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Comparing deliantra/server/Changes (file contents):
Revision 1.69 by root, Sat Mar 15 11:11:12 2008 UTC vs.
Revision 1.77 by root, Wed Apr 9 14:36:47 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
3TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - append [drop xxx coins] to altar/trigger_altar/identify_table names
8 (also update all maps to use money instead of coins).
9
102.43 Sun Apr 6 20:35:29 CEST 2008
11 - work around a glibc bug that causes calloc to return non-zero memory
12 when mlockall has been used.
13 - pass environment to perl_sys_init3, as required by newer perls.
14 - use separate thread for ticker timing (and more in the future).
15 this greatly increases timing accuracy and gets rid of an enourmous
16 number of gettimeofday calls.
17 - use a seperate thread to signal aio completion, for lower latency.
18 - require Coro 4.47, which fixes a data corruption bug with its C API.
2 19
32.42 Sat Mar 15 12:05:21 CET 2008 202.42 Sat Mar 15 12:05:21 CET 2008
4 - rebalanced default experience table to be more exponential 21 - rebalanced default experience table to be more exponential
5 and much easier up to level ~40, then moderately harder. 22 and much easier up to level ~40, then moderately harder.
6 - change attuned/repelled level boni to +-8 from +-2. 23 - change attuned/repelled level boni to +-8 from +-2.

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