--- deliantra/server/Changes 2010/09/05 04:18:05 1.753 +++ deliantra/server/Changes 2010/10/16 09:20:58 1.762 @@ -18,10 +18,11 @@ TODO: fixed random maps, e.g. for buildings TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? -TODO: you can emote to logged out players TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. when trying to load a map that apparently could not been saved during chargen. TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. +TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 +TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. - (maps) hopefully fix tobias' tower. - (maps) hopefully fix healing potion vendor in arena entrance. @@ -70,8 +71,17 @@ - fix the "archname" match special function. - add kensler ("better gradient noise") functins, as well as fBm and other fractal algorithms. + - one can no longer emote to logged-out players. - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe sacks fit on a tile again. + - (arch) fixed message of improve wisdom scroll. + - (arch) move glyph/magicmap/visibility into .faceinfo files, + support background colour for text clients. + - implement faceset 2, colour + utf-8 glyph, for text-based clients. + - support resist_xxx, body_xxx_info and body_xxx_used specials in + match expressions. + - don't cause an error if a monster tries to cast magic mapping. + - sometimes a special exit wasn't placed when it should have been. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are