) fixed an error in the Gnarg scale mail artifact.
25 - it was possible to unapply or half-unapply cursed items in many 29 - it was possible to unapply or half-unapply cursed items in many
26 cases, which confused players and also player state. fixed. 30 cases, which confused players and also player state. fixed.
30 - creators no longer identify objects that shouldn't be identified 34 - creators no longer identify objects that shouldn't be identified
31 (such as money, which won't stack afterwards). 35 (such as money, which won't stack afterwards).
32 - (maps) the shady rogue in goths can unapply cursed items for you. 36 - (maps) the shady rogue in goths can unapply cursed items for you.
33 - (maps) implement a wilderness town portal. 37 - (maps) implement a wilderness town portal.
34 - (arch) set proper(?) int values for all monsters. 38 - (arch) set proper(?) int values for all monsters.
39 - (maps) fire5.map could destroy players.
40 - altars with match expressions did not work properly.
41 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
42 - god enemy race check fixed ("god detests your race").
43 - gods errornously allowed any kind of worshipping race, even
44 ones they hate.
35 - use same default config in code as on gameserver.deliantra.net. 45 - use same default config in code as on gameserver.deliantra.net.
36 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 46 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
37 our parser. 47 our parser.
38 - applying a glowing crystal now gives status messages. 48 - applying a glowing crystal now gives status messages.
39 - fix a memleak in the random map generator. 49 - fix a memleak in the random map generator.
55 - switched to the faster and hopefully better quality gfsr{24,55} random 65 - switched to the faster and hopefully better quality gfsr{24,55} random
56 number generator, the same algorithm that freeciv apparently uses. 66 number generator, the same algorithm that freeciv apparently uses.
57 - replace unreachable walls in random maps by "blocked", which saves 67 - replace unreachable walls in random maps by "blocked", which saves
58 memory and imho looks nicer. 68 memory and imho looks nicer.
59 - (arch) fix samhlaidh archetype. 69 - (arch) fix samhlaidh archetype.
70 - fix the "archname" match special function.
60 - add kensler ("better gradient noise") functins, as well as fBm 71 - add kensler ("better gradient noise") functins, as well as fBm
61 and other fractal algorithms. 72 and other fractal algorithms.
73 - one can no longer emote to logged-out players.
74 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
75 sacks fit on a tile again.
76 - (arch) fixed message of improve wisdom scroll.
77 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
62 78
633.0 Sat May 29 23:30:57 CEST 2010 793.0 Sat May 29 23:30:57 CEST 2010
64 - (maps, arch) complete revamping of the transport routes - all cities are 80 - (maps, arch) complete revamping of the transport routes - all cities are
65 now easily reachable, at a price. 81 now easily reachable, at a price.
66 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 82 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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